Satoru Iwata
Satoru Iwata
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Overview

Satoru Iwata was a monumental figure in the video game industry, most notably known for his significant contributions to Nintendo. Starting as a programmer at HAL Laboratory, he rose through the ranks to become Nintendo's fourth president, leading the company through periods of great innovation and success. His genuine passion for video games and his commitment to creating enjoyable experiences for players left an indelible mark on the industry. This timeline chronicles key moments in his life and career, highlighting his journey from a programming prodigy to a beloved and respected leader.
Main Milestones
Birth in Sapporo, Hokkaido, Japan
December 6, 1959
Satoru Iwata was born in Sapporo, on the northern Japanese island of Hokkaido. Even at a young age, Iwata showed a keen interest in technology and electronics, laying the groundwork for his future career in the burgeoning field of video games.
Early Programming Interests
1970s
During his teenage years, Iwata built his own electronic games using a programmable calculator. This hands-on experience fostered his love for programming and game design, and solidified his desire to pursue a career in the field. It was during this time that he honed the problem-solving skills that would serve him well throughout his career.
Joined HAL Laboratory
1982
After graduating from the Tokyo Institute of Technology with a degree in computer science, Iwata joined HAL Laboratory, a small video game developer known for its quirky and innovative titles. He quickly became a key programmer and designer, contributing significantly to games like "Balloon Fight" and "EarthBound" (Mother 2).
President of HAL Laboratory
Early 1990s
Facing financial difficulties, HAL Laboratory was on the brink of collapse. Iwata, recognized for his leadership and programming skills, was appointed as the company's president. Through his strategic vision and cost-cutting measures, he successfully turned the company around, saving it from bankruptcy. He even personally debugged "Pokémon Stadium" to ensure its timely release which greatly impacted the company's relationship with Nintendo.
Joined Nintendo as Head of Corporate Planning
2000
Iwata joined Nintendo as the Head of Corporate Planning, bringing his programming expertise and business acumen to the company's management team. This marked a significant shift in his career, moving from development to corporate strategy, and he played a crucial role in shaping Nintendo's future direction.
President of Nintendo
2002
Satoru Iwata became the President of Nintendo, succeeding Hiroshi Yamauchi. He was the first president of Nintendo who was not a member of the Yamauchi family. This appointment was a major turning point for Nintendo, signifying a shift towards a more modern and innovative approach to the video game industry.
Launch of the Nintendo DS
2004
Under Iwata's leadership, Nintendo launched the Nintendo DS, a handheld console with two screens, one of which was a touchscreen. The DS proved to be a massive success, introducing a new level of interactivity to gaming and expanding Nintendo's audience beyond traditional gamers.
Launch of the Nintendo Wii
2006
Nintendo continued its innovative streak with the release of the Nintendo Wii, a console that featured motion controls. The Wii became a global phenomenon, attracting a wider demographic to gaming with its intuitive controls and family-friendly games. Iwata's vision for creating accessible and enjoyable gaming experiences was fully realized with the success of the Wii.
Nintendo 3DS Release
2011
Despite the initial lukewarm reception, the Nintendo 3DS eventually became a success with the launch of compelling titles and a price reduction. Iwata oversaw the continued development of the handheld console, demonstrating his commitment to innovation and adapting to the evolving market.
Underwent Surgery for Bile Duct Growth
2014
Iwata revealed that he had undergone surgery to remove a bile duct growth. This marked the beginning of a period of declining health, although he remained dedicated to his role at Nintendo.
Death at Age 55
July 11, 2015
Satoru Iwata passed away from a bile duct tumor at the age of 55. His death was met with widespread grief and tributes from the video game industry and fans around the world. He left behind a legacy of innovation, leadership, and a genuine passion for creating fun and engaging experiences for gamers of all ages. He is remembered as one of the most influential figures in the history of video games.