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Roberta Williams
Roberta Williams
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American video game designer (b. 1953)

From Wikipedia

Collect and organize photos and videos into themed media collections.

Business and Management at Sierra On-Line

This timeline outlines Roberta Williams' role in the business management and overall direction of Sierra On-Line, beyond her creative contributions.
Influence on Company Culture
Early 1980s
Roberta played a significant role in shaping the company's culture, creating a family-like atmosphere that attracted and retained talent. This fostered a strong sense of loyalty and creativity among Sierra employees.
Creative Control and Vision
Mid 1980s - Mid 1990s
Roberta's creative vision heavily influenced Sierra's product line, ensuring that the company focused on high-quality adventure games with compelling stories and memorable characters. She oversaw the development of multiple successful franchises.
Challenges and Expansion
Mid 1990s
As Sierra grew, Roberta faced the challenges of managing a larger organization and adapting to the changing landscape of the computer game industry. Her decision to develop FMV games like 'Phantasmagoria' was a strategic attempt to stay relevant in the face of competition.