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Soulcalibur VI
Soulcalibur VI (ソウルキャリバーVI, Sōrukyaribā Shikkusu) is a 2018 fighting game developed by Bandai Namco Studios and Dimps, and published by Bandai Namco Entertainment. As the seventh main installment and a reboot of the Soulcalibur series, it was released for the PlayStation 4, Windows, and Xbox One on October 19, 2018. The game revisits events from Soulcalibur (1998), with the aim of "uncovering hidden truths." Players engage in combat as they select from a diverse roster of characters, including both returning favorites and new additions.
Soulcalibur VI retains classic mechanics like the 8-Way Run and Guard Impact while introducing innovative gameplay features such as Reversal Edge and a revamped Soul Charge system. The narrative unfolds through two main modes: Soul Chronicle and Libra of Soul. Soul Chronicle presents a linear story focused on the main characters and the threat of Nightmare, featuring individual character storylines that provide depth to the overarching plot. In contrast, Libra of Soul allows players to create a custom character, known as the Conduit, who navigates a journey to close astral fissures and confront the rogue scientist Azwel, ultimately shaping the fate of the world through player choices.
Following the tradition of previous installments in the Soulcalibur series, Soulcalibur VI's gameplay involves two weapon-wielding combatants battling against one another using a 3D system. The game retains many familiar gameplay elements, including the 8-Way Run, Guard Impact, and character creation, while enhancing the traditional formula with the introduction of new mechanics such as Reversal Edge and the newly revamped Soul Charge. The Reversal Edge allows players to defend against an incoming attack and quickly counterattack, accompanied by a slow-motion effect that enables more defensive options for players.
Soulcalibur VI features a base roster of 21 playable characters. Additional characters were made available through downloadable content (DLC) following the game's launch, bringing the total number of characters to 29. Additionally, there are 100 slots for custom characters. New characters introduced in Soulcalibur VI are indicated in italics.
^a Guest character; DLC guests are not part of the game's storyline
^b Unlockable, but unplayable online
^1 2 Number denotes the season in which the character was added as DLC
Soulcalibur VI serves as both a sequel and a reboot to the series, taking place during the 16th century to revisit the events of the Soulcalibur (1998) in order to "uncover hidden truths." It occurs after the events of Soulcalibur V (2012), where Cassandra from the original timeline warns her past self about the grim future facing the Alexandra family. Amy's original future self is revealed to be Viola, and Zasalamel receives a vision from his future self that leads him to abandon his quest for death, choosing instead to guide humanity toward a brighter future.
The plot of Soulcalibur VI occurs from 1583 to 1589. The story is divided into two distinct modes. The Soul Chronicle mode is the main narrative, focusing on the primary characters and the immediate threat posed by Nightmare. In this mode, the story unfolds similarly to a visual novel, featuring illustrated, voiced cutscenes that convey the plot and are interspersed with matches that represent significant battles within the story. The main narrative centers around Kilik as he sets out to confront the Soul Edge and Nightmare, primarily taking place in Europe. Additionally, each character is provided with an individual storyline that details their backstories or serves as side narratives to the main plot; one character's story chapter occurs after the primary narrative, a year prior to the events of the original trilogy.
The second story mode, titled Libra of Soul, takes place shortly after the Evil Seed event of 1583, during which Siegfried acquires the Soul Edge and becomes Nightmare. In this mode, the player creates a custom character who serves as the protagonist. Predominantly set in Asia, the player embarks on a journey to prevent Azwel from recreating the Evil Seed while grappling with their own malfestation. This mode runs concurrently with the main narrative in the Soul Chronicle, and at times, the player character will encounter other characters from the main story.
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Soulcalibur VI
Soulcalibur VI (ソウルキャリバーVI, Sōrukyaribā Shikkusu) is a 2018 fighting game developed by Bandai Namco Studios and Dimps, and published by Bandai Namco Entertainment. As the seventh main installment and a reboot of the Soulcalibur series, it was released for the PlayStation 4, Windows, and Xbox One on October 19, 2018. The game revisits events from Soulcalibur (1998), with the aim of "uncovering hidden truths." Players engage in combat as they select from a diverse roster of characters, including both returning favorites and new additions.
Soulcalibur VI retains classic mechanics like the 8-Way Run and Guard Impact while introducing innovative gameplay features such as Reversal Edge and a revamped Soul Charge system. The narrative unfolds through two main modes: Soul Chronicle and Libra of Soul. Soul Chronicle presents a linear story focused on the main characters and the threat of Nightmare, featuring individual character storylines that provide depth to the overarching plot. In contrast, Libra of Soul allows players to create a custom character, known as the Conduit, who navigates a journey to close astral fissures and confront the rogue scientist Azwel, ultimately shaping the fate of the world through player choices.
Following the tradition of previous installments in the Soulcalibur series, Soulcalibur VI's gameplay involves two weapon-wielding combatants battling against one another using a 3D system. The game retains many familiar gameplay elements, including the 8-Way Run, Guard Impact, and character creation, while enhancing the traditional formula with the introduction of new mechanics such as Reversal Edge and the newly revamped Soul Charge. The Reversal Edge allows players to defend against an incoming attack and quickly counterattack, accompanied by a slow-motion effect that enables more defensive options for players.
Soulcalibur VI features a base roster of 21 playable characters. Additional characters were made available through downloadable content (DLC) following the game's launch, bringing the total number of characters to 29. Additionally, there are 100 slots for custom characters. New characters introduced in Soulcalibur VI are indicated in italics.
^a Guest character; DLC guests are not part of the game's storyline
^b Unlockable, but unplayable online
^1 2 Number denotes the season in which the character was added as DLC
Soulcalibur VI serves as both a sequel and a reboot to the series, taking place during the 16th century to revisit the events of the Soulcalibur (1998) in order to "uncover hidden truths." It occurs after the events of Soulcalibur V (2012), where Cassandra from the original timeline warns her past self about the grim future facing the Alexandra family. Amy's original future self is revealed to be Viola, and Zasalamel receives a vision from his future self that leads him to abandon his quest for death, choosing instead to guide humanity toward a brighter future.
The plot of Soulcalibur VI occurs from 1583 to 1589. The story is divided into two distinct modes. The Soul Chronicle mode is the main narrative, focusing on the primary characters and the immediate threat posed by Nightmare. In this mode, the story unfolds similarly to a visual novel, featuring illustrated, voiced cutscenes that convey the plot and are interspersed with matches that represent significant battles within the story. The main narrative centers around Kilik as he sets out to confront the Soul Edge and Nightmare, primarily taking place in Europe. Additionally, each character is provided with an individual storyline that details their backstories or serves as side narratives to the main plot; one character's story chapter occurs after the primary narrative, a year prior to the events of the original trilogy.
The second story mode, titled Libra of Soul, takes place shortly after the Evil Seed event of 1583, during which Siegfried acquires the Soul Edge and becomes Nightmare. In this mode, the player creates a custom character who serves as the protagonist. Predominantly set in Asia, the player embarks on a journey to prevent Azwel from recreating the Evil Seed while grappling with their own malfestation. This mode runs concurrently with the main narrative in the Soul Chronicle, and at times, the player character will encounter other characters from the main story.