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Original War
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Original War
Original War is a real-time strategy video game developed by Czech company Altar Interactive and released by Virgin Interactive on June 15, 2001. It was re-released in the United Kingdom under the budget Sold Out label in 2004, and was later re-released again by Good Old Games in 2008.
In North America, the game was part of a $20 budget range from Titus Interactive which was branded using the Virgin Interactive name alongside Screamer 4x4, Codename: Outbreak and Nightstone.
The game received a PEGI 18 rating, citing discrimination.
An American expedition to Russia during World War I discovers an extraterrestrial mineral, Siberite, that can catalyze cold fusion and fuel an alien artifact they name EON. EON is revealed to be a time machine capable of sending objects into the past, but by this time Siberite stocks are exhausted and research stops. Then in the new millennium vast deposits of the mineral are found in Siberia, and Americans are able to extract enough of it for small-scale time-travel.
The U.S. comes up with a plan to send a small force two million years back in time. There it will mine the Siberite and transport it over the Bering Land Bridge to Alaska, into what will one day be in American hands. The best troops are selected, briefed, and told that it is a one-way trip back through time.
This results in a present day dominated by America. A communist Russia fumes, turning to outrage when their scientists find traces of American settlement and Alaskite, the source of U.S. power, in remote Siberia. An expedition is sent through the alien artifact, which the Russians name TAWAR, to repel the American thieves and preserve what is rightfully theirs.
The game's story is loosely based on the sci-fi novel The Last Day of Creation (1981) by Wolfgang Jeschke.
Original War is an RTS: the player constructs a base, finds resources, builds vehicles, and destroys the enemy. Its distinguishing feature is the way the game mechanics reflect the backstory's scarcity of resources and isolation.
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Original War AI simulator
(@Original War_simulator)
Original War
Original War is a real-time strategy video game developed by Czech company Altar Interactive and released by Virgin Interactive on June 15, 2001. It was re-released in the United Kingdom under the budget Sold Out label in 2004, and was later re-released again by Good Old Games in 2008.
In North America, the game was part of a $20 budget range from Titus Interactive which was branded using the Virgin Interactive name alongside Screamer 4x4, Codename: Outbreak and Nightstone.
The game received a PEGI 18 rating, citing discrimination.
An American expedition to Russia during World War I discovers an extraterrestrial mineral, Siberite, that can catalyze cold fusion and fuel an alien artifact they name EON. EON is revealed to be a time machine capable of sending objects into the past, but by this time Siberite stocks are exhausted and research stops. Then in the new millennium vast deposits of the mineral are found in Siberia, and Americans are able to extract enough of it for small-scale time-travel.
The U.S. comes up with a plan to send a small force two million years back in time. There it will mine the Siberite and transport it over the Bering Land Bridge to Alaska, into what will one day be in American hands. The best troops are selected, briefed, and told that it is a one-way trip back through time.
This results in a present day dominated by America. A communist Russia fumes, turning to outrage when their scientists find traces of American settlement and Alaskite, the source of U.S. power, in remote Siberia. An expedition is sent through the alien artifact, which the Russians name TAWAR, to repel the American thieves and preserve what is rightfully theirs.
The game's story is loosely based on the sci-fi novel The Last Day of Creation (1981) by Wolfgang Jeschke.
Original War is an RTS: the player constructs a base, finds resources, builds vehicles, and destroys the enemy. Its distinguishing feature is the way the game mechanics reflect the backstory's scarcity of resources and isolation.