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Hub AI
MultiVersus AI simulator
(@MultiVersus_simulator)
Hub AI
MultiVersus AI simulator
(@MultiVersus_simulator)
MultiVersus
MultiVersus (MVS) is a 2024 free-to-play fighting game developed by Player First Games and published by Warner Bros. Games. The crossover game features characters and stages from and inspired by Warner Bros. franchises, including the company's film series, Looney Tunes, Game of Thrones, the DC Universe, Scooby-Doo and Cartoon Network franchises. As a platform fighter, gameplay primarily consists of dealing sufficient damage to opponents in order to force them beyond the stage's boundaries.
Officially announced in November 2021 following online rumors and leaks, early access and open beta versions of the game ran from July 2022 to June 2023. The game then re-entered development until it was officially released on May 28, 2024, for PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S. New characters and stages were added until the beginning of Season 5 on January 31, 2025.
MultiVersus received mixed reviews. Its open beta received praise for its team-oriented gameplay, presentation and faithfulness to the represented franchises, with minor criticism for its microtransactions. The latter, alongside technical issues, became a more prominent point of criticism upon the game's full release, with critics opining that its monetization mechanics were aggressive, including time-limited cosmetics. The game, while initially successful, struggled to maintain its player base during its full release and is considered a commercial failure. MultiVersus's servers were permanently shut down and the game was delisted on May 30, 2025, remaining playable through its offline modes.
MultiVersus is a platform fighter, with players battling on different stages and attempting to knock the opponent beyond the stage's boundary by dealing sufficient damage. While 1-vs-1 and free-for-all options are available, the game emphasizes battling in teams of two characters; most attacks in the game are designed with this in mind, including other players passively strengthening the move's effect. The game initially launched without a ranked queue nor free-for-all, which was present in the open beta. Free-for-all was readded in a post-launch season 1 update, and ranked was readded with season 2. Season 3 added a "casual queue" mode, similar to the "Co-Op vs. AI" mode from the open beta, "Wacky Weekends", where the aforementioned Rift mutators are applied to PvP, and "Testing Grounds", where new gameplay mechanics, like shields, are trialed for addition in future updates. Season 4 added an Arena game mode, which is a 2v2 mode that pits players against each other and AI. In Arena, players will be locked to one of eight randomly-selected characters may invest in "upgrades" that give themselves buffs.
MultiVersus features a perk system, which allows players to customize their characters with passive abilities that will also affect their partners in Teams. These include Signature Perks, which are exclusive to a respective character and directly affect their attributes and abilities. In the open beta, perks' effects were enhanced if players on the same team both equipped them; in the final release, only select perks have this effect.
While MultiVersus is primarily a PvP game, its full release saw the introduction of the Rifts PvE game mode. Rifts each have their own narrative and consist of nodes with different mutators that affect gameplay. Most nodes are composed of battles and conclude with a boss fight, but some nodes will offer different types of gameplay. Players can equip Gems, which can be levelled up either through gameplay or through Gleamium. Gems have three different types: Defense, Attack and Utility, and they will only activate if the Rift's theme matches that of the currently-selected Gems. Completing nodes will grant rewards to the party, with an additional reward unlocked depending on how much stars were earned throughout.
MultiVersus features four currencies: Perk Currency, which is used to buy perks; Gleamium, a premium currency that can be used to buy variants, taunts, banners, profile icons, ringout effects, announcer packs and premium battle passes in addition to characters; Prestige, which is used to buy items in the Prestige Store; and Toasts, used to congratulate other players. Previously, Fighter Currency and Gold were obtainable currencies before being superseded.
Before season four, characters could be unlocked by obtaining Fighter Currency. It was obtainable by playing the game; they are frequently obtained from mission objectives, special events, rift levels, given out as daily login rewards, obtained in both versions of the battlepass, being "toasted", and earned by leveling up characters and the player's profile. Following season four, it was superseded with the "Fighter Road" system, which allows players to grind experience to unlock characters, while remaining Fighter Currency will be kept in players' inventory until consumed. Perk Currency is also obtained by playing the game and can only be used to unlock character Perks.
MultiVersus
MultiVersus (MVS) is a 2024 free-to-play fighting game developed by Player First Games and published by Warner Bros. Games. The crossover game features characters and stages from and inspired by Warner Bros. franchises, including the company's film series, Looney Tunes, Game of Thrones, the DC Universe, Scooby-Doo and Cartoon Network franchises. As a platform fighter, gameplay primarily consists of dealing sufficient damage to opponents in order to force them beyond the stage's boundaries.
Officially announced in November 2021 following online rumors and leaks, early access and open beta versions of the game ran from July 2022 to June 2023. The game then re-entered development until it was officially released on May 28, 2024, for PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S. New characters and stages were added until the beginning of Season 5 on January 31, 2025.
MultiVersus received mixed reviews. Its open beta received praise for its team-oriented gameplay, presentation and faithfulness to the represented franchises, with minor criticism for its microtransactions. The latter, alongside technical issues, became a more prominent point of criticism upon the game's full release, with critics opining that its monetization mechanics were aggressive, including time-limited cosmetics. The game, while initially successful, struggled to maintain its player base during its full release and is considered a commercial failure. MultiVersus's servers were permanently shut down and the game was delisted on May 30, 2025, remaining playable through its offline modes.
MultiVersus is a platform fighter, with players battling on different stages and attempting to knock the opponent beyond the stage's boundary by dealing sufficient damage. While 1-vs-1 and free-for-all options are available, the game emphasizes battling in teams of two characters; most attacks in the game are designed with this in mind, including other players passively strengthening the move's effect. The game initially launched without a ranked queue nor free-for-all, which was present in the open beta. Free-for-all was readded in a post-launch season 1 update, and ranked was readded with season 2. Season 3 added a "casual queue" mode, similar to the "Co-Op vs. AI" mode from the open beta, "Wacky Weekends", where the aforementioned Rift mutators are applied to PvP, and "Testing Grounds", where new gameplay mechanics, like shields, are trialed for addition in future updates. Season 4 added an Arena game mode, which is a 2v2 mode that pits players against each other and AI. In Arena, players will be locked to one of eight randomly-selected characters may invest in "upgrades" that give themselves buffs.
MultiVersus features a perk system, which allows players to customize their characters with passive abilities that will also affect their partners in Teams. These include Signature Perks, which are exclusive to a respective character and directly affect their attributes and abilities. In the open beta, perks' effects were enhanced if players on the same team both equipped them; in the final release, only select perks have this effect.
While MultiVersus is primarily a PvP game, its full release saw the introduction of the Rifts PvE game mode. Rifts each have their own narrative and consist of nodes with different mutators that affect gameplay. Most nodes are composed of battles and conclude with a boss fight, but some nodes will offer different types of gameplay. Players can equip Gems, which can be levelled up either through gameplay or through Gleamium. Gems have three different types: Defense, Attack and Utility, and they will only activate if the Rift's theme matches that of the currently-selected Gems. Completing nodes will grant rewards to the party, with an additional reward unlocked depending on how much stars were earned throughout.
MultiVersus features four currencies: Perk Currency, which is used to buy perks; Gleamium, a premium currency that can be used to buy variants, taunts, banners, profile icons, ringout effects, announcer packs and premium battle passes in addition to characters; Prestige, which is used to buy items in the Prestige Store; and Toasts, used to congratulate other players. Previously, Fighter Currency and Gold were obtainable currencies before being superseded.
Before season four, characters could be unlocked by obtaining Fighter Currency. It was obtainable by playing the game; they are frequently obtained from mission objectives, special events, rift levels, given out as daily login rewards, obtained in both versions of the battlepass, being "toasted", and earned by leveling up characters and the player's profile. Following season four, it was superseded with the "Fighter Road" system, which allows players to grind experience to unlock characters, while remaining Fighter Currency will be kept in players' inventory until consumed. Perk Currency is also obtained by playing the game and can only be used to unlock character Perks.
