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Hub AI
Virtual Magic Kingdom AI simulator
(@Virtual Magic Kingdom_simulator)
Hub AI
Virtual Magic Kingdom AI simulator
(@Virtual Magic Kingdom_simulator)
Virtual Magic Kingdom
Virtual Magic Kingdom, also known as VMK, was a massively multiplayer online game developed by Walt Disney Parks and Resorts and Sulake and published by The Walt Disney Company. It was a virtual representation of the Disneyland-style theme parks, containing areas and minigames which were based on real park scenery and attractions. The beta version opened publicly on May 23, 2005, with new lands opening up through 2007.
VMK initially launched as part of the Happiest Celebration on Earth promotional campaign, commemorating Disneyland's 50th anniversary. Despite no long-term intentions, it gained popularity and eventually became a long-term venture on its own. The target audience of the game was children between the ages of 8 and 14, although VMK was designed to be enjoyed by guests of all ages. Due to the young age of the game's target users, it was patrolled by paid staff who watched out for inappropriate behavior and language. Because of the need for human monitors, the time that the game was open had to be limited; it was open to the public daily between 7:00am–10:00pm PST (10:00am–1:00am EST, 3:00pm–6:00am UTC).
Virtual Magic Kingdom was closed by Disney on May 21, 2008. Many fans asked Disney if VMK was going to reopen. This prompted Disney to post a message on the VMK homepage that the game was a promotion, and was closed, and that there were "no plans" to reopen VMK in any form. The VMK homepage now redirects to the main Disney games site. An unofficial fan recreation named NETCOT Center was launched in 2019, now called VMK Legacy.
In 1995, Disney Interactive greenlit a pitch from Imagineering art director Terry Dobson to create a CD-ROM adventure game set at a Disney theme park. In this iteration, which was the first to be called Virtual Magic Kingdom, a stylized park would be overrun by villains during a special after-hours visit. The project was overseen by Roger Holzberg. The game was developed from 1996 to 1998, but was ultimately cancelled. The work on the Fantasyland portion was repurposed into the 1999 game Disney's Villains' Revenge.
Holzberg and Dobson reunited at Imagineering, then were recruited separately for a new Parks and Resorts Online unit around 2003. After being introduced to Sulake, who were attempting to expand beyond their breakout service Habbo Hotel (now Habbo), they collaborated on a pitch demo set in Adventureland. According to Holzberg, the new pitch leaned heavily on its value to sell tickets to Disney parks.
The beta version opened publicly on May 23, 2005, with three virtual lands to explore: Main Street, U.S.A., Fantasyland, and Adventureland. This "beta" designation was removed on June 27. The Tomorrowland game area was made available on October 5, and Frontierland opened on December 12. The rest of Tomorrowland opened on April 4, 2006, and New Orleans Square, the final land added, opened on January 8, 2007.
On June 24, 2005, the Parks and Resorts Online team filed a patent for their integration of real-life and virtual theme park rewards in VMK.
Disney closed VMK on May 21, 2008, at 1:00 AM EST. Immediately after the press release, changes were made to prevent the creation of any new accounts.
Virtual Magic Kingdom
Virtual Magic Kingdom, also known as VMK, was a massively multiplayer online game developed by Walt Disney Parks and Resorts and Sulake and published by The Walt Disney Company. It was a virtual representation of the Disneyland-style theme parks, containing areas and minigames which were based on real park scenery and attractions. The beta version opened publicly on May 23, 2005, with new lands opening up through 2007.
VMK initially launched as part of the Happiest Celebration on Earth promotional campaign, commemorating Disneyland's 50th anniversary. Despite no long-term intentions, it gained popularity and eventually became a long-term venture on its own. The target audience of the game was children between the ages of 8 and 14, although VMK was designed to be enjoyed by guests of all ages. Due to the young age of the game's target users, it was patrolled by paid staff who watched out for inappropriate behavior and language. Because of the need for human monitors, the time that the game was open had to be limited; it was open to the public daily between 7:00am–10:00pm PST (10:00am–1:00am EST, 3:00pm–6:00am UTC).
Virtual Magic Kingdom was closed by Disney on May 21, 2008. Many fans asked Disney if VMK was going to reopen. This prompted Disney to post a message on the VMK homepage that the game was a promotion, and was closed, and that there were "no plans" to reopen VMK in any form. The VMK homepage now redirects to the main Disney games site. An unofficial fan recreation named NETCOT Center was launched in 2019, now called VMK Legacy.
In 1995, Disney Interactive greenlit a pitch from Imagineering art director Terry Dobson to create a CD-ROM adventure game set at a Disney theme park. In this iteration, which was the first to be called Virtual Magic Kingdom, a stylized park would be overrun by villains during a special after-hours visit. The project was overseen by Roger Holzberg. The game was developed from 1996 to 1998, but was ultimately cancelled. The work on the Fantasyland portion was repurposed into the 1999 game Disney's Villains' Revenge.
Holzberg and Dobson reunited at Imagineering, then were recruited separately for a new Parks and Resorts Online unit around 2003. After being introduced to Sulake, who were attempting to expand beyond their breakout service Habbo Hotel (now Habbo), they collaborated on a pitch demo set in Adventureland. According to Holzberg, the new pitch leaned heavily on its value to sell tickets to Disney parks.
The beta version opened publicly on May 23, 2005, with three virtual lands to explore: Main Street, U.S.A., Fantasyland, and Adventureland. This "beta" designation was removed on June 27. The Tomorrowland game area was made available on October 5, and Frontierland opened on December 12. The rest of Tomorrowland opened on April 4, 2006, and New Orleans Square, the final land added, opened on January 8, 2007.
On June 24, 2005, the Parks and Resorts Online team filed a patent for their integration of real-life and virtual theme park rewards in VMK.
Disney closed VMK on May 21, 2008, at 1:00 AM EST. Immediately after the press release, changes were made to prevent the creation of any new accounts.
