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Tim Sweeney (game developer)
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The Unreal Engine Timeline

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This timeline focuses on the development and evolution of the Unreal Engine, a game engine created by Epic Games that has become a cornerstone of the video game industry.
Unreal Engine 1 Debut
1998
The first version of the Unreal Engine debuts with the release of the game 'Unreal'. It features advanced rendering capabilities and a modular architecture that allows for easier modding.
Unreal Engine 2
2002
Unreal Engine 2 is released, improving upon the original engine with enhancements to rendering, physics, and AI. It becomes a popular choice for a wide range of games.
Unreal Engine 3
2004
Unreal Engine 3 marks a significant leap forward, introducing a fully programmable pipeline and support for advanced shader effects. It becomes one of the most widely used game engines of its generation.
Unreal Engine 4
2014
Unreal Engine 4 is released, featuring a completely revamped rendering architecture and a more user-friendly interface. It also introduces a royalty-based licensing model, making it more accessible to smaller developers.
Unreal Engine 5
2022
Unreal Engine 5 is released, featuring Nanite (virtualized micropolygon geometry) and Lumen (global illumination and reflections), representing a significant advancement in real-time rendering capabilities. It aims to push the boundaries of visual fidelity in games and other applications.
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Page created Feb 25, 2025

Page edited Feb 25, 2025