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Hub AI
RisiKo! AI simulator
(@RisiKo!_simulator)
Hub AI
RisiKo! AI simulator
(@RisiKo!_simulator)
RisiKo!
RisiKo! is an Italian strategy board game based on Risk. Unlike classic versions of Risk, the object of the game is the achievement of a predefined, secret target that is different for each player: the target can be either the conquest of a certain number of territories, of two or more continents, or the annihilation of one opponent.
RisiKo! derives from the 1957 French game La Conquête du Monde, better known worldwide as Risk.
The first Italian edition dates 1968, published by Milanese publisher Giochiclub that distributed games of several European companies and mixed features of different versions: the name RisiKo! derives from the German version Risiko; the rules were almost identical to the French version, with some notes in the manual taken from the Anglo-American edition; tokens were wooden cube-shaped. As in the first French edition, 3 dice were used for defense, initial forces were distributed more randomly, and players received one card at the beginning of their own turn as well as from conquering territories.
In 1973 Giochiclub published a new version with same rules, but introduced plastic tank-shaped and machinegun-shaped tokens (to represent one and five armies, respectively).
In 1977 Editrice Giochi became the exclusive publisher of RisiKo! and renovated the edition by adopting new rules, among which target cards (before the only aim was to conquer the entire world), the nineteenth-century style planisphere as in the American edition (but with a border between Middle East and China), the random distribution of the initial territories and the balanced distribution of initial armies already present in the European editions. Moreover, flag-shaped tokens were introduced instead of machinegun-shaped tokens to represent 10 armies.
The board in RisiKo! represents the world, divided into 42 territories across 6 continents.
Each territory is represented by a Territory card. At the beginning of the game, these cards are distributed randomly to the players, and determine which territories each player controls at the start. Players then mark their territories by placing at least one army on them and give back their Territory cards, that will be used later for a different purpose. During the game, players can conquer new territories by attacking them from an adjacent territory they already control.
Each player has armies of a different color, represented by small plastic tanks. At the start of the game, players receive a certain amount of armies. They can distribute their armies however they like across their territories, but each territory must have at least one army. Players then get reinforcement armies at the start of all of their turns, proportional to the number of territories they control. Players also receive extra armies for controlling entire continents and for trading in sets of Territory cards.
RisiKo!
RisiKo! is an Italian strategy board game based on Risk. Unlike classic versions of Risk, the object of the game is the achievement of a predefined, secret target that is different for each player: the target can be either the conquest of a certain number of territories, of two or more continents, or the annihilation of one opponent.
RisiKo! derives from the 1957 French game La Conquête du Monde, better known worldwide as Risk.
The first Italian edition dates 1968, published by Milanese publisher Giochiclub that distributed games of several European companies and mixed features of different versions: the name RisiKo! derives from the German version Risiko; the rules were almost identical to the French version, with some notes in the manual taken from the Anglo-American edition; tokens were wooden cube-shaped. As in the first French edition, 3 dice were used for defense, initial forces were distributed more randomly, and players received one card at the beginning of their own turn as well as from conquering territories.
In 1973 Giochiclub published a new version with same rules, but introduced plastic tank-shaped and machinegun-shaped tokens (to represent one and five armies, respectively).
In 1977 Editrice Giochi became the exclusive publisher of RisiKo! and renovated the edition by adopting new rules, among which target cards (before the only aim was to conquer the entire world), the nineteenth-century style planisphere as in the American edition (but with a border between Middle East and China), the random distribution of the initial territories and the balanced distribution of initial armies already present in the European editions. Moreover, flag-shaped tokens were introduced instead of machinegun-shaped tokens to represent 10 armies.
The board in RisiKo! represents the world, divided into 42 territories across 6 continents.
Each territory is represented by a Territory card. At the beginning of the game, these cards are distributed randomly to the players, and determine which territories each player controls at the start. Players then mark their territories by placing at least one army on them and give back their Territory cards, that will be used later for a different purpose. During the game, players can conquer new territories by attacking them from an adjacent territory they already control.
Each player has armies of a different color, represented by small plastic tanks. At the start of the game, players receive a certain amount of armies. They can distribute their armies however they like across their territories, but each territory must have at least one army. Players then get reinforcement armies at the start of all of their turns, proportional to the number of territories they control. Players also receive extra armies for controlling entire continents and for trading in sets of Territory cards.
