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Amiga software

Amiga software is computer software engineered to run on the Amiga personal computer. Amiga software covers many applications, including productivity, digital art, games, commercial, freeware and hobbyist products. The market was active in the late 1980s and early 1990s but then dwindled. Most Amiga products were originally created directly for the Amiga computer (most taking advantage of the platform's unique attributes and capabilities), and were not ported from other platforms.

During its lifetime, thousands of applications were produced with over 10,000 utilities[1] (collected into the Aminet repository). However, it was perceived as a games machine from outside its community of experienced and professional users.[citation needed] More than 12,000 games were available.[2][ 3][ 4] New applications for the three existing Amiga-like operating systems[5] are generally ported from the open source (mainly from Linux) software base.

Many Amiga software products or noteworthy programs during the timeline were ported to other platforms or inspired new programs, such as those aimed at 3D rendering or audio creations, e.g. LightWave 3D, Cinema 4D, and Blender (whose development started for the Amiga platform only). The first multimedia word processors for Amiga, such as TextCraft, Scribble!, Rashumon, and Wordworth, were the first on the market to implement full color WYSIWYG (with other platforms then only implementing black-and-white previews) and allowing the embedding of audio files.[citation needed]

Amiga software started its history with the 1985 Amiga 1000. Commodore International released the programming specifications and development computers to various software houses, prominently Electronic Arts, a software house that then offered Deluxe Paint, Deluxe Music and others. Electronic Arts also developed the Interchange File Format (IFF) file container, to store project files realized by Deluxe Paint and Deluxe Music. IFF became the de facto standard in AmigaOS. The first to be shown were digitizer software ProPaint (in early beta). Both were used by Andy Warhol to produce a black-and-white photo of Debbie Harry at the Launch Gala at Lincoln Center, New York City in July 1985[6]. In 1985 Commodore licensed the software called Transformer from Simile Research and put it on the market in January 1986, bundled with an external A1020 5.25-inch floppy drive. It emulated 8086 Intel-based PC-XT hardware. It could run MS-DOS and MS-DOS software such as Lotus 123 or WordStar. This provided early access to many applications, while waiting for native Amiga software to be developed[7]. In 1985, Deluxe Paint emerged with graphic features that had been available only on dedicated graphic computers. It was dubbed the first Amiga "Killer application".[citation needed]

In 1986 (the year of the launch of Amiga 2000) Amiga software products contributed to the Amiga's success as a game and multimedia machine. AmigaBasic from Microsoft, VizaWrite, TextCraft (word processors), Pagesetter (Desktop Publishing), Analyze! (Spreadsheet), Superbase Personal (Database), MovieCraft (animation), Deluxe paint II, Deluxe Music, Instant Music (a composition music program for non musicians) from Electronic Arts, and GraphiCraft again from Commodore were released. GraphiCraft was used by computer artist Jim Sachs to produce Amiga software such as Defender of the Crown and Centurion: Defender of Rome from Cinemaware and the Amiga porting of Saucer Attack. Graphicraft was a predecessor of Aegis Images and AEGIS Animator[8][9], one of the first programs worldwide capable of creating animation videos and cartoons complete with audio stereo, featuring a cel animation working paradigm interface and outputting files based on delta-frame difference compression method which then were the lead for creating the ANIM file type standard. Byte-by-Byte Software Inc. released Sculpt-3D. It was the first rendering tool available for the first time to a vast audience of public, and in October of the same year, Impulse released TurboSilver.

In 1987 the Amiga 500 (A500) was released. The Amiga software market moved in favor of entertainment over professional software.

ProWrite (word processor), Maxiplan 500 (spreadsheet), and Aegis Sonix, a music program similar to Instant Music, were produced. [10].

In July, Wordperfect created an "Amiga/Atari Division" and started selling a version of its word processor for the Commodore platform for US$400[11]. It could load and save Wordperfect files created on any platform, such as IBM, Macintosh and Apple II.[12] Wordperfect 4.1 for the Amiga was the first word processor in the world capable of opening an unlimited number of documents (limited by RAM), each in a separate window.[13]

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