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Guerrilla Cambridge
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Guerrilla Cambridge

Guerrilla Cambridge (formerly SCEE Cambridge Studio and Cambridge Studio) was a British video game developer based in Cambridge, England. The studio was founded under Sony Computer Entertainment in July 1997 through the buyout of the game development division of CyberLife Technology. In 2010, SCEE Cambridge Studio was restructured as a sister studio to Guerrilla Games under the name Guerrilla Cambridge and shut down in 2017. The studio is best known for developing the MediEvil series.

Key Information

History

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On 15 July 1997, Sony Computer Entertainment (SCE) announced that it, through its London-based division, was to acquire the game development division of CyberLife Technology for an undisclosed sum.[1][2] CyberLife had previously developed games under the name "Millennium Interactive", including Diggers and Creatures, but changed its name in 1996 when developing artificial intelligence technology and "artificial life" simulations became its primary focus.[1][3][4] The bought-out team was integrated into a new internal studio for Sony under Sony Computer Entertainment Europe; it was later known as SCEE Studio Cambridge to distinguish from Team Soho.[3][5] CyberLife would later change its name to Creature Labs in November 1999 before shutting down 2003, with some assets and staff acquired by Gameware Development.[3] The studio would be renamed SCEE Cambridge Studio after Team Soho was spun out independently from SCEE; it would be renamed yet again to Cambridge Studio in 2010.

In January 2012, SCEE announced a restructuring of its United Kingdom-based studios; within this move, SCEE Cambridge Studio became a sister studio to Guerrilla Games to bring Guerrilla's Killzone series to PlayStation Vita.[6] Within the same year, SCEE Cambridge Studio assumed the name "Guerrilla Cambridge".[7] An undisclosed number of staffers were let go from Guerrilla Cambridge and other United Kingdom-based studios owned by SCE in March 2014.[8] Guerrilla Cambridge was closed down on 12 January 2017 as a result of a regular review process within SCE's Worldwide Studios division.[9]

Games developed

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As Sony Computer Entertainment Europe

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Year Title Platform(s)
1997 Beast Wars: Transformers PlayStation
Frogger
1998 MediEvil
2000 MediEvil 2
2001 C-12: Final Resistance
2003 Primal PlayStation 2

As SCEE Cambridge Studio

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Year Title Platforms
2003 Ghosthunter PlayStation 2
2005 MediEvil: Resurrection PlayStation Portable
2006 24: The Game PlayStation 2
2009 LittleBigPlanet PlayStation Portable
2010 TV Superstars PlayStation 3

As Guerrilla Cambridge

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Year Title Platform(s)
2013 Killzone: Mercenary PlayStation Vita
2016 RIGS: Mechanized Combat League PlayStation 4

References

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