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Leonard Boyarsky
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Leonard Boyarsky
Leonard Boyarsky is an American computer game designer and visual artist. He is one of the key designers of the video games Fallout and Diablo III.
After he earned a bachelor's degree in Illustration (at Cal State Fullerton) and a bachelor's degree in Fine Art (at Art Center College of Design), he worked as freelance artist for Interplay and Maxis in 1992.
He has cited Wizardry and Lands of Lore: The Throne of Chaos as being his favorite video games, albeit admittedly he was more into comic books when first entering the industry.
Boyarsky joined Interplay Entertainment as employee number 88.
After some freelance work for Interplay (Rags to Riches: The Financial Market Simulation and Castles II: Siege and Conquest) he was hired as art director, lead artist and designer-writer.
His first work was as lead artist in 1995 was Stonekeep. He was in charge of the conceptualization and implementation of 2D and 3D sprites.
While at Interplay, Boyarsky met Tim Cain and Jason D. Anderson, the future co-founders of Troika Games. The three met after work hours to play Dungeons & Dragons and GURPS. Cain eventually sent an email around, proposing colleagues to meet after work hours over pizza to discuss making a video game based on an engine he had built. The five people who showed up, including Boyarsky and Anderson, would become the core team working on Fallout.
Boyarsky recalls suggesting the post-apocalyptic setting, as he and Anderson were both huge Mad Max 2 fans. Boyarsky was adamant about not making a fantasy game, due to the large number of fantasy RPGs in the market.
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Leonard Boyarsky
Leonard Boyarsky is an American computer game designer and visual artist. He is one of the key designers of the video games Fallout and Diablo III.
After he earned a bachelor's degree in Illustration (at Cal State Fullerton) and a bachelor's degree in Fine Art (at Art Center College of Design), he worked as freelance artist for Interplay and Maxis in 1992.
He has cited Wizardry and Lands of Lore: The Throne of Chaos as being his favorite video games, albeit admittedly he was more into comic books when first entering the industry.
Boyarsky joined Interplay Entertainment as employee number 88.
After some freelance work for Interplay (Rags to Riches: The Financial Market Simulation and Castles II: Siege and Conquest) he was hired as art director, lead artist and designer-writer.
His first work was as lead artist in 1995 was Stonekeep. He was in charge of the conceptualization and implementation of 2D and 3D sprites.
While at Interplay, Boyarsky met Tim Cain and Jason D. Anderson, the future co-founders of Troika Games. The three met after work hours to play Dungeons & Dragons and GURPS. Cain eventually sent an email around, proposing colleagues to meet after work hours over pizza to discuss making a video game based on an engine he had built. The five people who showed up, including Boyarsky and Anderson, would become the core team working on Fallout.
Boyarsky recalls suggesting the post-apocalyptic setting, as he and Anderson were both huge Mad Max 2 fans. Boyarsky was adamant about not making a fantasy game, due to the large number of fantasy RPGs in the market.
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