London Games Festival
London Games Festival
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London Games Festival

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London Games Festival

The London Games Festival is an annual video gaming festival for both consumers and trade specialists held annually in April. The Festival is part of Games London an initiative to boost investment and skills in the capital, delivered by Film London and funded by £1.2 million investment from the Mayor of London.

Games London was established in 2015 by Film London and UK Interactive Entertainment (Ukie), with support from the Mayor of London, to promote the city’s video games industry. It was launched with £1.2 million in funding from the London Enterprise Panel as part of a wider initiative to position London as a global centre for games development.

The programme’s main public-facing component, the London Games Festival, was first held in April 2016 across multiple venues, incorporating events such as the BAFTA Games Awards.

Since its launch, Games London has focused on industry growth and international promotion, with the annual festival expanding to include consumer and trade events, exhibitions, and investment activity. Attendance has grown to tens of thousands annually, with ongoing support from the Mayor of London.

A previous London Games Festival ran until 2012 featuring a series of diverse events from the world of interactive entertainment. Video games publishers, developers, partners, personalities, trade organisations, media organisations and individuals were all involved in the week-long celebrations. The LGF provided the industry with the opportunity to showcase creativity and artistry, from script-writers to animators, musicians to programmers.

The Festival also worked to enhance perceptions of interactive entertainment and the industry by engaging with existing institutional advocates (BAFTA, ELSPA, DfES, DCMS, BBFC, DTI, LDA) and illustrating compelling and positive research while promoting future vision and horizons of the games industry. Alongside the week of media and/or consumer-facing events were a number of B2B events organised by the industry's trade bodies and other organisations.

The festival was also complemented by a Fringe, an offshoot of the more mainstream and commercially focused Festival, with an abundance of interesting and diverse events for games and non-gamers alike. Highlights in 2007 included:

The Soho Project, that offered players a chance to take part in a mass ‘reality game’ on the streets of Soho, via the website.

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