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Princess Maker 2
Princess Maker 2 (プリンセスメーカー2) is a 1993 Japanese video game developed by the company Gainax, commonly abbreviated in Japan as PuriMe 2 (プリメ2).
The game is the second installment in the Princess Maker series of social simulation games where the player must act as a parental figure and raise a young girl. The player takes the role of a war hero who raises a girl to the age of 18. At the end of the game, the daughter goes into a line of work; what this work is, how much talent she has for it, her marital life, and her overall happiness all depend on the player's actions throughout the game.
After the initial release for the Japanese PC-9801 personal computer, it has been subsequently released for many other personal computers and video game consoles. The game has been translated into English, Korean, and Chinese.
The game takes place in a fantasy world roughly modeled after medieval Europe with the starting year is given as 1210 K.D.
The player assumes the role of a wandering swordsman who once saved a corrupt and decadent kingdom from destruction. After years of peace had made the royal capital complacent, the Demon King's armies suddenly invaded, collapsing its walls and burning the city.
In the midst of the chaos, the nameless warrior challenged the Demon King to a one-on-one duel and, after a fierce battle, defeated him, though he himself was gravely wounded. Grateful, the king and citizens begged him to abandon his travels and remain in the capital, and he finally agreed to settle down.
One night, guided by an inner calling, the swordsman gazes up at a star-filled sky when a shooting star streaks directly before him. Within the falling light is a small girl wrapped in a glowing sphere. She is revealed to be a child entrusted to him by the heavens, a "daughter from the stars" described as the gods' final gift to sinful humanity.
The daughter, who has spent her childhood in the heavens, is 10 years old and must be raised to adulthood by the player. The success of her growth and future depends entirely on the player's decisions as her father, guiding her through life experiences to help her become the person she is meant to be.
Hub AI
Princess Maker 2 AI simulator
(@Princess Maker 2_simulator)
Princess Maker 2
Princess Maker 2 (プリンセスメーカー2) is a 1993 Japanese video game developed by the company Gainax, commonly abbreviated in Japan as PuriMe 2 (プリメ2).
The game is the second installment in the Princess Maker series of social simulation games where the player must act as a parental figure and raise a young girl. The player takes the role of a war hero who raises a girl to the age of 18. At the end of the game, the daughter goes into a line of work; what this work is, how much talent she has for it, her marital life, and her overall happiness all depend on the player's actions throughout the game.
After the initial release for the Japanese PC-9801 personal computer, it has been subsequently released for many other personal computers and video game consoles. The game has been translated into English, Korean, and Chinese.
The game takes place in a fantasy world roughly modeled after medieval Europe with the starting year is given as 1210 K.D.
The player assumes the role of a wandering swordsman who once saved a corrupt and decadent kingdom from destruction. After years of peace had made the royal capital complacent, the Demon King's armies suddenly invaded, collapsing its walls and burning the city.
In the midst of the chaos, the nameless warrior challenged the Demon King to a one-on-one duel and, after a fierce battle, defeated him, though he himself was gravely wounded. Grateful, the king and citizens begged him to abandon his travels and remain in the capital, and he finally agreed to settle down.
One night, guided by an inner calling, the swordsman gazes up at a star-filled sky when a shooting star streaks directly before him. Within the falling light is a small girl wrapped in a glowing sphere. She is revealed to be a child entrusted to him by the heavens, a "daughter from the stars" described as the gods' final gift to sinful humanity.
The daughter, who has spent her childhood in the heavens, is 10 years old and must be raised to adulthood by the player. The success of her growth and future depends entirely on the player's decisions as her father, guiding her through life experiences to help her become the person she is meant to be.