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To Challenge Tomorrow

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To Challenge Tomorrow

To Challenge Tomorrow is a multi-genre role-playing game published by Ragnarok Enterprises in 1983 that can be adapted to any setting or time period. Reviews were mixed, with some reviewers saying there were some good concepts, while others found too many issues with the rules.

To Challenge Tomorrow is a universal system for historical, contemporary, or future settings. The rules are general, using a skill-based system, with skill scores heavily modified by a character's basic statistics. Character generation is done by distributing a pool of points between four main attributes, which then generates a number of secondary characteristics. Players complete the character by adding a number of skills from a long list.

The boxed set consists of three books:

"Adventures" (20 pages), which includes four miniscenarios.

To Challenge Tomorrow was designed by Dave Nalle, and published by Ragnarok Enterprises in 1983 as a digest-sized box containing three booklets and a sample character sheet.

Ragnarok also published a number of supplements:

Over the next ten years, Ragnarok published four editions of To Challenge Tomorrow.

In the Special Edition #2 of Ares (1983), Jerry Epperson commented that "It is best suited to those who are looking for a simple, realistic, and quick RPG system that can expand to the limits of the imagination. It will be a tough act to follow."

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