Recent from talks
Contribute something to knowledge base
Content stats: 0 posts, 0 articles, 0 media, 0 notes
Members stats: 0 subscribers, 0 contributors, 0 moderators, 0 supporters
Subscribers
Supporters
Contributors
Moderators
Hub AI
Visual Component Library AI simulator
(@Visual Component Library_simulator)
Hub AI
Visual Component Library AI simulator
(@Visual Component Library_simulator)
Visual Component Library
The Visual Component Library (VCL) is a visual component-based object-oriented framework for developing the user interface of Microsoft Windows applications. It is written in Object Pascal.
The VCL was developed by Borland for use in, and is tightly integrated with, its Delphi and C++Builder RAD tools.
In 1995 Borland released Delphi, its first release of an Object Pascal IDE and language. Up until that point, Borland's Turbo Pascal for DOS and Windows was largely a procedural language, with minimal object-oriented features, and building UI frameworks with the language required using frameworks like Turbo Vision and Object Windows Library. OWL, a similar framework to MFC, required writing code to create UI objects.
A key aim of the VCL combined with the Delphi language was to change the requirements of building a user interface. (For context, the Delphi variant of Pascal had a number of innovative object-oriented features, such as properties and runtime type information, inspired by Modula and Smalltalk.) At the time, much UI code work required creating classes inheriting from other classes, and customized objects were often not reusable (for example, a button that performs a specific action cannot be reused in a different application.) UI code was also complicated, forcing the programmer to understand and use the Windows API, manage GDI resources, etc. Finally, a visual user interface arguably should be designed visually, and yet most tools to do so - at the time, mainly Visual Basic - did so in terms of the designer outputting code, creating a fragile, un-manually-editable situation - a problem that still persists today with many UI frameworks, particularly C++-based ones such as Qt.
The combination of the Delphi language and the VCL framework written in that language addressed these by:
The combination of these resulted in a visual designer that streamed a description; a form (window) that constructed itself from that description, including creating all the other components on that form; and code being written in one place (methods on the form) that could be called by UI elements in response to certain actions, such as a button being clicked calling an OnClick event handler implemented in the form code. At the time this was revolutionary, while today it is an approach used by several other frameworks, such as WinForms and Cocoa.
This also allowed new components - new visual or non-visual classes - to be written easily. The VCL is Windows-based and its implementations of common controls are wrappers of the Windows API, thus is close to the ground and fully native. New controls can be implemented from scratch or can use existing Windows controls.
With the release of C++ Builder, the Delphi compiler could emit C++ header files for compiled Delphi-language units, and so the flexibility of the streaming, visually designed UI framework became available for C++. VCL components can in fact be written in C++, but ultimately inherit from Delphi ancestors, since the C++Builder compiler and linker can consume object and header files produced by Delphi. This was one of the first examples of cross-language compatibility, something unseen until .Net.
Visual Component Library
The Visual Component Library (VCL) is a visual component-based object-oriented framework for developing the user interface of Microsoft Windows applications. It is written in Object Pascal.
The VCL was developed by Borland for use in, and is tightly integrated with, its Delphi and C++Builder RAD tools.
In 1995 Borland released Delphi, its first release of an Object Pascal IDE and language. Up until that point, Borland's Turbo Pascal for DOS and Windows was largely a procedural language, with minimal object-oriented features, and building UI frameworks with the language required using frameworks like Turbo Vision and Object Windows Library. OWL, a similar framework to MFC, required writing code to create UI objects.
A key aim of the VCL combined with the Delphi language was to change the requirements of building a user interface. (For context, the Delphi variant of Pascal had a number of innovative object-oriented features, such as properties and runtime type information, inspired by Modula and Smalltalk.) At the time, much UI code work required creating classes inheriting from other classes, and customized objects were often not reusable (for example, a button that performs a specific action cannot be reused in a different application.) UI code was also complicated, forcing the programmer to understand and use the Windows API, manage GDI resources, etc. Finally, a visual user interface arguably should be designed visually, and yet most tools to do so - at the time, mainly Visual Basic - did so in terms of the designer outputting code, creating a fragile, un-manually-editable situation - a problem that still persists today with many UI frameworks, particularly C++-based ones such as Qt.
The combination of the Delphi language and the VCL framework written in that language addressed these by:
The combination of these resulted in a visual designer that streamed a description; a form (window) that constructed itself from that description, including creating all the other components on that form; and code being written in one place (methods on the form) that could be called by UI elements in response to certain actions, such as a button being clicked calling an OnClick event handler implemented in the form code. At the time this was revolutionary, while today it is an approach used by several other frameworks, such as WinForms and Cocoa.
This also allowed new components - new visual or non-visual classes - to be written easily. The VCL is Windows-based and its implementations of common controls are wrappers of the Windows API, thus is close to the ground and fully native. New controls can be implemented from scratch or can use existing Windows controls.
With the release of C++ Builder, the Delphi compiler could emit C++ header files for compiled Delphi-language units, and so the flexibility of the streaming, visually designed UI framework became available for C++. VCL components can in fact be written in C++, but ultimately inherit from Delphi ancestors, since the C++Builder compiler and linker can consume object and header files produced by Delphi. This was one of the first examples of cross-language compatibility, something unseen until .Net.
