Lizzie Magie
Lizzie Magie
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The Landlord's Game: Development and Initial Publication (1903-1924)

This timeline chronicles the evolution of 'The Landlord's Game' from its initial conception to its first published versions and subsequent adaptations.
Original Creation of The Landlord's Game
1903
Magie initially created 'The Landlord's Game' to demonstrate the principles of Georgism, a land tax system advocated by Henry George. The game had two sets of rules: one where everyone benefited from wealth creation (Prosperity set), and another where monopolies crushed opponents (Monopoly set). This was meant to teach players the dangers of concentrated land ownership.
Patent Application for The Landlord's Game
1904
Magie filed a patent application for 'The Landlord's Game' to protect her intellectual property and ensure that her message about economic inequality was preserved in its design.
Patent No. 748,626 Granted
1904
Magie was granted U.S. Patent No. 748,626 for 'The Landlord's Game,' officially recognizing her invention and giving her legal rights to the game's design.
Spread of the Game Through Word of Mouth
Early 1900s
The game circulated among academic and progressive circles, particularly among Quakers and college students, who appreciated its educational value and its potential to spark discussions about economic reform.
First Commercial Publication of The Landlord's Game
1924
The Adgame Company published a version of 'The Landlord's Game,' marking the first official commercial release of Magie's invention, albeit with limited distribution and impact.