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Megas XLR
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| Megas XLR | |
|---|---|
| Genre | |
| Created by | Jody Schaeffer George Krstic |
| Voices of |
|
| Opening theme | "Chicks Dig Giant Robots" (performed by Ragtime Revolutionaries) |
| Country of origin | United States |
| Original language | English |
| No. of seasons | 2 |
| No. of episodes | 26 |
| Production | |
| Executive producers | Jody Schaeffer George Krstic Brian A. Miller (season 2) |
| Editor | Roger Hinze |
| Running time | 26 minutes |
| Production company | Cartoon Network Studios |
| Original release | |
| Network | Cartoon Network |
| Release | May 1, 2004 – January 15, 2005 |
| Related | |
| What a Cartoon! | |
Megas XLR is an American animated television series created by Jody Schaeffer and George Krstic for Cartoon Network.[1] The series revolves around two slackers: mechanic Coop and his best friend Jamie, who find a mecha robot from the future called MEGAS (Mechanized Earth Guard Attack System) in a Jersey City, New Jersey junkyard.[2] Coop modifies Megas and replaces his head, the control center, with a classic muscle car, and names him XLR (eXtra Large Robot). Together with Megas's original pilot Kiva, they must defend Earth from the evil alien race called "the Glorft". The series is an homage and parody of mecha anime. Krstic was originally one of the co-creators of MTV's Downtown.
Schaeffer and Krstic conceived the idea of an animated series where the main character would pilot a giant robot utilizing his video gaming skills. The pilot episode, LowBrow, was shown in 2002 during Cartoon Network's Cartoon Cartoon Weekend Summerfest, to determine which pilot would become a new Cartoon Cartoon; it was the most popular among viewers. It aired on the Toonami block from May 1, 2004, to January 15, 2005, for two seasons (totaling 26 episodes), before being cancelled due to low ratings.
Despite low ratings, the series was met with positive reception,[3][4] and was ranked at No. 4 on ToonZone's "Toons of the 2000s: Top 5 Cartoon Network Originals".[5] There have been various fan efforts and petitions to revive the show since its cancellation.
Megas XLR was produced by Cartoon Network Studios; Titmouse, Inc. animated the main title and did animation work on Season 1.
Overview
[edit]In the year 3037, Earth is fighting a losing war against the Glorft, a hostile alien race led by Gorrath (Clancy Brown). In a last, desperate attempt to save the planet, the human resistance steals a prototype mecha robot from the Glorft and modifies it into a powerful war machine, renaming it Megas (Mechanized Earth Guard Attack System). Their plan is to use a time-traveling device called a time drive to send Megas and its assigned pilot, Kiva Andru (Wendee Lee), two years into the past to the Battle of the Last Stand, which was the last major offensive fought by humanity against the Glorft. Humanity lost that battle, but the members of the resistance, particularly Kiva, believe that Megas can tip the scales and hand the Glorft a decisive defeat.
Before the plan can be executed, however, an attack by the Glorft forces the human resistance to send Megas back in time before proper preparations are made. Megas' head is blown off in the attack and its time drive is damaged, and the crippled robot is inadvertently sent to a junkyard in 1930s Jersey City, New Jersey.[2] It remains there until a slacker mechanic named Harold "Coop" Cooplowski (David DeLuise) discovers it in approximately the year 2004. Coop turns Megas into a hot rod project by giving it a flaming paint job, replacing its head with a classic muscle car (resembling a car from the '70s MOPAR family; most likely a Plymouth Barracuda) and adding XLR (eXtra Large Robot) to its name.
While Coop is showing off the robot to his best friend Jamie (Steve Blum), Kiva travels to the 21st century to retrieve Megas and, upon discovering that only Coop can now pilot the robot due to his modifications to it, grudgingly agrees to train him in its use. However, Gorrath has followed her through time, forcing Kiva, Coop, and Jamie to team up and defend Earth against both Gorrath's forces and various other threats.
Episodes
[edit]Series overview
[edit]| Season | Episodes | Originally aired | ||
|---|---|---|---|---|
| Season premiere | Season finale | |||
| Pilot | — | August 23, 2002 | ||
| 1 | 13 | May 1, 2004 | September 4, 2004 | |
| 2 | 13 | October 16, 2004 | January 15, 2005 | |
Pilot (2002)
[edit]| No. in series |
Title | Written by | Storyboarded and directed by | Original air date | |
|---|---|---|---|---|---|
| Pilot | "LowBrow: Test Drive" | George Krstic | Chris Prynoski | August 23, 2002 | |
|
During a routine trip to the garbage dump, suburban misfit Coop discovers an advanced robot from the future. Coop brings the treasure home and retools it to suit his modern-day slacker needs. Note: The pilot episode was aired as part of Cartoon Network's Cartoon Cartoon Weekend Summerfest marathon. | |||||
Season 1 (2004)
[edit]| No. overall | No. in season | Title | Directed by | Written by | Storyboarded by | Original release date [6][7] | |
|---|---|---|---|---|---|---|---|
| 1 | 1 | "Test Drive" | Chris Prynoski | George Krstic | Chris Prynoski and Kelsey Mann | May 1, 2004 | |
|
In the future, the Earth Coalition is fighting a losing war against the Glorft Imperium, a highly advanced extraterrestrial race with an insatiable hunger for conquest who are currently trying to recover a stolen mech codenamed "Avatar Prototype". Skilled 'mech pilot Kiva wants to send said mech, now renamed "Megas", back to a crucial part of the conflict, but accidentally sends it too far, and Megas winds up in the hands of couch potatoes Coop and Jamie. Worse, Kiva is stuck in the past with these boneheads, not to mention a Legion of really angry Glorft intent on capturing the Megas, even if they have to resort to using the giant UMD Mech to do it, which is at least 20 times bigger than the original Glorft mechs. Note: In this episode, some scenes are reanimated from "LowBrow". | |||||||
| 2 | 2 | "Battle Royale" | Chris Prynoski | Alain Matz | Chris Prynoski and Kelsey Mann | May 8, 2004 | |
|
A floating alien head named Magnanimous (voiced by Bruce Campbell) sees Coop's fighting skills and invites him to the Galactic Combat Federation to fight various other powerful robots. Coop agrees, but maybe it would have been better if he had stayed home because, after a couple of fights, Magnanimous reveals he wants Coop to lose so Magnanimous can make a fortune. Coop refuses to accept those terms, so Magnanimous resorts to some dirty tricks to this end. | |||||||
| 3 | 3 | "All I Wanted Was a Slushie" | Chris Prynoski | Jack Monaco | Kelsey Mann and Bob Miller | May 15, 2004 | |
|
It's a hot day in the city, and Coop just wants a big old thirst quenching Megaslush. However, he accidentally causes a highly destructive robot named the Replicant Engineered for Galactic Infiltration and Sabotage (R.E.G.I.S.) Mk V (voiced by Michael Dorn) to fall to Earth. Every time Coop gets close to getting his slush, the R.E.G.I.S. shows up and causes the store to be destroyed. Coop is tired of R.E.G.I.S.' continuous desire of destruction and shop-ravaging, but how is he supposed to stop a robot that gets bigger and stronger every time you smash it? | |||||||
| 4 | 4 | "The Fat & the Furious" | Chris Prynoski | Michael Kramer | Kelsey Mann, Jeff Hua, and Renato Otacan | May 1, 2004 | |
|
Coop begins a bad day by accidentally creating a giant cheese monster and has to stop it, but the method he uses gets cheese in Megas's CPU core. Unaware of this, Coop enters Megas in an auto show, and is putting up a very good showing until Megas breaks down and nearly destroys the building. Fortunately, he's able to stop it, but now the Glorft see an opening to attack and invade the city, hoping to capture Megas. But first they need to find the CPU core. | |||||||
| 5 | 5 | "Buggin' the System" | Chris Prynoski | George Krstic | Juno Lee and Rick Del Carmen | May 29, 2004 | |
|
Coop, Jamie and Kiva discover an ancient Ringworld while training. They discover it is actually a giant interstellar library with information on almost every species in the universe. Kiva is excited, because this could contain the key to defeating the Glorft and traveling back to the future. However, this Ringworld is infested with robotic, worm-like, energy loving bugs. Coop, in the end, ends up destroying the entire Ringworld when he destroys the worms' Queen. | |||||||
| 6 | 6 | "TV Dinner" | Chris Prynoski | Alain Matz | Renato Otacan and Jeff Hua | August 21, 2004 | |
|
In an attempt to fix the television, Coop accidentally causes a blast of concentrated television waves to go out into space and attracts a giant, radio-wave eating monster to Earth. Due to the fact it is eating all the TV-satellites, it is impossible for anyone to watch any TV. Coop needs to stop this thing at all costs, but there's one major snag - how do you stop a monster the size of a planet that eats television waves, not to mention that it has a bunch of killer boogers inside its body? | |||||||
| 7 | 7 | "Breakout" | Chris Prynoski | Jack Monaco | Rick Del Carmen and Juno Lee | June 5, 2004 | |
|
Coop buys a game cartridge from a garage sale, thinking it's a video game. In reality, it's an inter-dimensional prison for the galaxy's most dangerous criminals-the most dangerous of which is Grrkek The Planet Killer. So, naturally, Coop unleashes Grrkek first, but is able to beat him with a cool looking laser that traps Grrkek. However, he proceeds to unleash all the other prisoners (including one that looks like a robotic Gamera), which show their gratitude by trying to destroy the city. Naturally, Coop must clean up another one of his own series of messes. | |||||||
| 8 | 8 | "Dude, Where's My Head?" | Chris Prynoski | Michael Kramer and Alain Matz | Jeffrey Hua, Kelsey Mann, and Renato Otacan | July 31, 2004 | |
|
In order to impress a girl, Jamie borrows Coop's car to take her for a ride. Unfortunately, Warmaster Gorrath arrives piloting a deadly replica of Megas (dubbed Mecha-Megas) who's destroying Jersey searching for Megas; naturally, everyone thinks that the fake is just Coop being destructive. So Coop must use his secondary command bridge to control Megas. However, this method is much more difficult, so Coop does rather badly. Even worse, Jamie accidentally activates the car's connection to Megas, so now he's in control of Megas, but he has no idea - he's just trying to have a date. | |||||||
| 9 | 9 | "Bad Guy" | Chris Prynoski | George Krstic | Rick Del Carmen and Juno Lee | May 22, 2004 | |
|
A group of crime-fighting teenagers, called the S-Force, think Coop's the ultimate villain, so they come to Earth to try to "stop" him. Coop tries to fight them off and explain he's actually a hero, when darn the luck, Ender, a dangerous intergalactic criminal and The S-Force's Arch Nemesis, shows up to help him. Coop needs to defeat Ender, but the S-Force (and Ender) still don't get it. | |||||||
| 10 | 10 | "Junk in the Trunk" | Chris Prynoski | Jack Alvino | Jeff Hua and Kelsey Mann | August 14, 2004 | |
|
Coop accidentally damages a vital part of Megas, the photonic stabilizer. Without it, Megas will go up in a blaze of fiery glory and explode, which will not only destroy Megas, but also, everything within a 100-mile radius. Fortunately, Coop found a junk planet that probably has just about everything. Unfortunately, Varshin the Dealer wants Megas' time drive to complete his own robot and sends various "zombie" robots to retrieve it. Even more unfortunate, Goat has come along for the ride, and is thoroughly annoying Kiva, not to mention he's fantasizing about a personal robot of his own without any idea how to get or build one properly. | |||||||
| 11 | 11 | "DMV: Department of Megas Violations" | Chris Prynoski | Jack Monaco | Enrique Del Carmen and Juno Lee | June 7, 2004 | |
|
An intergalactic bounty hunter arrives, and soon after Megas is impounded due to parking regulations. Coop needs to get it back in order to save Kiva, who is the target of the bounty hunter. Unfortunately, Coop's license has expired, so now he has to pass for a new one at the DMV. As Kiva battles with the evil bounty hunter, Coop has to deal with an even scarier villain - the red tape of the Department of Motor Vehicles. | |||||||
| 12 | 12 | "Coop D'Etat" | Chris Prynoski | Alain Matz | Jeff Hua and Juno Lee | September 4, 2004 | |
|
Coop accidentally destroys a sacred treasure of the Halcyon Worlds, a robotic, alien empire - the Flame of Azeroth. The Emperor declares whoever captures Megas and bring it to judgment will be named as the new Emperor, so now Coop has to fight off a bunch of Halcyonites in the deep, dark reaches of the final frontier, all of which are, if necessary, willing to destroy each other to become the Emperor. | |||||||
| 13 | 13 | "The Driver's Seat" | Chris Prynoski | George Krstic | Kelsey Mann | August 28, 2004 | |
|
Coop accidentally teleports himself directly into the Karrajor, the Glorft Mothership, and now Kiva and Jamie have to figure out how to pilot Megas to save him. They do okay at first, but eventually crash into the Glorft mothership and get themselves - and Megas - captured. Fortunately, Gorrath foolishly lets Coop get the car, so Coop tears through the ship, intent on rescuing his friends and Megas. Now Coop must rescue everyone while finishing off the Glorft invasion once and for all, but how is he supposed to do that when the sheer amount of Glorft mech's overpowers even Megas and tears off several vital parts? Even worse, the Glorft have a new mech, the Karrajor in Mech mode, which is approx. 5 times larger than the UMD, which raises the question: how will Coop defeat this new threat with a critically damaged Megas? | |||||||
Season 2 (2004–05)
[edit]| No. overall | No. in season | Title | Directed by | Written by | Storyboarded by | Original release date [8] | |
|---|---|---|---|---|---|---|---|
| 14 | 1 | "Ultra Chicks" | Kelsey Mann | Alain Matz | Vincent Edwards, Juno Lee, and Bob Miller | October 16, 2004 | |
|
In an effort to impress some Sailor Guardian-style alien space girls, known as the Ultra-Cadets, Jamie poses as Coop and is taken to their planet, where he learns the Ultra Cadets' city is in trouble from a giant fire monster. Armed only with an age-old, feminine robot, Jamie "fights" the monster and defeats it the way Coop always does: sheer luck. However, Coop arrives with Megas to save Jamie and gets into a fight with the giant mechanized Ultra Cadets. After leaving the planet, the Ultra Cadets find out that Jamie had thrown the fire monster into a volcano which made him more powerful. The episode ends with the more powerful fire monster about to attack their city. | |||||||
| 15 | 2 | "The Return" | Sue Perrotto | Jack Monaco and Alain Matz | Vincent Edwards, Juno Lee, and Jason Park | October 23, 2004 | |
|
It's 5:01 and a video is due back at the rental store by 5:30, and Coop has to get it there on time to keep his membership from being revoked. However, Magnanimous appears and challenges Coop to protect his title against several robots, including one resembling Mr. T. Coop manages to beat the robots, but inadvertently challenges the entire galaxy to fight him - and the galaxy takes him up on the offer. | |||||||
| 16 | 3 | "Don't Tell Mom the Babysitter's Coop" | Kelsey Mann | Jack Alvino | Bob Miller, Brad Rader, and Fred Reyes | October 30, 2004 | |
|
Coop inadvertently frees the Glorft from no-space, allowing Gorrath to start his revenge. The only thing Coop is worried about, however, is babysitting cousin Skippy, who is easily bored and hates everything about Coop's house. In an effort to get him to shut up, Coop takes Skippy to the moon in Megas. (Incredibly, he is still bored.) There he discovers the Glorft is plotting to smash the moon into the Earth. Coop has to fight off the Glorft while making sure Skippy doesn't end up Glorft fodder. | |||||||
| 17 | 4 | "Viva Las Megas" | Sue Perrotto | Andrew Robinson and Alain Matz | Dave Chlystek, Vincent Edwards, Juno Lee, and Jason Park | November 6, 2004 | |
|
Coop, Jamie and Kiva head off to Las Vegas, and inadvertently discover Area 50. Coop accidentally activates a destructive energy-leech robot, who, due to severe and fatal programming errors, sees everything as "the enemy." Coop further screws up by directing the robot to Las Vegas. Now Coop must find a way to shut down the robot permanently before Las Vegas loses all its power. Coop in the end destroying the cities power source causing the robot to deactivate. And he then buried the robot in the Grand Canyon which he had to fill with dirt. | |||||||
| 18 | 5 | "Thanksgiving Throwdown!" | Kelsey Mann | Ford Riley | Brad Rader, Fred Reyes, and Octavio Rodríguez | November 27, 2004 | |
|
Once again, Coop mistakenly releases a giant, plant-type alien menace that wants to destroy Earth and acquire its heat. Fortunately, Megas is too big for the plant to handle, so it has to find a bigger form. Unfortunately, this is Thanksgiving, and the spore fuses with a bunch of parade balloons to this end. Coop now must prevent the plant from wrecking the holiday. | |||||||
| 19 | 6 | "S-Force S.O.S." | Juno Lee, Kelsey Mann, and Sue Perrotto | Zeke Kamm and George Krstic | Vincent Edwards, Juno Lee, and Jason Park | November 13, 2004 | |
|
The S-Force has been captured by an evil villain named Zarek, and he is planning to execute them. Fortunately, Jax escapes and (through the S-Force's mentor, Targon) manages to enlist Coop's help. Coop manages to save the S-Force from the "infinity zone," which Coop, Jamie, Kiva, the S-Force, and Megas fall into, but now Zarek is sending down an entire army to terminate them. It's Megas and the Ultra-Dimensional Power Zorp vs. a bunch of insect robots! The "gift" that Zarek offers Coop, Jamie and Kiva is an end to their lives, whereas the "gifts" Coop tries to give Zarek, but almost destroys the S-Force with, is actually thousands of missiles being fired at Zarek, due to the new Super Destructor Mode. | |||||||
| 20 | 7 | "Space Booty" | Sue Perrotto | George Krstic and Alain Matz | Brad Rader, Fred Reyes, and Octavio Rodríguez | November 20, 2004 | |
|
Kiva gets some unwanted attention from Captain Warlock, a space pirate who goes for red heads, and now must make a choice between a possible time drive or two complete idiots. As usual, one wrong choice means certain death. Now Kiva must find a way to free Coop and Jamie as well as fend off the advances of one love sick space pirate and his mechanized crew. | |||||||
| 21 | 8 | "Terminate Her" | Kelsey Mann | Jack Monaco | Dave Chlystek, Vincent Edwards, and Jason Park | December 4, 2004 | |
|
The Glorft, disguised as a motorcycle gang thanks to their latest Holo-Camouflages, comes to a rock concert. They're not there for entertainment, however - they want to eliminate Kiva's ancestor, which in turn would cause Kiva to cease to exist, which in turn would mean Megas would stay with the Glorft and never reach Coop, which would in turn doom Earth into extinction. Kiva and Jamie must protect the ancestor until Coop can get to Megas. To make matters worse, it seems that Jamie has fallen for Kiva's ancestor and she has fallen for him. | |||||||
| 22 | 9 | "Ice Ice Megas" | Sue Perrotto | Jack Alvino | Brad Rader, Fred Reyes, and Octavio Rodríguez | December 11, 2004 | |
|
Coop crash-lands on an icy planet and ends up destroying its only mechanized guardian, who was a Cerilian gone rogue. Now he must protect the Yetis there from selfish, ice-hungry robots named the Cerilians, who use it to maintain their cooling systems. Trouble is, Megas is iced over, and does some of the Cerilian Army's work for them. | |||||||
| 23 | 10 | "A Clockwork Megas" | Sue Perrotto and Kelsey Mann | Zeke Kamm and Alain Matz | Brad Rader, Fred Reyes, and Bob Miller | December 18, 2004 | |
|
Coop, Jamie and Kiva teleport themselves to a planet with brainwashed robots who act like sissies and workers. The alien who did it tries to do the same to Megas, but his brainwasher device only works on sentient robots. (Obviously, Coop's doesn't count.) Coop tries to put the alien out of business for good without unnecessarily destroying the prisoners. Coop in the end destroys the mind control device, freeing the robots. He then leaves the planet, unfortunately as the group leaves it's shown that the planet was actually a prison to the worst robots in the universe, who start destroying the planet after they leave. | |||||||
| 24 | 11 | "Universal Remote" | Kelsey Mann | Jack Monaco | Dave Chlystek, Vincent Edwards, and Jason Park | January 1, 2005 | |
|
Coop's builds the world's most powerful universal remote - and Skalgar (who Coop and Jamie called "School Girl"), an ignorant, alien criminal with an inferiority complex, wants it, believing its (non-existent) destructive power can boost his reputation. Coop underestimates his short opponent and his equally short mech, and Skalgar teleports the remote to his own mech. Coop then typically destroys all of Jersey City (again), attempting to recover the remote. | |||||||
| 25 | 12 | "Rearview Mirror, Mirror" (Part One) | Sue Perrotto | Alain Matz | Brad Rader, Fred Reyes, and Bob Miller | January 8, 2005 | |
|
In the last days of the Earth War, Jamie and Kiva were busy shutting down the Glorft Core Destroyer, while Coop and the Glorft, led by Gorrath as usual, were fighting out. However, Coop and Gorrath get transported to a mirror dimension - because of a game-pad combo that activated the Trans-dimension Device - where Coop meets his alternate self, a futuristic, evil, and muscular warlord version of himself at that, having defeated the Glorft, abandoned Megas, formed an Empire, and keeps on destroying - no matter the location, time, dimension and enemy. He also sees that Kiva has turned cyborg as well and is evil Coop's sidekick. Alternate Jamie, on the other hand, has lost his cowardice forever and became strong enough to try and defeat evil Coop and his empire with his Resistance (and on a side note, Jamie and Kiva were dating in the future). Coop and Gorrath must work together this time to stop mirror Coop and prevent him from ever destroying Earth again. In an attempt to stop evil Coop from destroying their dimension, Coop and Gorrath, assisted by alternate Jamie, launch a desperate assault on the evil Coop. | |||||||
| 26 | 13 | "Rearview Mirror, Mirror" (Part Two) | Kelsey Mann | George Krstic and Jack Alvino | Dave Chlystek, Vincent Edwards, and Jason Park | January 15, 2005 | |
|
Tragically, Megas is (once again) critically damaged and Coop (in a suicide charge) gambles everything in attempting to stop the evil Coop, but only succeeds in getting his core critically damaged and causing Megas to finally be destroyed, but the protagonists suddenly realize that evil Coop abandoned his Megas in favor of his more warlike mech. Then evil Coop and his massive Grunt army invades Coop's dimension, and both of them swiftly create a giant battlefield, starting the big but short Dimensional War. On the Evil side, is evil Coop in his Black and Red Warlord Mech with hundreds of mindless Grunt 'Mechs and evil Kiva in her separate EC Mech, while the Good side, contains Coop in evil Coop's MEGAS, Gorrath in his personal Mech, including his army of Glorft Grunt 'Mechs. After a long and devastating battle that reduced the evil Coop's army into mere junk, mirror Coop and mirror Kiva retreat into the Dimensional Gate to return to his dimension. As soon as the mirror leaders entered the Dimensional Gate, Coop orders alternate Jamie (who remained in evil Coop's stronghold) to destroy the Gate, trapping Evil Coop and Evil Kiva stuck between worlds forever, never to cause annihilation of any dimension again (in this case, it was a world filled with Lerps - elf-like creatures similar to the Smurfs, but they can breathe flowers and go angry when attacked). Meanwhile, Coop decides to test what new gadgets the evil Coop installed into Megas and destroys the city once more in the process. | |||||||
Production
[edit]Development
[edit]While playing video games, Jody Schaeffer and George Krstic came up with an idea of making an animated series in which the main character would use his video gaming skills to pilot a giant robot.[9] The pilot short (LowBrow) was shown in 2002 as part of Cartoon Network's Cartoon Cartoon Weekend Summerfest, a contest to determine which pilot would be selected as the next Cartoon Cartoon. It was the most popular among viewers, and was greenlit as a series.
Much of the series is inspired by Japanese mecha anime which the two grew up watching, with the animation being inspired by both anime and Western animation.[9] The humour often pays homage to or mocks anime conventions.[9]
Broadcast
[edit]After being delayed from its original debut in December 2003, Megas XLR finally debuted on the Toonami block on May 1, 2004. However, due to low ratings, the series was cancelled after two seasons, with the final episode airing on January 15, 2005.
Reruns continued to air sporadically from January 16 to September 24, 2005. During this time, the series was later moved to the graveyard slot of 3:30am on Friday nights/Saturday mornings, before being removed from the network altogether.
The entire series is available at the Xbox Video.[10]
Future
[edit]Possible revival
[edit]In late 2012, fans of the show on Twitter started using the hashtag #BringBackMegasXLR. The co-creator George Krstic and director Chris Prynoski announced they would bring back the show; seeing as Megas XLR had been written off by Cartoon Network, the studio Titmouse, Inc. would have to get the rights to the show.[11] On April 29, 2013, George Krstic posted a tweet saying that he and Chris Prynoski were having a meeting at Titmouse to discuss bringing back the show along with Motorcity. However, in a 2014 interview George Krstic was quoted as saying: "Megas was written off as a tax loss and as such can not be exploited, at least domestically, in any way, or the network will get into some sort of tax/legal trouble." Because the show was used as a tax write-off the network would have to pay back the taxes they received from it and face large fines. It could also open the network up to tax fraud investigation.[12][how?] As of 8 February 2019, Krstic has stated that the rights to the series had successfully transferred ownership to Warner Brothers, though at this point it's too early and uncertain to tell what it could mean for the show's future.[13]
In June 2025, co-creator Jody Schaeffer revealed that through its iTunes release and international sales, the show was able to make its money back and had been greenlit for a reboot a few years prior. However, the project was scrapped amidst the Warner Bros. Discovery merger.[14]
Potential video game
[edit]In December 2012, a series of messages were posted on Twitter by series director Chris Prynoski, hinting at production of a video game based on the series with Valve. No official comment on the project has yet been made by Valve or Cartoon Network.[15] However, in 2015 Chris Prynoski mentioned on Twitter that he had been unable to sort out the licensing needed.[16]
Reception
[edit]Critical reception
[edit]The series was well received. In a retrospective analysis of Dave Trumbore from Collider said "It's actually a really funny and well-done series, but also because a listener (MrJake!) called in to recommend it; our cartoon lawyers say we're legally obligated to cover it. Just happy it's a good toon this time!".[17]
Roy from Cinemahub.com gave the show 3.5 rating out of 5 (Great) and wrote "While it’s still hilarious and fun to watch, its action scenes fall short in comparison to present-day animated series."[18]
Noah Dominguez of CBR.com said "It's clear the creative team behind Megas XLR had a lot of fun making it. As such, the fans had a lot of fun watching it. Its over-the-top premise and delightfully self-aware humor were complemented nicely by the dynamic between Coop, Jamie and Kiva. Coop is the slacker who's actually fairly capable despite himself, Jamie offers comic relief and Kiva is the straight man who also has a nice fish-out-of-water angle to work with. Plus, let's not forget that the show had an absolute banger of a theme song in Ragtime Revolutionaries' "Chicks Dig Giant Robots."[19]
References
[edit]- ^ Perlmutter, David (2018). The Encyclopedia of American Animated Television Shows. Rowman & Littlefield. p. 385. ISBN 978-1538103739.
- ^ a b "Western Animation-Megas XLR". tvtropes.org. Retrieved January 30, 2025.
- ^ Pezzano, Kevin (May 11, 2004). "Megas XLR". Revolution Science Fiction. Archived from the original on June 8, 2012. Retrieved September 2, 2012.
- ^ Anderson, Matthew. "Megas XLR". DVD Vision Japan. Archived from the original on February 4, 2012. Retrieved September 2, 2012.
- ^ The Huntsman (November 13, 2009). "Toons of the 2000s: Top 5 Cartoon Network Originals". ToonZone. Archived from the original on April 7, 2014. Retrieved September 2, 2012.
- ^ "Megas XLR". TVDB. TV Time.
- ^ "iTunes - TV Shows - Megas XLR, Season 1". iTunes. Apple. May 2004. Retrieved April 1, 2014.
- ^ "iTunes - TV Shows - Megas XLR, Season 2". iTunes. Apple. May 2004. Retrieved April 1, 2014.
- ^ a b c Baisley, Sarah (May 4, 2004). "Cartoon Network Revs Up Megas XLR". Animation World Network. Retrieved September 2, 2012.
- ^ Xbox Video releases:
- "Megas XLR: Season 1". Xbox Video. Microsoft. Retrieved May 10, 2018.
- "Megas XLR: Season 2". Xbox Video. Microsoft. Retrieved May 10, 2018.
- ^ George Krstic. "George Krstic on Twitter: "The Council has been summoned! Meeting with @TitmouseInc @chrisprynoski tonight to talk #bringbackmotorcity & #bringbackmegasxlr stay tuned!"". Archived from the original on January 23, 2014. Retrieved June 8, 2017 – via Twitter.
- ^ mdefeo (October 14, 2014). "10 Years After Megas XLR: An Interview With George Krstic". Archived from the original on November 27, 2016. Retrieved November 26, 2016.
- ^ "#MegasXLR fans - we love you! Thanks for sticking with our 15 yr (!) old show". February 8, 2019. Retrieved July 7, 2024 – via Twitter.
- ^ Valentine, Evan (June 13, 2025). "Cartoon Network Animator Talks Megas XLR Revival". ComicBook.com. Archived from the original on June 30, 2025. Retrieved August 15, 2025.
- ^ "Is Valve Going to Make a Megas XLR Game?". Gamepodunk.com. Archived from the original on December 8, 2012. Retrieved June 8, 2017.
- ^ "Chris Prynoski on Twitter". Twitter.com. Retrieved March 23, 2018.
- ^ "MEGAS XLR Review: Is This the Best Mech Series You've Never Seen?". Collider. April 25, 2020.
- ^ "Megas XLR Review: Is the Series or Its Theme Song Still Good?". February 15, 2018.
- ^ "Chicks Dig Giant Robots: A Look Back at Megas XLR". September 23, 2020.
External links
[edit]Megas XLR
View on GrokipediaPremise and Characters
Plot Overview
Megas XLR centers on two teenage slackers, Coop and his best friend Jamie, who discover a massive robot named Megas, originating from the year 3037, buried in a New Jersey junkyard. They extensively modify the mecha with everyday junk like hot rods, flame decals, video game controllers, and even junk food dispensers, transforming it into a chaotic weapon against threats. Accompanied by Kiva, the robot's original pilot from the future who time-travels to the present, the duo pilots Megas to defend Earth from the Glorft, a hostile alien race intent on reclaiming the machine to alter history in their favor.[6][7] The series unfolds in present-day New Jersey, juxtaposing mundane suburban life—such as convenience store runs and local car shows—with high-stakes, over-the-top mecha battles that often spill into urban streets or extraterrestrial locales. Time-travel elements recur as the Glorft repeatedly send forces across eras to capture Megas, forcing Coop and his companions into improvised defenses that blend futuristic technology with contemporary American culture.[6][8] Thematically, Megas XLR satirizes mecha anime conventions through humor derived from incompetence, as Coop's unorthodox piloting and modifications frequently cause Megas' systems to malfunction, leading to unpredictable and destructive fight sequences. It emphasizes junk culture by portraying the robot's enhancements as extensions of slacker ingenuity, while exaggerated action highlights themes of underdog heroism amid absurdity. Recurring plot devices include these system glitches turning battles into farcical spectacles and ongoing time-travel incursions that escalate the stakes without resolving the central conflict.[7][8]Main Characters
The central protagonist of Megas XLR is Harold "Coop" Cooplowski, a laid-back, overweight mechanic in his early twenties who lives in a junkyard and spends his days playing video games, eating junk food, and tinkering with cars.[9] Coop's carefree and foolhardy personality often leads to chaotic situations, but his persistence and intuitive approach to piloting the Megas robot make him an unlikely hero in defending Earth from alien threats.[9] He discovered the damaged Megas in the junkyard and extensively modified it to suit his gaming habits, turning it into a customizable weapon controlled via joysticks and a car dashboard.[9] Coop's best friend and sidekick, Jamie, is a sarcastic, level-headed slacker who provides comic relief through his cowardly tendencies and failed attempts at flirting.[10] In his early twenties, Jamie often accompanies Coop on adventures, handling minor repairs on Megas and pointing out the dangers of their reckless escapades, though he prefers to avoid direct combat.[10] Their lifelong friendship, dating back to elementary school, forms the core dynamic of the series, with Jamie serving as the voice of reason amid Coop's bravado.[10] Kiva Andru, a skilled warrior and pilot from the year 3037, travels back in time to retrieve Megas and alter the course of a future war against the Glorft.[11] Intelligent and no-nonsense, Kiva clashes frequently with Coop's sloppy methods, providing technical expertise and combat training while gradually adapting to the present-day world's casual lifestyle.[11] Her relationship with the duo evolves from frustration to a reluctant camaraderie, with underlying romantic tension hinted at with Jamie.[11] Megas itself is a massive, 80-foot-tall E-frame mecha originally designed by the Glorft as a prototype weapon called the Avatar to conquer humanity.[12] After being captured and upgraded by future humans with advanced weaponry like energy swords, missiles, and flight capabilities, it crash-landed in the past, where Coop's modifications filled its interior with junk and transformed its controls into a video game interface.[12] As the series' titular machine, Megas embodies the blend of high-tech future engineering and lowbrow present-day improvisation, serving as the primary tool for the protagonists' battles.[12] The primary antagonists are the Glorft, a squid-like alien race intent on reclaiming Megas to ensure their victory in the future war.[13] Led by the tactical and vengeful Warmaster Gorrath, a green-skinned commander with tentacles and a mechanical exoskeleton, the Glorft deploy advanced mechs and armadas in repeated attempts to capture the robot and destroy Earth.[14] Gorrath's intense rivalry with Coop drives many conflicts, marked by mutual taunts and strategic schemes.[14] Supporting characters include Coop's stern grandmother, who occasionally scolds him for his laziness, and minor figures like the junkyard alien Goat, who adds humorous interactions through his quirky personality.[15] These elements enhance the series' comedic tone without dominating the narrative.[15]Production
Development
Megas XLR was conceived in 1999 by Jody Schaeffer and George Krstic, who met at New York's School of Visual Arts and had previously collaborated on MTV's animated series Downtown. While playing video games together, the duo developed the core concept of a slacker protagonist piloting a massive robot using gaming skills, initially pitched under the working title "Lowbrow." This idea evolved from their shared interests in animation and pop culture, with contributions from artist Chris Prynoski on the robot design and producer Tony Cupo. The series' origin as a short pilot, titled "LowBrow: Test Drive," was animated by Madhouse.[16] The show's influences drew heavily from mecha anime genres, parodying elements of series like Gundam and Evangelion through exaggerated robot battles and time-travel tropes, while incorporating American slacker comedy reminiscent of Beavis and Butthead and the irreverent humor of Downtown. Additional inspirations included video games, pro wrestling, customized cars, and junkyard aesthetics, creating a visual style that emphasized Coop's garage tinkering and over-the-top action sequences. These elements were blended to satirize giant robot archetypes from shows like Transformers and Voltron, reimagining them with a laid-back, 1990s Nintendo-era protagonist.[17][3][18] In 2000, Schaeffer and Krstic pitched the concept to Cartoon Network executive Linda Simensky at San Diego Comic-Con via a VHS tape, leveraging Schaeffer's prior student-teacher relationship with her.[4] The network greenlit the project following the 2002 pilot's success in the Cartoon Cartoon Weekend Summerfest competition, leading to an initial order for 26 episodes despite production delays caused by the September 11, 2001, attacks. Key creative decisions included prioritizing adult-oriented humor through Coop's immature antics and pop culture references, while adapting to a limited animation budget by stylizing action scenes with minimal backgrounds and exaggerated physics. The series was structured around mostly standalone episodes, though the creators envisioned incorporating long-term arcs involving time travel and dimensional shifts to deepen the narrative.[17][16][3] Development faced challenges in balancing the parody of mecha tropes with engaging action, ensuring the slacker comedy did not undermine the robot fights' spectacle. The initial 26-episode commitment was partially realized, with Season 2 produced unofficially through early scriptwriting amid network shifts, but ultimately reduced due to concerns over ratings performance and a pivot toward other properties like Teen Titans. Creators aimed for a mature tone suited to older audiences, though scheduling placed it on Cartoon Network's Toonami block rather than Adult Swim.[17][16][18]Animation and Voice Cast
The animation of Megas XLR employed a 2D style that blended elements of traditional Western cartooning with influences from Japanese mecha anime, resulting in fluid, exaggerated character movements and high-energy robot combat sequences.[4] This approach paid homage to classic giant robot anime while incorporating Western humor through over-the-top poses and dynamic fight choreography.[4] The series was produced by Cartoon Network Studios in Burbank, California, with overseas animation handled by South Korean facilities including Sunmin Image Pictures for several episodes, Sunwoo Entertainment for six episodes, and Digital eMation for Season 2 production.[19] Titmouse, Inc. provided assistant animation across all episodes and handled the main title sequence along with much of Season 1's work.[19] Key production staff included co-creators and executive producers Jody Schaeffer and George Krstic, who also contributed to writing duties.[4] Chris Prynoski served as supervising producer and director, overseeing the integration of anime-inspired action with comedic elements.[20] Line producers John Cawley and Kelly Crews managed the workflow, while head writer Alain Matz and staff writer Jack Monaco developed scripts that emphasized satirical takes on sci-fi tropes.[4] Music supervision was led by David Hollander, with Shawn K. Clement composing the score, which featured a rock-infused electronic soundtrack to match the show's energetic pace.[4][20] The opening theme, "Chicks Dig Giant Robots," was performed by the Ragtime Revolutionaries, capturing the series' playful tone with its upbeat, robot-themed lyrics.[21] The voice cast was assembled in Los Angeles under casting director Collette Sunderman, drawing on actors experienced in both American animation and anime dubs to deliver lines with an exaggerated, anime-inspired flair that amplified the comedic timing.[4] David DeLuise provided the boisterous voice of Coop, the laid-back mechanic protagonist.[22] Steve Blum voiced Jamie, Coop's sarcastic best friend, bringing a gravelly edge reminiscent of his anime roles.[22] Wendee Lee, known for her extensive anime work, portrayed Kiva Andru, the time-displaced engineer with a determined, high-pitched delivery.[22] Scot Rienecker lent his voice to the alien pet Goat, adding quirky sound effects for emphasis.[1] Notable guest voices included Kevin Michael Richardson as the bombastic Glorft Commander, Clancy Brown in various authoritative roles, and Bruce Campbell as the egotistical Magnanimous.[22] Sound design for Megas XLR highlighted the series' blend of action and comedy through amplified, cartoonish effects for mecha battles, such as booming impacts and whirring machinery, which underscored the chaotic robot fights.[23] Post-production sound services were provided by Hacienda Post, ensuring precise comedic pauses in dialogue alongside the explosive audio cues for Megas' weaponry and transformations.[19] This approach enhanced the over-the-top nature of the show's humor, making the audio as irreverent as the visuals.[4]Episodes
Pilot Episode
The pilot episode of Megas XLR, originally titled "Lowbrow," aired on August 23, 2002, as part of Cartoon Network's Cartoon Cartoon Weekend Summerfest, a viewer-voting event to select new series from eight shorts.[24] In the approximately 7-minute short, directed by co-creator Jody Schaeffer, slackers Harold "Coop" Cooplowski and his friend Jamie discover a massive robot called MEGAS buried in a New Jersey junkyard.[25] The robot originates from the year 3037, sent back in time by the Earth Coalition to evade destruction by the invading alien Glorft forces; Coop quickly customizes it with junkyard parts, including a muscle car dashboard for the cockpit, turning it into a high-performance mecha.[1] When a Glorft ship arrives to eliminate the threat, Coop activates Megas and engages in a destructive battle, showcasing the robot's power while causing chaos in the city.[26] Kiva Andru, the robot's intended pilot from the future, pursues it through time and arrives to reclaim Megas, only to discover that Coop's modifications have locked her out of the controls, compelling her to reluctantly team up with him against the Glorft.[1] Produced on a modest budget using early Flash animation techniques combined with 3D elements, the pilot served as a proof-of-concept pitched by Schaeffer and co-creator George Krstic at San Diego Comic-Con, drawing from influences like mecha anime, pro wrestling, and video games.[17] Its rougher animation style and shorter runtime reflected the experimental nature of the Summerfest format, with Schaeffer handling much of the initial assembly on personal hardware.[17] The episode featured temporary voice acting that was recast for the series, and its content included more mature humor and destruction sequences deemed edgier for a kids' network.[25] Compared to the full series, the pilot adopted a more serious, action-driven tone with limited comedic elements, focusing primarily on the initial discovery and battle rather than the ongoing slapstick and junkyard upgrades that defined later episodes.[26] Megas appears less extensively modified at the outset, emphasizing the setup over the elaborate, humorous customizations seen in the show; Kiva's introduction is more straightforward, without the expanded interpersonal dynamics developed in the series.[1] Viewer reception during the Summerfest voting was overwhelmingly positive, with "Lowbrow" winning the contest and prompting Cartoon Network to greenlight a 26-episode order, though internal notes highlighted the need to tone down adult-oriented themes for wider appeal in the refined series.[25] This success validated the creators' vision of a slacker piloting a giant robot, bridging the gap between the short's raw energy and the polished production that premiered in 2004.[17]Season 1
Season 1 of Megas XLR comprises 13 episodes, which premiered on Cartoon Network's Toonami block on May 1, 2004, and concluded on September 4, 2004.[1] The season introduces the core premise through episodic adventures, focusing on Coop's haphazard piloting of the Megas robot amid escalating Glorft invasions from the future. Episodes blend over-the-top mecha battles with the protagonists' everyday suburban life, establishing the series' signature mix of crude humor, pop culture references, and high-stakes action. The season's episodes are primarily standalone, highlighting Coop's learning curve with Megas' manual controls, Jamie's opportunistic schemes, and Kiva's frustrated attempts to steer the team toward strategic victories against the Glorft. Early installments emphasize comedic mishaps, such as bureaucratic entanglements or junkyard repairs, while later ones ramp up the spectacle with interstellar chases and alien tech malfunctions. Representative examples include the premiere "Test Drive," where Coop customizes the dormant Megas and faces its original Glorft pursuers, setting up the team's dynamic; "DMV: Department of Motor Vehicles," in which Megas is impounded, forcing a satirical run-in with red tape and an alien hunter; and the finale "Coop D'Etat," involving a robotic empire's power struggle that tests the group's coordination. No overarching narrative arc spans the season, but recurring Glorft skirmishes build tension around their time-travel pursuit of Megas.| Episode | Title | Air Date | Synopsis |
|---|---|---|---|
| 1 | Test Drive | May 1, 2004 | Coop discovers and hot-rods the Megas robot from a junkyard, sparking his first clash with the Glorft who seek to reclaim it.[27] |
| 2 | The Fat and the Furious | May 1, 2004 | At a car show, Coop's rivalry escalates when Glorft forces attack, requiring manual overrides and teamwork to defend the venue.[28] |
| 3 | Battle Royale | May 8, 2004 | Coop joins an intergalactic robot tournament rigged by a shady promoter, uncovering threats while Jamie places bets.[29] |
| 4 | All I Wanted Was a Slushie | May 15, 2004 | A simple errand for a snack turns chaotic as Glorft tech disrupts the city, forcing an impromptu defense.[30] |
| 5 | Buggin' the System | May 22, 2004 | Coop hacks into a virtual reality setup, battling digital Glorft incursions that spill into the real world.[30] |
| 6 | Robo-Roundhouse | May 29, 2004 | Alien prisoners escape a simulation game, manifesting as monsters that the team must contain.[30] |
| 7 | S.S. Glorftastic | June 5, 2004 | A space library holds anti-Glorft secrets, but energy parasites jeopardize the mission.[30] |
| 8 | Coop: The Big Score | June 12, 2004 | Jamie commandeers Coop's vehicle for a date, leaving Megas' backup systems to handle a Glorft assault.[30] |
| 9 | DMV: Department of Motor Vehicles | June 26, 2004 | Megas gets towed for violations, entangling the team in paperwork while dodging a bounty hunter. |
| 10 | Junk in the Trunk | July 3, 2004 | Repairs lead to a scrap planet run by a treacherous host, amid Glorft sabotage attempts.[30] |
| 11 | Greetings from the Future | July 10, 2004 | A satellite-munching beast interrupts Coop's downtime, revealing future tech anomalies.[30] |
| 12 | The Driver's Seat | August 28, 2004 | Coop is abducted to the Glorft flagship, prompting Kiva and Jamie to mount a rescue operation.[31] |
| 13 | Coop D'Etat | September 4, 2004 | Megas enters a contest for a robot empire's throne, navigating political intrigue and battles.[30] |
Season 2
Season 2 of Megas XLR comprises 13 episodes that aired on Cartoon Network's Toonami block from October 16, 2004, to January 15, 2005, building on the foundational elements established in the first season by escalating conflicts with the Glorft and introducing more complex narrative threads.[33] The season shifts toward deeper exploration of time-travel mechanics and alternate realities, while intensifying action sequences and allowing for subtle character development among Coop, Kiva, and Jamie as they navigate increasingly high-stakes threats.[34] The episodes maintain the series' blend of humor, mecha battles, and sci-fi tropes but incorporate more serialized storytelling, particularly in the two-part finale that addresses major ongoing arcs involving the Glorft invasion. Below is a list of Season 2 episodes, including titles, original air dates, and brief non-spoiler synopses:| Episode | Title | Air Date | Synopsis |
|---|---|---|---|
| 14 (S2E1) | Ultra Chicks | October 16, 2004 | Attractive alien women seek Coop as a savior; Jamie tries to impersonate him to win their favor.[35] |
| 15 (S2E2) | The Return | October 23, 2004 | Coop races to return a video rental while facing numerous enemies challenging Megas in a high-stakes competition. |
| 16 (S2E3) | Don't Tell Mom the Babysitter's Coop | October 30, 2004 | Coop babysits his cousin Skippy and must team up with him to fend off a Glorft attack. |
| 17 (S2E4) | Viva Las Megas | November 6, 2004 | The trio visits Las Vegas, encountering a giant robot threatening the city’s power supply at a secret facility. |
| 18 (S2E5) | S-Force S.O.S. | November 13, 2004 | Coop helps the S-Force team against a warlord, while Jamie tries to impress one of its members.[36] |
| 19 (S2E6) | Space Booty | November 20, 2004 | Megas is pulled into a pirate ship; Kiva faces a dilemma when the captain targets her specifically. |
| 20 (S2E7) | Thanksgiving Throwdown | November 27, 2004 | A virus monster crash-lands on Earth, disrupting holiday plans after Coop accidentally releases it. |
| 21 (S2E8) | Terminate Her | December 4, 2004 | The Glorft target Kiva’s ancestor at a concert; Coop must protect her to safeguard Kiva’s future existence. |
| 22 (S2E9) | Ice Ice Megas | December 11, 2004 | Megas crashes on a frozen planet, where Coop accidentally unleashes an invasion of hostile robots. |
| 23 (S2E10) | A Clockwork Megas | December 18, 2004 | Tweaking Megas' sound system lands the team on a planet of peace-loving robots controlled by a brainwashing device. |
| 24 (S2E11) | Universal Remote | January 1, 2005 | An alien robot schemes to steal Coop’s universal remote for its potential to control realities. |
| 25 (S2E12) | Rearview Mirror, Mirror (Part 1) | January 8, 2005 | Coop and Gorrath are transported to an alternate reality featuring a hardened version of Jamie leading a resistance. |
| 26 (S2E13) | Rearview Mirror, Mirror (Part 2) | January 15, 2005 | Coop confronts his evil counterpart from the alternate dimension to prevent catastrophic destruction. |
