Steve Ince
Steve Ince
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Steve Ince

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Steve Ince

Steve Ince (born 21 February 1958) is a British writer and game designer, known for his work on Revolution Software titles such as the Broken Sword series, and is working on a freelance basis.

Before entering the video game industry, Ince earned a degree in astronomy and astrophysics at the University of Newcastle-upon-Tyne. In 1993, Ince was employed by Revolution Software, where he worked on titles such as Beneath a Steel Sky, the Broken Sword series, In Cold Blood and Gold and Glory: The Road to El Dorado. He left the company in 2004, and set up a new website, Steve Ince Solutions, offering solutions for writing and design in the video game industry.

Ince is also a creator of various comic strips and in 2004 a collection of one of his comic strips was published by BookSurge Publishing. In 2005 he launched Juniper Games, a label under which he would develop his own games, which was followed by the release of its first game, Mr. Smoozles Goes Nutso. He also announced a new company, InceSight, through which he offered his skills and experience to developers and publishers in need of assistance in the fields of writing and game design. Ince wrote down his ideas on game design in a series on Developing Thoughts, and in a book entitled Writing for Video Games.

As writer, designer or script editor Ince has been working on a number of games, most notably Agatha Christie: And Then There Were None, The Witcher, So Blonde and The Whispered World. When Revolution started working on remakes of the first two Broken Sword games for newer platforms in 2009 and 2010, Ince became involved again. During this time he also worked on Spare Parts, The Witcher 2: Assassins of Kings, and ScanMe, and on casual/hidden object games, such as Rhianna Ford and The Da Vinci Letter and two Special Enquiry Detail games. For Broken Sword: The Sleeping Dragon, Ince received a nomination for Excellence in Writing at the Game Developers Choice Awards 2004. In 2008 he received another nomination from the Writers' Guild of Great Britain in the category of Best Video Game Script for the game So Blonde. As of February 2012 Ince is represented by the SMART Talent agency.

Before entering the game industry, Ince earned a degree in astronomy and astrophysics at the University of Newcastle-upon-Tyne (1979). After a few jobs, including writing and drawing a cartoon strip for a local newspaper, he managed to get a job at Revolution Software in February 1993, about two years after the company was founded.

He was hired by Revolution as an artist to work on what would become Broken Sword: The Shadow of the Templars, but he also worked on Beneath a Steel Sky, which had already been in production for some time. As he was also doing a lot of organising, Revolution's MD Charles Cecil asked him to become producer of the Broken Sword: The Shadow of the Templars, and he was also the producer of its sequel, Broken Sword: The Smoking Mirror.

As producer, Ince sat in on a lot of story and design meetings, and in time he became more and more involved in the designing and writing side of the games. For the third episode in the series, Broken Sword: The Sleeping Dragon (2003), he co-wrote the story and the dialogue, and became lead designer on the project. When the fourth game, Broken Sword: The Angel of Death (2006), was first being discussed, he was asked to be involved, but he was already working freelance and committed to another project, So Blonde, an opportunity for him to write a whole game almost from ground up.

Besides his work on the Broken Sword series, he also worked on other games by Revolution: In Cold Blood (2000) and Gold and Glory: The Road to El Dorado (2000). In Cold Blood was the first game where he had a big hand in the writing and it was the first game for which he wrote any dialogue.

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