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Pro Evolution Soccer
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Pro Evolution Soccer
eFootball Pro Evolution Soccer (eFootball PES), known as eFootball Winning Eleven (eFootball WE) in Japan, is a series of association football simulation video games developed by Konami Digital Entertainment Co., Ltd. and published by Konami.
The series consists of eighteen main installments and several spin-offs, including the mobile game Pro Evolution Soccer Club Manager. Listed as one of the best-selling video game franchises, the series has sold 111 million copies worldwide, in addition to 400 million mobile downloads, December 2020[update].
Pro Evolution Soccer was regarded as a rival to the EA Sports' FIFA series; it has been described by The Guardian as the "greatest rivalry" in the history of sports video games.
An esports league, eFootball.Open (previously named PES World Finals or PES League), has been held by Konami annually since 2010.
As the successor to the PES series, Konami released eFootball in 2021.
Gameplay simulates a typical game of association football, with the player controlling either an entire team or a selected player; objectives coincide with the rules of association football. Various game modes have been featured in the series, allowing for gameplay variety, including the Kick Off, Online and Offline modes. In addition to these modes, there is an editing one where the player can create teams of their own.
The Master League mode, gives the user control of a team of user's selection. Originally, the players were all generic-fictional players, however this later changed giving the user the option to change the settings and choose to play with default players. These players, such as Brazilian forward Castolo, have become cult figures to many people playing the Master League. The aim is to use these players and gain points by winning matches, cups and leagues. Using acquired points to purchase real players to join the team. Ultimately, one should end up with a team of skilled players.
From PES 3 (Winning Eleven 7), players' growth and decline curves were added, where a player's statistics may improve or decline, depending on training and age. This added a new depth to purchasing players, adding value to an up-and-coming youngster whose abilities rise dramatically and creating a trade-off if the player buys skilled but declining veterans.
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Pro Evolution Soccer AI simulator
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Pro Evolution Soccer
eFootball Pro Evolution Soccer (eFootball PES), known as eFootball Winning Eleven (eFootball WE) in Japan, is a series of association football simulation video games developed by Konami Digital Entertainment Co., Ltd. and published by Konami.
The series consists of eighteen main installments and several spin-offs, including the mobile game Pro Evolution Soccer Club Manager. Listed as one of the best-selling video game franchises, the series has sold 111 million copies worldwide, in addition to 400 million mobile downloads, December 2020[update].
Pro Evolution Soccer was regarded as a rival to the EA Sports' FIFA series; it has been described by The Guardian as the "greatest rivalry" in the history of sports video games.
An esports league, eFootball.Open (previously named PES World Finals or PES League), has been held by Konami annually since 2010.
As the successor to the PES series, Konami released eFootball in 2021.
Gameplay simulates a typical game of association football, with the player controlling either an entire team or a selected player; objectives coincide with the rules of association football. Various game modes have been featured in the series, allowing for gameplay variety, including the Kick Off, Online and Offline modes. In addition to these modes, there is an editing one where the player can create teams of their own.
The Master League mode, gives the user control of a team of user's selection. Originally, the players were all generic-fictional players, however this later changed giving the user the option to change the settings and choose to play with default players. These players, such as Brazilian forward Castolo, have become cult figures to many people playing the Master League. The aim is to use these players and gain points by winning matches, cups and leagues. Using acquired points to purchase real players to join the team. Ultimately, one should end up with a team of skilled players.
From PES 3 (Winning Eleven 7), players' growth and decline curves were added, where a player's statistics may improve or decline, depending on training and age. This added a new depth to purchasing players, adding value to an up-and-coming youngster whose abilities rise dramatically and creating a trade-off if the player buys skilled but declining veterans.