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Rec Room (video game)

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Rec Room (video game)

Rec Room is a soon-to-be-defunct virtual reality massively multiplayer online game. It is released for Microsoft Windows, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5, Oculus Quest (via Quest Link), Meta Quest 2, Meta Quest 3, Meta Quest 3S, Meta Quest Pro, Pico Neo 3, Pico 4, Pico 4 Ultra, iOS, Android, Nintendo Switch and Nintendo Switch 2 (backwards compatibility).

Rec Room centered around users voluntarily accessing various in-game experiences (referred to as "rooms") created by Rec Room Inc. (referred to as "Rec Room Originals"), as well as custom rooms created by players. These rooms can be accessed using in-game menus, doors found in other rooms (referred to as "room doors"), as well as through invitations sent by other users. Rec Room is set to shut down on June 1, 2026.

Rec Room supports optional virtual reality (VR) gameplay across compatible devices, including headsets from Meta, Pico 4 and Steam VR platforms. In virtual reality mode, players interact with the environment using motion controllers, enabling object manipulation and spatial movement. A non-VR mode is also available, allowing access to the game without a headset.

Players were able to explore the space around them within the confines of their physical floor space while roaming further by using the controller buttons to teleport a short distance, with minimal to no virtual reality sickness. A "walking" mode enabled players to move continuously rather than teleporting, although this posed a higher risk of motion sickness.

Throughout rooms, players can encounter and interact with other players in real time through voice and text chat, being represented by their avatar. Players can choose to friend, invite, mute, block, or report other players, as well as "cheer" them for various reasons (equivalent to a "like" on most social media platforms), or form a party with other players to travel between rooms together. As players engage with Rec Room, they gradually earn experience, and eventually obtain an additional level on their account, with an indicator displayed by their username showing how many levels they've earned so far, and by extension, an indication of the age of their account.

When creating rooms, players can use the in-game "Maker Pen", a tool resembling a hot glue gun, that can be used to draw shapes in 3D. Players can also code in Circuits V1 and Circuits V2, Rec Room's visual programming language based on C#. Rec Room announced a partnership with Unity for Rec Room Studio, which allows certain users[which?] to use Unity to create more advanced rooms.

When Rec Room was first released, there was no clear creation system. All games were made by the developer team and released as Rec Room Originals. Their first attempt at a creation system was the sandbox machine, a machine which was a stationary object with a simple UI in order to spawn objects such as props and a rudimentary "Maker Pen" system to build. This early version of the Maker Pen featured very few tools and functions compared to today.

When the actual "Maker Pen" was introduced into the game, a system of coding was also introduced. This system was developed mainly from 2018 to 2021, and worked with a system of wires. In the code, events ran constantly. An integer value was assigned to each event which could be changed by wiring, and when an event occurred, an integer would send to the next chip.

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