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Snap! (programming language)

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Snap! (programming language)

Snap! (formerly Build Your Own Blocks) is a free block-based educational graphical programming language and online community. Snap allows students to explore, create, and remix interactive animations, games, stories, and more, while learning about mathematical and computational ideas. While inspired by Scratch, Snap! has many advanced features. The Snap! editor, and programs created in it, are web applications that run in the browser (like Scratch) without requiring installation. It is built on top of Morphic.js, a Morphic GUI, written by Jens Mönig as 'middle layer' between Snap! itself and 'bare' JavaScript.

In Snap!, the screen is organized in three resizable columns containing five regions: the block group selector (top of left column), the blocks palette (left column), the main area (middle column), and the stage area (top of right column) with the sprite selector (also called the sprite corral) showing sprite thumbnails below it.

In the interactively resizable stage area are shown the graphical results of the scripts running in the script area and/or interactively double-clicked individual blocks in any palette. Individual blocks can be dragged from the palette onto the scripts area to be associated with the selected sprite.

Snap!'s blocks are divided into eight groups: Motion, Looks, Sound, Pen, Control, Sensing, Operators, and Variables. The layout of these groups in the block group selector is shown in the table below.

The central area can show scripts, costumes/backdrops, or sounds associated with the selected sprite. What that area shows depends on the selected tab.

The most important features that Snap! offers, but Scratch does not, include:

Alonzo, the mascot of Snap!, is a modified version of Gobo from Scratch, with permission from the Scratch Team. He is named after Alonzo Church[citation needed], the inventor of lambda calculus, and his hair is based on the Greek letter lambda.

Extended sets of blocks can be found in Snap! libraries, such as the 'streams' library that enables one to make the complete, infinite Fibonacci sequence, for example, using the special blocks ('stream', 'show stream', 'tail of stream', and 'map ( ) over stream' block) from the library.

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