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NovaLogic

NovaLogic, Inc. was an American software developer and publisher established in 1985 and based in Calabasas, California. The company was founded by CEO John A. Garcia. Garcia's background in computer software started in Southern California in the early 1980s, when he worked at Datasoft. The company was known for their Voxel Space engine, which was utilized in franchises such as the Comanche and Delta Force series. In October 2016, NovaLogic's assets were bought out by THQ Nordic who are not currently[when?] using the label.

Originally, NovaLogic worked on new versions of previously published games. Taito America was a major client of the company and most (if not all) of NovaLogic's earliest games were PC conversions of Taito arcade games. NovaLogic's 1992 game Comanche: Maximum Overkill was the first release that utilized the Voxel Space engine, which allowed for larger outdoor environments and more detailed terrain. The engine was conceived by electrical engineer Kyle Freeman. Freeman's engine stemmed from his earlier creations of medical technology. In addition, the cancelled CD-i sequel to Super Mario World, Super Mario's Wacky Worlds, was in development by NovaLogic. Due to the failure of the Phillips CD-i platform, the project was cancelled in 1993.

Comanche: Maximum Overkill kickstarted a string of releases by NovaLogic that simulated military battles. Other games included the F-22 plane simulators, Armored Fist tank simulators, and expanding the Comanche helicopter simulators. After releasing several successful military-themed games, the company started NovaLogic Systems, Inc. (NLS) on February 13, 1996. They were initially contracted by the US Army to create training simulations for the branch. In 1997, NovaLogic launched its free online matchmaking service, NovaWorld. The service allowed for large online battles and stat tracking.

In 1998, NovaLogic continued to evolve their Voxel Space engine for the inaugural game in the Delta Force series. The game was a first-person shooter set in large outdoor environments in a realistic military setting. It also featured the online NovaWorld system, which allowed for large numbers of players in a singular server. The game was well-received and it prompted the company to continue the franchise. Delta Force 2 was released in 1999, followed by Delta Force: Land Warrior in 2000. The trilogy of Delta Force titles were successful in the United Kingdom as indicated by ELSPA's chart. Delta Force peaked at #3 in February 1999, Delta Force 2 peaked at #2 in February 2000, and Delta Force: Land Warrior peaked at #1 in March 2001.

NovaLogic also ventured into space combat with Tachyon: The Fringe, featuring Bruce Campbell in the lead voice acting role. In 2001, the company released Comanche 4, the fourth and final game in the long-running series. NovaLogic, in collaboration with artist Gerald Brom, also planned to develop a PC fantasy first-person shooter entitled Necrocide: The Dead Must Die based on the Delta Force: Land Warrior engine; however, the game got cancelled in 2002.

Delta Force's first game on consoles was released in 2002, titled Delta Force: Urban Warfare for the Sony PlayStation. It was released late in the original PlayStation's life, in July 2002. The fourth main game in the series was released in 2003 as Delta Force: Black Hawk Down. The game was a success, and it sold over 100,000 copies in the United Kingdom alone while peaking at #2 on ELSPA's chart in April 2003. It was also the best-selling game for the month of April in the United States, peaking at #1 on NPD Techworld's chart.

NovaLogic launched Joint Operations: Typhoon Rising in 2004, which was another first-person shooter similar to the Delta Force series, but the game had more focus on multiplayer. The company claimed to have set a world record for the "largest first-person shooter game", which was quickly refuted by Sony Online Entertainment for its game PlanetSide that had routinely hosted hundreds of players on a single server. Ultimately the company settled for the title of "largest modern combat first-person shooter without a subscription".

One year later, NovaLogic released Delta Force: Black Hawk Down for the PlayStation 2 and Microsoft Xbox consoles, developed by Climax Group. The port allowed up to 50 players in a multiplayer game, breaking the record for the largest console multiplayer battles at the time. That same year, NovaLogic was fined $153,500 by the Business Software Alliance after an audit found they had unlicensed copies of software by Adobe, Apple, Autodesk, FileMaker, Macromedia, Microsoft, and Symantec.

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