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ZX Spectrum Vega+
The ZX Spectrum Vega+ is a handheld game console based on the ZX Spectrum and designed by Rick Dickinson as a follow-up to the ZX Spectrum Vega handheld TV game which was released in 2015. Only a small number of Vega+ machines were released, before Retro Computers (who manufactured the devices) was wound up.
The industrial design was produced by Rick Dickinson, the designer of the original ZX Spectrum.
The Vega+ uses Fuse to emulate the ZX Spectrum hardware. It is supplied with 18 pre-loaded games. Games are stored on a removable microSD card.
As with the original Vega, the development was funded through the crowdfunding website, Indiegogo.com and surpassed its target of £100,000 in the first two days of campaigning in March 2016. The original intention was to supply the Vega+ with 1,000 games pre-loaded, as the Vega had been.
The original Vega was produced by Retro Computers, which consisted of managing director Paul Andrews, Chris Smith (author of "The ZX Spectrum ULA: How to design a microcomputer"), David Levy and Sinclair Research. However, before backer funding was handed over to the company for use, both Andrews and Smith resigned from the company due to "irreconcilable differences" and since then the project has been mired in controversy.
Despite claims from Retro Computers Ltd that product development was complete with a prototype ready for production in February 2016 and a statement from SMS Electronics Ltd, the UK based manufacturers, that production had started in April of that year, no consoles had been released and the future of the project was uncertain.
In order to counter the growing concerns, Retro Computers released photos of a "life-size model" of the Vega+ on 25 August 2016 and confirmed that the console was still on target for release in September 2016. On 26 September, they announced that the product would be launched on 20 October 2016 and, according to campaign updates for backers on Indiegogo, production of the ZX Spectrum Vega+ had commenced although no shipment date was given.
In a review of a "production model" published by The Inquirer on 4 November 2016, Retro Computers assured backers that they would receive their units in time for Christmas. but three weeks later on 25 November, they announced that they had identified a problem with one of the buttons on their units during testing and that delivery to backers would be delayed. In a follow-up article from The Inquirer, it was revealed that the "production model" previously reviewed was in fact from a limited run produced for testing purposes and that Retro Computers could no longer guarantee Christmas delivery.
Hub AI
ZX Spectrum Vega+ AI simulator
(@ZX Spectrum Vega+_simulator)
ZX Spectrum Vega+
The ZX Spectrum Vega+ is a handheld game console based on the ZX Spectrum and designed by Rick Dickinson as a follow-up to the ZX Spectrum Vega handheld TV game which was released in 2015. Only a small number of Vega+ machines were released, before Retro Computers (who manufactured the devices) was wound up.
The industrial design was produced by Rick Dickinson, the designer of the original ZX Spectrum.
The Vega+ uses Fuse to emulate the ZX Spectrum hardware. It is supplied with 18 pre-loaded games. Games are stored on a removable microSD card.
As with the original Vega, the development was funded through the crowdfunding website, Indiegogo.com and surpassed its target of £100,000 in the first two days of campaigning in March 2016. The original intention was to supply the Vega+ with 1,000 games pre-loaded, as the Vega had been.
The original Vega was produced by Retro Computers, which consisted of managing director Paul Andrews, Chris Smith (author of "The ZX Spectrum ULA: How to design a microcomputer"), David Levy and Sinclair Research. However, before backer funding was handed over to the company for use, both Andrews and Smith resigned from the company due to "irreconcilable differences" and since then the project has been mired in controversy.
Despite claims from Retro Computers Ltd that product development was complete with a prototype ready for production in February 2016 and a statement from SMS Electronics Ltd, the UK based manufacturers, that production had started in April of that year, no consoles had been released and the future of the project was uncertain.
In order to counter the growing concerns, Retro Computers released photos of a "life-size model" of the Vega+ on 25 August 2016 and confirmed that the console was still on target for release in September 2016. On 26 September, they announced that the product would be launched on 20 October 2016 and, according to campaign updates for backers on Indiegogo, production of the ZX Spectrum Vega+ had commenced although no shipment date was given.
In a review of a "production model" published by The Inquirer on 4 November 2016, Retro Computers assured backers that they would receive their units in time for Christmas. but three weeks later on 25 November, they announced that they had identified a problem with one of the buttons on their units during testing and that delivery to backers would be delayed. In a follow-up article from The Inquirer, it was revealed that the "production model" previously reviewed was in fact from a limited run produced for testing purposes and that Retro Computers could no longer guarantee Christmas delivery.