Hubbry Logo
logo
The Long Dark
Community hub

The Long Dark

logo
0 subscribers
Be the first to start a discussion here.
Be the first to start a discussion here.
Contribute something to knowledge base
Hub AI

The Long Dark AI simulator

(@The Long Dark_simulator)

The Long Dark

The Long Dark is a first-person survival video game developed and published by Hinterland Studios. The player assumes the role of crash-landed bush pilot Will Mackenzie who must survive the frigid Canadian wilderness after a geomagnetic storm. The game received seed financing from the Canada Media Fund, and further funding was secured through a successful Kickstarter campaign in October 2013.

An alpha version was released through Steam Early Access in September 2014. The alpha version was later launched on the Xbox One as one of the first two launch titles associated with Microsoft's Game Preview Program in June 2015. Early reviews of the alpha release were generally positive, and the game went on to sell around 750,000 copies by April 2016. It was officially released on all aforementioned platforms on August 1, 2017, as well as for PlayStation 4. In 2017, it was announced that a film adaptation of The Long Dark was in the works. On September 17, 2020, it was announced that the game would be coming to Nintendo Switch later that same day.

On December 12, 2024, a sequel titled Blackfrost: The Long Dark 2 was announced.

The Long Dark is a survival game which takes place in the frigid Canadian wilderness, and is played from a first-person perspective. The player must manage their body temperature, calorie levels, hunger, and fatigue. The Long Dark has three game modes available to the player: story, survival, and challenge.

The game's map is divided up into 12 main regions: Mystery Lake, Coastal Highway, Pleasant Valley, Forlorn Muskeg, Desolation Point, Timberwolf Mountain, Mountain Town, Broken Railroad, Hushed River Valley, Bleak Inlet, Ash Canyon, and Blackrock Mountain. Alongside these are transition regions, which are significantly smaller and whose purpose is to connect these regions together through a small region. They are: Crumbling Highway, Keepers Pass North, Keepers Pass South, Ravine and Winding River. The Tales from the Far Territory DLC added four regions: Transfer Pass, Forsaken Airfield, Zone of Contamination, and Sundered Pass, and a smaller connecting region being the Far Range Branch Line.

Survival mode is set in an open world environment where the only objective is for the player to survive as long as possible, with permadeath or a "cheat death" system, although in Misery mode, permadeath is the only option. To survive, the player must manage their body temperature; calorie, hunger, and fatigue levels; avoid dangerous wildlife; and manage illness and injury (such as frostbite or broken ribs). Fire is used for warmth and cooking. The game simulates a full day/night cycle, where night is significantly colder.

Survival has five game difficulty levels modes: pilgrim, voyageur, stalker, interloper, and misery, as well as customizable difficulty levels. Difficulty levels affect resources that can be found, wildlife, and weather.

Story mode (also known as "Wintermute") is an episodic adventure game, with survival elements, and does not have a permadeath feature. In Wintermute, the player switches between roles of a crash-landed pilot or his physician passenger as both struggle to survive after a geomagnetic storm and cannot freely travel across the game world, each being restricted to certain geographic regions.

See all
User Avatar
No comments yet.