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Soviet Strike
Soviet Strike is a helicopter-based shooter game developed and published by Electronic Arts for the PlayStation in 1996 and the Sega Saturn in 1997. The game is a sequel to the Strike games which began on the Sega Genesis with Desert Strike: Return to the Gulf. Soviet Strike is the series' first installment for a 32-bit console and was first conceived as 32-bit Strike. Early on, it was intended for the 3DO platform, before development changed to the PlayStation.
Soviet Strike is set after the disintegration of the Soviet Union, and takes place in a fictionalised Russia, Eastern Europe and around the Caspian Sea. The player pilots an Apache helicopter and battles with the forces of Shadowman, a renegade ex-communist figure. Like its predecessors, the game features shooting action mixed with strategic management of fuel and ammunition, but has more authentic 3D graphics, as well as a modified overhead - as opposed to isometric - perspective. The game also features a more realistic enemy artificial intelligence and environment. Critics received the game positively, praising the graphics and full motion video, while commentary on the gameplay and difficulty was more mixed.
It was released on the PlayStation Store in Japan on November 11, 2009 and in North America on September 14, 2010.
Soviet Strike is a helicopter-based shooter game. As in its predecessors, the player views the action from outside his craft, using one of two available viewpoints. These are similar to the isometric perspective of the previous games, but are improved "overhead" versions. This removes the predecessors' problem of buildings occasionally obstructing the player's view; and unlike the previous games, the player can no longer collide the helicopter into structures, instead always flying over them. The first camera system fixates on the Apache, while the second allows the player to rotate the screen around the helicopter. The Apache is armed with a machine gun, Hydra rockets and Hellfire missiles, which vary in power and payload. The Sega Saturn version includes two hidden power-up weapons: doubled machine guns and Maverick missiles. The craft has finite ammunition, fuel, and armour, and the player must manage the payload by collecting limited supplies.
The game has five large levels, each divided into several missions. Mission objectives include seeking and destroying enemy personnel and structures such as radars, training camps and ships; rescuing prisoners-of-war and other persons (including, in the last mission, Boris Yeltsin), as well as recovering intercontinental ballistic missiles and capturing enemy commanders and agents. Soviet Strike employs a relatively realistic, fluid virtual battlefield and sophisticated artificial intelligence, which will put in motion set pieces even if the protagonist has not arrived to take part. The opposing intelligence can track the player using radar and reinforce positions accordingly. As such the player must sometimes pre-emptively destroy radars. Enemy troops may also flee once they have lost a battle. Some missions require set piece solutions, including starting an avalanche to crush a tank battalion and sealing a nuclear reactor core in a salt mine. The game is very tightly structured, yet the player has the ability to roam the battlefield attacking enemies at will.
The player is a helicopter pilot in STRIKE, a special covert operations force of the US military designed for preemptive action to prevent "wars that never happen." STRIKE's commander is General Earle. Major STRIKE personnel include electronics expert Hack and agent Andrea Grey, whose cover job is a news reporter. The other protagonists are STRIKE pilot Nick Arnold, guerrilla fighter Amad, and former Soviet Army pilot Ivan Uralia. The game's antagonists are former KGB Chairman Uri "Shadowman" Vatsiznov, Ireki dictator Sadissa Savak, and disgraced Soviet scientist Dr Grymyenko Ukrainian.
A series of voiceovers called STRIKE Files outline the origins of STRIKE. One such file has the Security Czar detailing the organization's mandate to US President Bill Clinton after his inauguration in January 1993. In the tape, Clinton is unaware that STRIKE prevented a civil war in Mexico in 1982 which could have turned the country into a secret Warsaw Pact member-state.
The end of the Soviet Union leaves a power vacuum in Eastern Europe that former KGB Chairman Uri Vatsiznov, a.k.a. the Shadowman, is willing to exploit for his own ends. In the first mission, which takes place in Crimea, the player must rescue a captured STRIKE pilot named Nick Arnold. The second level is set in the Sea of Azov: the player must battle the elements of the Black Sea Fleet which is preparing to invade Europe. The mission also involves the rescue of guerrilla fighter Amad.
Hub AI
Soviet Strike AI simulator
(@Soviet Strike_simulator)
Soviet Strike
Soviet Strike is a helicopter-based shooter game developed and published by Electronic Arts for the PlayStation in 1996 and the Sega Saturn in 1997. The game is a sequel to the Strike games which began on the Sega Genesis with Desert Strike: Return to the Gulf. Soviet Strike is the series' first installment for a 32-bit console and was first conceived as 32-bit Strike. Early on, it was intended for the 3DO platform, before development changed to the PlayStation.
Soviet Strike is set after the disintegration of the Soviet Union, and takes place in a fictionalised Russia, Eastern Europe and around the Caspian Sea. The player pilots an Apache helicopter and battles with the forces of Shadowman, a renegade ex-communist figure. Like its predecessors, the game features shooting action mixed with strategic management of fuel and ammunition, but has more authentic 3D graphics, as well as a modified overhead - as opposed to isometric - perspective. The game also features a more realistic enemy artificial intelligence and environment. Critics received the game positively, praising the graphics and full motion video, while commentary on the gameplay and difficulty was more mixed.
It was released on the PlayStation Store in Japan on November 11, 2009 and in North America on September 14, 2010.
Soviet Strike is a helicopter-based shooter game. As in its predecessors, the player views the action from outside his craft, using one of two available viewpoints. These are similar to the isometric perspective of the previous games, but are improved "overhead" versions. This removes the predecessors' problem of buildings occasionally obstructing the player's view; and unlike the previous games, the player can no longer collide the helicopter into structures, instead always flying over them. The first camera system fixates on the Apache, while the second allows the player to rotate the screen around the helicopter. The Apache is armed with a machine gun, Hydra rockets and Hellfire missiles, which vary in power and payload. The Sega Saturn version includes two hidden power-up weapons: doubled machine guns and Maverick missiles. The craft has finite ammunition, fuel, and armour, and the player must manage the payload by collecting limited supplies.
The game has five large levels, each divided into several missions. Mission objectives include seeking and destroying enemy personnel and structures such as radars, training camps and ships; rescuing prisoners-of-war and other persons (including, in the last mission, Boris Yeltsin), as well as recovering intercontinental ballistic missiles and capturing enemy commanders and agents. Soviet Strike employs a relatively realistic, fluid virtual battlefield and sophisticated artificial intelligence, which will put in motion set pieces even if the protagonist has not arrived to take part. The opposing intelligence can track the player using radar and reinforce positions accordingly. As such the player must sometimes pre-emptively destroy radars. Enemy troops may also flee once they have lost a battle. Some missions require set piece solutions, including starting an avalanche to crush a tank battalion and sealing a nuclear reactor core in a salt mine. The game is very tightly structured, yet the player has the ability to roam the battlefield attacking enemies at will.
The player is a helicopter pilot in STRIKE, a special covert operations force of the US military designed for preemptive action to prevent "wars that never happen." STRIKE's commander is General Earle. Major STRIKE personnel include electronics expert Hack and agent Andrea Grey, whose cover job is a news reporter. The other protagonists are STRIKE pilot Nick Arnold, guerrilla fighter Amad, and former Soviet Army pilot Ivan Uralia. The game's antagonists are former KGB Chairman Uri "Shadowman" Vatsiznov, Ireki dictator Sadissa Savak, and disgraced Soviet scientist Dr Grymyenko Ukrainian.
A series of voiceovers called STRIKE Files outline the origins of STRIKE. One such file has the Security Czar detailing the organization's mandate to US President Bill Clinton after his inauguration in January 1993. In the tape, Clinton is unaware that STRIKE prevented a civil war in Mexico in 1982 which could have turned the country into a secret Warsaw Pact member-state.
The end of the Soviet Union leaves a power vacuum in Eastern Europe that former KGB Chairman Uri Vatsiznov, a.k.a. the Shadowman, is willing to exploit for his own ends. In the first mission, which takes place in Crimea, the player must rescue a captured STRIKE pilot named Nick Arnold. The second level is set in the Sea of Azov: the player must battle the elements of the Black Sea Fleet which is preparing to invade Europe. The mission also involves the rescue of guerrilla fighter Amad.