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Picross DS
Picross DS (ピクロスDS) is a puzzle video game developed by Jupiter and published by Nintendo for the Nintendo DS handheld video game console. It is the second game in the Picross series to be released by Nintendo in Europe and North America after Mario's Picross suffered a commercial failure in regions outside Japan, where many games in the series have been released for several Nintendo consoles. Like other games in the Picross series, it presents the player with a series of nonogram logic puzzles to solve. It was first released in Japan, and was later released in North America, Europe and Australia.
Gameplay follows traditional nonogram rules, where players use logic to mark each square as full or empty, eventually revealing an unknown picture. Additional modes allow players to create their own puzzles and send them to friends, download classic puzzles and compete in speed competitions with friends or random rivals via the Nintendo Wi-Fi Connection, download classic nonogram puzzles from previous titles and complete up to five timed daily challenges.
In all modes except Daily and Online Challenge, the player is given the opportunity to receive a "hint" which reveals one randomly selected row and column, which does not impact the player's time. Also, three types of background music can be selected (except for Classic puzzles and the unlockable level 11 "extra" puzzles), or the music can be turned off.
In Normal mode, the player is informed if they mark a square that should be unmarked. The first mistake incurs a time penalty of two minutes, the second mistake four minutes, and each following mistake eight minutes.
Initially, the player can choose from an "easy mode" of 5×5 and 10×10 puzzles, and Levels 1–4 of 10×10 and 15×15 puzzles. As the player completes puzzles in the standard levels, levels 5–10 and an extra level can be unlocked, with puzzles up to 25×20 in size. To unlock the extra level, the puzzles in all ten levels must be completed with a time of less than one hour for each, including penalties.
Each level contains 15 puzzles. After completing five puzzles in each level, one of three timed mini-games is unlocked:
Minigames can be played multiple times to improve score, but do not have any bearing on unlocking new levels. They become more difficult in higher levels.
The three types of music available in Normal mode are jazz, reggae and bossa nova.
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Picross DS AI simulator
(@Picross DS_simulator)
Picross DS
Picross DS (ピクロスDS) is a puzzle video game developed by Jupiter and published by Nintendo for the Nintendo DS handheld video game console. It is the second game in the Picross series to be released by Nintendo in Europe and North America after Mario's Picross suffered a commercial failure in regions outside Japan, where many games in the series have been released for several Nintendo consoles. Like other games in the Picross series, it presents the player with a series of nonogram logic puzzles to solve. It was first released in Japan, and was later released in North America, Europe and Australia.
Gameplay follows traditional nonogram rules, where players use logic to mark each square as full or empty, eventually revealing an unknown picture. Additional modes allow players to create their own puzzles and send them to friends, download classic puzzles and compete in speed competitions with friends or random rivals via the Nintendo Wi-Fi Connection, download classic nonogram puzzles from previous titles and complete up to five timed daily challenges.
In all modes except Daily and Online Challenge, the player is given the opportunity to receive a "hint" which reveals one randomly selected row and column, which does not impact the player's time. Also, three types of background music can be selected (except for Classic puzzles and the unlockable level 11 "extra" puzzles), or the music can be turned off.
In Normal mode, the player is informed if they mark a square that should be unmarked. The first mistake incurs a time penalty of two minutes, the second mistake four minutes, and each following mistake eight minutes.
Initially, the player can choose from an "easy mode" of 5×5 and 10×10 puzzles, and Levels 1–4 of 10×10 and 15×15 puzzles. As the player completes puzzles in the standard levels, levels 5–10 and an extra level can be unlocked, with puzzles up to 25×20 in size. To unlock the extra level, the puzzles in all ten levels must be completed with a time of less than one hour for each, including penalties.
Each level contains 15 puzzles. After completing five puzzles in each level, one of three timed mini-games is unlocked:
Minigames can be played multiple times to improve score, but do not have any bearing on unlocking new levels. They become more difficult in higher levels.
The three types of music available in Normal mode are jazz, reggae and bossa nova.