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60 Seconds!
60 Seconds! is a survival game developed and published by Polish studio Robot Gentleman. It was released on May 25, 2015 for Windows, on December 18, 2017 for the Nintendo Switch, on March 6, 2020 for the PlayStation 4 and Xbox One, on December 28, 2017 for Android, and on September 22, 2016 for iOS. The game takes place in a suburban town as a nuclear bomb is set to detonate in 60 seconds, forcing a family of four to gather as many supplies as possible within the timeframe and then survive and eventually escape to a safer place with what supplies could be gathered.
The game was originally supposed to be a test to see if Unity was a good game engine, and was released after the success of the test.
A sequel titled 60 Parsecs! was released on September 18, 2018. Set aboard a space station, it contains similar mechanics and gameplay focused on survival, plus other new elements.
A revamped version of 60 Seconds! titled 60 Seconds! Reatomized was released on July 25, 2019.
60 Seconds! takes place in the United States during the 1950s. The game follows the McDoodle family (Ted, Dolores, Mary Jane, and Timmy) as they try to survive the effects of a nuclear apocalypse for as long as possible.
When the game begins, the player has the titular 60 seconds to acquire supplies, family members, and diversional items (e.g. a checkers set), and bring them to an underground shelter beneath their house, including the family member they initially control, before a nuclear bomb is dropped on the neighborhood. The items acquired will affect the subsequent gameplay.
Each day, the player must make decisions for the family based on supplies available, limited information, and the abilities of the saved family members. Some of these entail risks, and may result in poor health or even the death of one or all of the family members.
The player must ration consumable supplies, such as food and water, among the family members. They are rationed based on how many consumables were initially acquired, the family members' overall health, and their need for particular rations. The player must also be cautious about the mental state of the family members, as it may deteriorate due to isolation and affect the gameplay. (e.g. Ted will turn one of his socks into a puppet and begin talking to it as if it was a person.)
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60 Seconds!
60 Seconds! is a survival game developed and published by Polish studio Robot Gentleman. It was released on May 25, 2015 for Windows, on December 18, 2017 for the Nintendo Switch, on March 6, 2020 for the PlayStation 4 and Xbox One, on December 28, 2017 for Android, and on September 22, 2016 for iOS. The game takes place in a suburban town as a nuclear bomb is set to detonate in 60 seconds, forcing a family of four to gather as many supplies as possible within the timeframe and then survive and eventually escape to a safer place with what supplies could be gathered.
The game was originally supposed to be a test to see if Unity was a good game engine, and was released after the success of the test.
A sequel titled 60 Parsecs! was released on September 18, 2018. Set aboard a space station, it contains similar mechanics and gameplay focused on survival, plus other new elements.
A revamped version of 60 Seconds! titled 60 Seconds! Reatomized was released on July 25, 2019.
60 Seconds! takes place in the United States during the 1950s. The game follows the McDoodle family (Ted, Dolores, Mary Jane, and Timmy) as they try to survive the effects of a nuclear apocalypse for as long as possible.
When the game begins, the player has the titular 60 seconds to acquire supplies, family members, and diversional items (e.g. a checkers set), and bring them to an underground shelter beneath their house, including the family member they initially control, before a nuclear bomb is dropped on the neighborhood. The items acquired will affect the subsequent gameplay.
Each day, the player must make decisions for the family based on supplies available, limited information, and the abilities of the saved family members. Some of these entail risks, and may result in poor health or even the death of one or all of the family members.
The player must ration consumable supplies, such as food and water, among the family members. They are rationed based on how many consumables were initially acquired, the family members' overall health, and their need for particular rations. The player must also be cautious about the mental state of the family members, as it may deteriorate due to isolation and affect the gameplay. (e.g. Ted will turn one of his socks into a puppet and begin talking to it as if it was a person.)
