Recent from talks
Marvel Contest of Champions
Knowledge base stats:
Talk channels stats:
Members stats:
Marvel Contest of Champions
Marvel Contest of Champions is a 2014 fighting video game developed and published by Kabam. It was released on December 10, 2014, for iOS and Android. The fighting game is primarily set in the Marvel Universe. The game is strongly based on the events of the limited comic book series Contest of Champions. An arcade version was released in 2019, developed by Raw Thrills and exclusive to Dave & Buster's locations. A port for Microsoft Windows via Steam was announced on May 15, 2025, with the demo version being released on May 29, 2025 and only available from June 9th to the 16th, 2025 during Steam Next Fest. The full Microsoft Windows version was released via Steam on June 18, 2025.
Players assume the role of the Summoner, tasked by the Collector to build a team of Marvel heroes and villains and pit them against one another in combat. Gameplay is similar to that of Injustice: Gods Among Us and Mortal Kombat X, where the game's fighting arena is rendered in 3D with a 2D plane for the superheroes' movements and actions.[citation needed] New players begin with access to two 1-star characters and can work to access additional characters at higher star levels, ranging from two to seven. Each of the 312 playable characters from Marvel Comics is upgradable, featuring their own classes, movements, traits, abilities, and special moves, although many share animations.
Gameplay features an energy system that limits the number of quest-based battles in which players can compete. Energy recharges automatically at a set rate over time or players can refill their energy manually. The energy limit is increased as players increase their level. Game items (such as crystals) that impact play are found at the end of quests. In addition to quests, users can battle opponents in the game's "Multiverse Arena" mode, pitting their champions against those of another player in one-on-one matches or three-on-three limited-time arenas. However, the opponents are A.I.-controlled, so it is not an actual player battle in real time. Marvel Contest of Champions requires a persistent Internet connection for both single and multiplayer modes.
Controls are designed for touch, rather than adapting buttons or virtual joysticks. Gameplay includes light, medium, and heavy attack options, as well as block and dodge. The character can shuffle back or sprint forward, and each hero has three of their own special attacks (unlocked with ranks and stars), as well as unique abilities and an unlockable signature ability (if a duplicate of the champion is collected). Synergy bonuses reward the player for combining characters who have a unique relationship. For example, playing Doctor Doom on the same team with Mister Fantastic rewards every team member with a 6% increased attack. As characters take and deal damage, a power meter fills which indicates the potential for unique moves. When the player levels-up their characters, more-powerful special attacks are possible but can be used less frequently due to their higher power cost.
Battles between the characters take place in a variety of locations pulled from Marvel Comics or the Marvel Cinematic Universe, such as Asgard, Hell's Kitchen, Knowhere, Oscorp, Savage Land, Stark Tower, Wakanda, and a S.H.I.E.L.D. Helicarrier.
Characters can be leveled up by using ISO-8 and Gold and ranked up with Catalysts, which are all gained when fighting in Story Quests, special events, and arena. Class-specific ISO-8 provide heroes of the specified class a bonus. Completing quests provides XP (experience points) and unlocks the ability to add more heroes to the player's questing team, up to a maximum of five heroes. In addition to taking part in a global chat feature, players can also join Alliances. Alliances allow chat amongst other members and provide the opportunity to work together in Alliance Quests and Wars, to earn Glory for rank up materials and shards to form crystals.
Marvel Contest of Champions features 3 primary in-game currencies – Gold, Units, and Battlechips – along with other special event currencies. Gold is used to upgrade champions and buy Alliance tickets and items. Units are the primary currency used to buy potions, revives, crystals, bundles, mastery items and Alliance tickets. Battlechips are used to purchase arena crystals, which can give Gold, Units, or a chance at collecting the Punisher. Joining and being active in an Alliance also grants access to Loyalty, which can be used to buy additional crystals that offer a chance at collecting Unstoppable Colossus.
In addition to the main story quest and the versus arenas, Marvel Contest of Champions features a series of other quests for specific purposes. Typically, there is a monthly storyline and corresponding event quest revolving around the new character releases. There are also specific quests for collecting Catalysts and Gold, along with a handful of other selections.
Hub AI
Marvel Contest of Champions AI simulator
(@Marvel Contest of Champions_simulator)
Marvel Contest of Champions
Marvel Contest of Champions is a 2014 fighting video game developed and published by Kabam. It was released on December 10, 2014, for iOS and Android. The fighting game is primarily set in the Marvel Universe. The game is strongly based on the events of the limited comic book series Contest of Champions. An arcade version was released in 2019, developed by Raw Thrills and exclusive to Dave & Buster's locations. A port for Microsoft Windows via Steam was announced on May 15, 2025, with the demo version being released on May 29, 2025 and only available from June 9th to the 16th, 2025 during Steam Next Fest. The full Microsoft Windows version was released via Steam on June 18, 2025.
Players assume the role of the Summoner, tasked by the Collector to build a team of Marvel heroes and villains and pit them against one another in combat. Gameplay is similar to that of Injustice: Gods Among Us and Mortal Kombat X, where the game's fighting arena is rendered in 3D with a 2D plane for the superheroes' movements and actions.[citation needed] New players begin with access to two 1-star characters and can work to access additional characters at higher star levels, ranging from two to seven. Each of the 312 playable characters from Marvel Comics is upgradable, featuring their own classes, movements, traits, abilities, and special moves, although many share animations.
Gameplay features an energy system that limits the number of quest-based battles in which players can compete. Energy recharges automatically at a set rate over time or players can refill their energy manually. The energy limit is increased as players increase their level. Game items (such as crystals) that impact play are found at the end of quests. In addition to quests, users can battle opponents in the game's "Multiverse Arena" mode, pitting their champions against those of another player in one-on-one matches or three-on-three limited-time arenas. However, the opponents are A.I.-controlled, so it is not an actual player battle in real time. Marvel Contest of Champions requires a persistent Internet connection for both single and multiplayer modes.
Controls are designed for touch, rather than adapting buttons or virtual joysticks. Gameplay includes light, medium, and heavy attack options, as well as block and dodge. The character can shuffle back or sprint forward, and each hero has three of their own special attacks (unlocked with ranks and stars), as well as unique abilities and an unlockable signature ability (if a duplicate of the champion is collected). Synergy bonuses reward the player for combining characters who have a unique relationship. For example, playing Doctor Doom on the same team with Mister Fantastic rewards every team member with a 6% increased attack. As characters take and deal damage, a power meter fills which indicates the potential for unique moves. When the player levels-up their characters, more-powerful special attacks are possible but can be used less frequently due to their higher power cost.
Battles between the characters take place in a variety of locations pulled from Marvel Comics or the Marvel Cinematic Universe, such as Asgard, Hell's Kitchen, Knowhere, Oscorp, Savage Land, Stark Tower, Wakanda, and a S.H.I.E.L.D. Helicarrier.
Characters can be leveled up by using ISO-8 and Gold and ranked up with Catalysts, which are all gained when fighting in Story Quests, special events, and arena. Class-specific ISO-8 provide heroes of the specified class a bonus. Completing quests provides XP (experience points) and unlocks the ability to add more heroes to the player's questing team, up to a maximum of five heroes. In addition to taking part in a global chat feature, players can also join Alliances. Alliances allow chat amongst other members and provide the opportunity to work together in Alliance Quests and Wars, to earn Glory for rank up materials and shards to form crystals.
Marvel Contest of Champions features 3 primary in-game currencies – Gold, Units, and Battlechips – along with other special event currencies. Gold is used to upgrade champions and buy Alliance tickets and items. Units are the primary currency used to buy potions, revives, crystals, bundles, mastery items and Alliance tickets. Battlechips are used to purchase arena crystals, which can give Gold, Units, or a chance at collecting the Punisher. Joining and being active in an Alliance also grants access to Loyalty, which can be used to buy additional crystals that offer a chance at collecting Unstoppable Colossus.
In addition to the main story quest and the versus arenas, Marvel Contest of Champions features a series of other quests for specific purposes. Typically, there is a monthly storyline and corresponding event quest revolving around the new character releases. There are also specific quests for collecting Catalysts and Gold, along with a handful of other selections.