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The Sims 3 expansion packs
Eleven expansion packs were released for the 2009 life simulation video game The Sims 3, the third major title in The Sims series. Of the eleven expansion packs, seven were developed by Maxis Redwood Shores, while the other four were developed by EA Salt Lake. All expansion packs were published by Electronic Arts. Expansion packs tend to focus on major new features, with the addition of many new objects, worlds, and game features geared towards the pack's major theme. The first expansion pack, World Adventures, was released on November 18, 2009. The last expansion pack, Into the Future, was released on October 22, 2013.
The Sims 3: World Adventures is the first expansion pack for The Sims 3, announced on August 3, 2009, and released in North America on November 18, 2009.
The pack focuses on traveling to various areas in a manner similar to previous expansions The Sims: Vacation and The Sims 2: Bon Voyage. Sims are able to travel to fictional locations set in France, China, and Egypt. At these locations, Sims are able to go on adventures to earn rewards. Sims are able to level up in new skills: photography, martial arts, and nectar making. The expansion also added a new life state, the mummy, which can be added to a household through several means. A separate standalone version was also developed for mobile devices.
The main feature in World Adventures is the ability to travel to three new destinations. Sims can only stay at destinations for limited durations based on their combined visa levels. Having more visa points unlocks new levels. Having a higher visa level, in addition to lifetime rewards and certificates of partnership with specific destinations, will extend the duration Sims can stay in a destination, from three days to a maximum of 18 days for a single Sim, and up to 72 days for a household.
Sims can travel to three fictional destinations set in real-life countries. In these destinations, Sims can meet with the locals, form new friendships, and go on adventures. Each destination has a unique skill associated with it. The three destinations are:
In each destination, there is an adventure board outside the base camp. Sims can pick Adventures to fulfill, similar to opportunities in the base game. Adventures can consist of a simple goal such as collecting a certain material and returning it to the quest giver, or a more complex one, such as exploring one of the expansion's many tombs. Sims earn visa points, ancient coins, and Simoleons from completing these tasks.
Every destination also has a general store for purchasing adventuring supplies. New items include dried food, shower-in-a-can, and a variety of different quality tents. These new items are required for sleeping and surviving in dungeons when fulfilling Adventures.
Inside dungeons, Sims will encounter traps, puzzles and the new mummy creature. Most dungeons are fairly linear though some are larger than others and feature more items. Ancient coins and relics can also be found in dungeons. These collectibles can be sold, or displayed as a collection. Many relics can be sold for large amounts of Simoleons, making it a viable way to make money in the game.
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The Sims 3 expansion packs
Eleven expansion packs were released for the 2009 life simulation video game The Sims 3, the third major title in The Sims series. Of the eleven expansion packs, seven were developed by Maxis Redwood Shores, while the other four were developed by EA Salt Lake. All expansion packs were published by Electronic Arts. Expansion packs tend to focus on major new features, with the addition of many new objects, worlds, and game features geared towards the pack's major theme. The first expansion pack, World Adventures, was released on November 18, 2009. The last expansion pack, Into the Future, was released on October 22, 2013.
The Sims 3: World Adventures is the first expansion pack for The Sims 3, announced on August 3, 2009, and released in North America on November 18, 2009.
The pack focuses on traveling to various areas in a manner similar to previous expansions The Sims: Vacation and The Sims 2: Bon Voyage. Sims are able to travel to fictional locations set in France, China, and Egypt. At these locations, Sims are able to go on adventures to earn rewards. Sims are able to level up in new skills: photography, martial arts, and nectar making. The expansion also added a new life state, the mummy, which can be added to a household through several means. A separate standalone version was also developed for mobile devices.
The main feature in World Adventures is the ability to travel to three new destinations. Sims can only stay at destinations for limited durations based on their combined visa levels. Having more visa points unlocks new levels. Having a higher visa level, in addition to lifetime rewards and certificates of partnership with specific destinations, will extend the duration Sims can stay in a destination, from three days to a maximum of 18 days for a single Sim, and up to 72 days for a household.
Sims can travel to three fictional destinations set in real-life countries. In these destinations, Sims can meet with the locals, form new friendships, and go on adventures. Each destination has a unique skill associated with it. The three destinations are:
In each destination, there is an adventure board outside the base camp. Sims can pick Adventures to fulfill, similar to opportunities in the base game. Adventures can consist of a simple goal such as collecting a certain material and returning it to the quest giver, or a more complex one, such as exploring one of the expansion's many tombs. Sims earn visa points, ancient coins, and Simoleons from completing these tasks.
Every destination also has a general store for purchasing adventuring supplies. New items include dried food, shower-in-a-can, and a variety of different quality tents. These new items are required for sleeping and surviving in dungeons when fulfilling Adventures.
Inside dungeons, Sims will encounter traps, puzzles and the new mummy creature. Most dungeons are fairly linear though some are larger than others and feature more items. Ancient coins and relics can also be found in dungeons. These collectibles can be sold, or displayed as a collection. Many relics can be sold for large amounts of Simoleons, making it a viable way to make money in the game.