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The Wheel of Time (video game)
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The Wheel of Time (video game)
The Wheel of Time is a first-person shooter video game developed by Legend Entertainment and based on Robert Jordan's fantasy series of the same name. It was released in 1999 by GT Interactive. Nightdive Studios published it on GOG.com in 2022.
The game is based on the Unreal Engine, combining elements of first-person shooter games like Unreal with strategy/role-playing game elements. It can be played either in single-player or multiplayer modes, which determines the course of the game. The single-player gameplay variant is linear and centered on a fictional character named Elayna Sedai, the Keeper of the Chronicles of the White Tower.
In the multiplayer version of the game, the player may act as either Elayna Sedai, the Leader of the Children of the Light, one of the Forsaken, or the Hound, an entirely new character type. This multiplayer version contains two modes: Arena and Citadel. Arena is a basic deathmatch, in which the winner is the player or team who kills the most. Citadel is similar to a capture-the-flag style of gameplay, in which each team must capture the "seal" of the other teams. Seals can be protected in the base through a variety of traps and computer-controlled guards. Though the multiplayer game's play volume was never as high as that of many other first-person shooters, it continued to be played by a loyal group of fans long after its release.
Wheel of Time gives the player an assortment of over 40 ter'angreal — magical artifacts which can be used to cast specific weaves (spells). These artifacts range from offensive weapons to shield and healing spells. Others offer more complex spells such as swapping the player's location with the target. The number and variety of spells available allows for combinations of weaves to be used, as well as effective counterattacks from enemy AI or other players.
The game's setting in respect to the novels is ambiguous; the storyline was said to precede the novels by some 150 years. Although Robert Jordan was consulted, the game's storyline is not considered canonical for The Wheel of Time setting.
Elayna Sedai of the Brown Ajah, Keeper of the Chronicles, the protagonist and the player's alter ego, is reading a report from an expedition she sent out when she is attacked by an unknown assassin in her office in the White Tower. She is knocked out, and he makes off with an odd, horn-shaped ter'angreal but not the cuendillar seals he was looking for. The Amyrlin subsequently sends Elayna to recover the mysterious ter'angreal, being told only that it is very important.
Elayna follows the assassin and his army of Trollocs to the crumbling city of Shadar Logoth, which is inhabited by unknown evil creatures. She tracks the assassin through the city, battling Trollocs and dark creatures along the way and finally corners the assassin, who admits that he was hired by the Forsaken Ishamael. Ishamael is seeking the seals held by the Amyrlin. The assassin agrees to return the ter'angreal in return for his life. Just as Elayna retrieves the ter'angreal, the assassin is assailed by Mashadar, the evil that consumed Shadar Logoth, manifested as a mist-like creature.
Upon returning to Tar Valon, Elayna finds the White Tower besieged by Trollocs. After helping to secure the tower, Elayna is told that the Amyrlin wants to see her in the basement with the ter'angreal. On her way to the basement, Elayna overhears a group of Black Ajah Aes Sedai with the assassin from Shadar Logoth and another Aes Sedai named Sephraem, a Sitter of the Red Ajah, all of whom are working for Ishamael.
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The Wheel of Time (video game)
The Wheel of Time is a first-person shooter video game developed by Legend Entertainment and based on Robert Jordan's fantasy series of the same name. It was released in 1999 by GT Interactive. Nightdive Studios published it on GOG.com in 2022.
The game is based on the Unreal Engine, combining elements of first-person shooter games like Unreal with strategy/role-playing game elements. It can be played either in single-player or multiplayer modes, which determines the course of the game. The single-player gameplay variant is linear and centered on a fictional character named Elayna Sedai, the Keeper of the Chronicles of the White Tower.
In the multiplayer version of the game, the player may act as either Elayna Sedai, the Leader of the Children of the Light, one of the Forsaken, or the Hound, an entirely new character type. This multiplayer version contains two modes: Arena and Citadel. Arena is a basic deathmatch, in which the winner is the player or team who kills the most. Citadel is similar to a capture-the-flag style of gameplay, in which each team must capture the "seal" of the other teams. Seals can be protected in the base through a variety of traps and computer-controlled guards. Though the multiplayer game's play volume was never as high as that of many other first-person shooters, it continued to be played by a loyal group of fans long after its release.
Wheel of Time gives the player an assortment of over 40 ter'angreal — magical artifacts which can be used to cast specific weaves (spells). These artifacts range from offensive weapons to shield and healing spells. Others offer more complex spells such as swapping the player's location with the target. The number and variety of spells available allows for combinations of weaves to be used, as well as effective counterattacks from enemy AI or other players.
The game's setting in respect to the novels is ambiguous; the storyline was said to precede the novels by some 150 years. Although Robert Jordan was consulted, the game's storyline is not considered canonical for The Wheel of Time setting.
Elayna Sedai of the Brown Ajah, Keeper of the Chronicles, the protagonist and the player's alter ego, is reading a report from an expedition she sent out when she is attacked by an unknown assassin in her office in the White Tower. She is knocked out, and he makes off with an odd, horn-shaped ter'angreal but not the cuendillar seals he was looking for. The Amyrlin subsequently sends Elayna to recover the mysterious ter'angreal, being told only that it is very important.
Elayna follows the assassin and his army of Trollocs to the crumbling city of Shadar Logoth, which is inhabited by unknown evil creatures. She tracks the assassin through the city, battling Trollocs and dark creatures along the way and finally corners the assassin, who admits that he was hired by the Forsaken Ishamael. Ishamael is seeking the seals held by the Amyrlin. The assassin agrees to return the ter'angreal in return for his life. Just as Elayna retrieves the ter'angreal, the assassin is assailed by Mashadar, the evil that consumed Shadar Logoth, manifested as a mist-like creature.
Upon returning to Tar Valon, Elayna finds the White Tower besieged by Trollocs. After helping to secure the tower, Elayna is told that the Amyrlin wants to see her in the basement with the ter'angreal. On her way to the basement, Elayna overhears a group of Black Ajah Aes Sedai with the assassin from Shadar Logoth and another Aes Sedai named Sephraem, a Sitter of the Red Ajah, all of whom are working for Ishamael.