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The Sims 3
The Sims 3 is a 2009 social simulation video game developed by the Redwood Shores studio of Maxis, and published by Electronic Arts. Part of The Sims series, it is the sequel to The Sims 2. It was released on June 2, 2009, for Microsoft Windows, MacOS, and mobile versions. Console versions were released for PlayStation 3, Xbox 360, and Nintendo DS in October 2010 and a month later for Wii. A Nintendo 3DS version, released on March 27, 2011, was one of the platform's launch titles.
The game follows the same premises as its predecessors The Sims and The Sims 2 and is based around a life simulation where the player controls the actions and fates of its characters, the Sims, as well as their houses and neighborhoods. The Sims 3 expands on previous games in having an open world system, where neighborhoods are completely open for the sims to move around without any loading screens. A new design tool, the Create-a-Style tool, was also introduced. Create-a-Style allows for clothing, hair, as well as most objects and walls/floors to be visually customized, with several textures and materials available to use. Custom designs can also be saved for later use.
The Sims 3 was a critical and commercial success, selling 1.4 million copies in its first week, and is now regarded as one of the greatest video games ever made. The game has sold over ten million copies worldwide since its release with over seven million PC copies, making it one of the best-selling PC games of all time. The game received eleven expansion packs and nine "stuff packs". A sequel, The Sims 4, was released in September 2014.
As in previous games of the franchise, in The Sims 3 players control their own Sims' activities and relationships. The gameplay is open-ended and does not have a defined goal. The Sims live in neighborhoods, now being officially referred to as worlds, which can be customized, allowing the player to create their houses, community lots, and Sims, although many of these come with the core game. These worlds are now seamless, allowing all Sims to move around freely without any loading screen in between lots, as happened in the previous games.
The neighborhood includes community lots which can be leisure lots (parks, markets, gyms, and movie theaters) and job lots (town hall, hospital, and businesses). Since the neighborhood is open, the game includes the "Story Progression" mechanic, which allows all Sims in the neighborhood to autonomously continue their lives without the player ever controlling them. This helps to advance the story of the whole neighborhood instead of only the active playing units. Sims live for a set duration of time that is adjustable by the player and advance through several life stages (baby, toddler, child, teen, young adult, adult, and elder). Sims can die of old age or from causes such as fire, starvation, drowning, and electrocution.
The base game comes with the world Sunset Valley and an additional world called Riverview can be obtained for free from The Sims 3 Store website. All expansion packs except Generations and Seasons included a world, and additional worlds can be bought at The Sims 3 Store for SimPoints. Sunset Valley and a few of the other worlds available have some degree of connection to the storyline set up by The Sims and The Sims 2. In-game Sunset Valley is stated to be the same town as the default neighborhood in The Sims, and Pleasantview from The Sims 2, although set twenty-five and fifty years earlier, respectively. Several pre-made characters from other Sim games appear throughout The Sims 3's worlds, many of them in younger form.
Career opportunities like working overtime or completing tasks can yield a pay raise, cash bonus, or relationship boost. Challenges occur randomly based on each Sim's lifestyle, like relationships, skills, and jobs. Skill opportunities are the requests by your Sim's neighbors or community members for Sims to solve problems using their acquired skills for cash or relationship rewards. The new Wishes reward system replaces the Wants and Fears system in its predecessor, The Sims 2. Fulfilling a Sim's wishes contributes to the Sim's Lifetime Happiness score, allowing players to purchase Lifetime Rewards for the cost of those Lifetime Happiness points. The game introduces a big change in terms of customization with the "Create-a-Style" tool. In this way, every object or piece of clothing in the game is completely customizable in terms of color (which can be picked from a color wheel), material (plastic, stone, fabric, wood, and so on) or design pattern.
The Sims 3 introduces many more character customization options than its predecessor The Sims 2. Like the previous game, the player can customize age, body build, skin color, hairstyles, clothing, and personality. A new life stage is included between adolescence and adulthood: young adulthood. This stage was introduced in The Sims 2 University only during the university period, but is now accessible from Create-a-Sim. Additional options were added in expansions and updates, such as tattoos, breast size, and muscle definition. The Sims 3 offers a wider range of skin tones than its predecessors, ranging from realistic light and dark skin tones to fantasy green and purple colors.
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The Sims 3
The Sims 3 is a 2009 social simulation video game developed by the Redwood Shores studio of Maxis, and published by Electronic Arts. Part of The Sims series, it is the sequel to The Sims 2. It was released on June 2, 2009, for Microsoft Windows, MacOS, and mobile versions. Console versions were released for PlayStation 3, Xbox 360, and Nintendo DS in October 2010 and a month later for Wii. A Nintendo 3DS version, released on March 27, 2011, was one of the platform's launch titles.
The game follows the same premises as its predecessors The Sims and The Sims 2 and is based around a life simulation where the player controls the actions and fates of its characters, the Sims, as well as their houses and neighborhoods. The Sims 3 expands on previous games in having an open world system, where neighborhoods are completely open for the sims to move around without any loading screens. A new design tool, the Create-a-Style tool, was also introduced. Create-a-Style allows for clothing, hair, as well as most objects and walls/floors to be visually customized, with several textures and materials available to use. Custom designs can also be saved for later use.
The Sims 3 was a critical and commercial success, selling 1.4 million copies in its first week, and is now regarded as one of the greatest video games ever made. The game has sold over ten million copies worldwide since its release with over seven million PC copies, making it one of the best-selling PC games of all time. The game received eleven expansion packs and nine "stuff packs". A sequel, The Sims 4, was released in September 2014.
As in previous games of the franchise, in The Sims 3 players control their own Sims' activities and relationships. The gameplay is open-ended and does not have a defined goal. The Sims live in neighborhoods, now being officially referred to as worlds, which can be customized, allowing the player to create their houses, community lots, and Sims, although many of these come with the core game. These worlds are now seamless, allowing all Sims to move around freely without any loading screen in between lots, as happened in the previous games.
The neighborhood includes community lots which can be leisure lots (parks, markets, gyms, and movie theaters) and job lots (town hall, hospital, and businesses). Since the neighborhood is open, the game includes the "Story Progression" mechanic, which allows all Sims in the neighborhood to autonomously continue their lives without the player ever controlling them. This helps to advance the story of the whole neighborhood instead of only the active playing units. Sims live for a set duration of time that is adjustable by the player and advance through several life stages (baby, toddler, child, teen, young adult, adult, and elder). Sims can die of old age or from causes such as fire, starvation, drowning, and electrocution.
The base game comes with the world Sunset Valley and an additional world called Riverview can be obtained for free from The Sims 3 Store website. All expansion packs except Generations and Seasons included a world, and additional worlds can be bought at The Sims 3 Store for SimPoints. Sunset Valley and a few of the other worlds available have some degree of connection to the storyline set up by The Sims and The Sims 2. In-game Sunset Valley is stated to be the same town as the default neighborhood in The Sims, and Pleasantview from The Sims 2, although set twenty-five and fifty years earlier, respectively. Several pre-made characters from other Sim games appear throughout The Sims 3's worlds, many of them in younger form.
Career opportunities like working overtime or completing tasks can yield a pay raise, cash bonus, or relationship boost. Challenges occur randomly based on each Sim's lifestyle, like relationships, skills, and jobs. Skill opportunities are the requests by your Sim's neighbors or community members for Sims to solve problems using their acquired skills for cash or relationship rewards. The new Wishes reward system replaces the Wants and Fears system in its predecessor, The Sims 2. Fulfilling a Sim's wishes contributes to the Sim's Lifetime Happiness score, allowing players to purchase Lifetime Rewards for the cost of those Lifetime Happiness points. The game introduces a big change in terms of customization with the "Create-a-Style" tool. In this way, every object or piece of clothing in the game is completely customizable in terms of color (which can be picked from a color wheel), material (plastic, stone, fabric, wood, and so on) or design pattern.
The Sims 3 introduces many more character customization options than its predecessor The Sims 2. Like the previous game, the player can customize age, body build, skin color, hairstyles, clothing, and personality. A new life stage is included between adolescence and adulthood: young adulthood. This stage was introduced in The Sims 2 University only during the university period, but is now accessible from Create-a-Sim. Additional options were added in expansions and updates, such as tattoos, breast size, and muscle definition. The Sims 3 offers a wider range of skin tones than its predecessors, ranging from realistic light and dark skin tones to fantasy green and purple colors.