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Aspect ratio (image)
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Aspect ratio (image)
The aspect ratio of an image is the ratio of its width to its height. It is expressed as two numbers separated by a colon, in the format width:height. Common aspect ratios are 1.85:1 and 2.39:1 in cinematography, 4:3 and 16:9 in television, and 3:2 in still photography. The 1:1 aspect ratio is used for square images, often seen on social media platforms like Instagram, and 21:9 is an "ultrawide" aspect ratio popular for gaming and desktop monitors.
The common film aspect ratios used in cinemas are 1.85:1 and 2.39:1. Two common videographic aspect ratios are 4:3 (1.3:1), the universal video format of the 20th century, and 16:9 (1.7:1), universal for high-definition television and European digital television. Other cinematic and video aspect ratios exist, but are used infrequently.
In still camera photography, the most common aspect ratios are 4:3, 3:2 (1.5:1), and more recently found in consumer cameras, 16:9. Other aspect ratios, such as 5:3, 5:4, and 1:1 (square format), are used in photography as well, particularly in medium format and large format.
With television, DVD and Blu-ray, converting formats of unequal ratios is achieved by enlarging the original image to fill the receiving format's display area and cutting off any excess picture information (zooming and cropping), by adding horizontal mattes (letterboxing) or vertical mattes (pillarboxing) to retain the original format's aspect ratio, by stretching (hence distorting) the image to fill the receiving format's ratio, or by scaling by different factors in both directions, possibly scaling by a different factor in the center and at the edges (as in Wide Zoom mode).
In motion picture formats, the physical size of the film area between the sprocket perforations determines the image's size. The universal standard (established by William Dickson and Thomas Edison in 1892) is a frame that is four perforations high. The film itself is 35 mm wide (1.38 in), but the area between the perforations is 24.89 mm × 18.67 mm (0.980 in × 0.735 in), leaving the de facto ratio of 1.33:1.
With a space designated for the standard optical soundtrack, and the frame size reduced to maintain an image that is wider than tall; this resulted in the Academy aperture of 22 mm × 16 mm (0.866 in × 0.630 in) or 1.375:1 aspect ratio.[citation needed]
The motion picture industry convention assigns a value of 1 to the image's height; an anamorphic frame (since 1970, approximately 2.39:1) is often incorrectly described (rounded) as either 2.4:1 or 2.40:1. After 1952, a number of aspect ratios were experimented with for anamorphic productions, including 2.66:1 and 2.55:1. A SMPTE specification for anamorphic projection from 1957 (PH22.106-1957) finally standardized the aperture to 2.35:1. An update in 1970 (PH22.106-1971) changed the aspect ratio to 2.39:1 in order to make splices less noticeable. This aspect ratio of 2.39:1 was confirmed by the most recent revision from August 1993 (SMPTE 195–1993).
In American cinemas, the common projection ratios are 1.85:1 and 2.39:1. Some European countries have 1.6:1[clarify] as the widescreen standard. The "Academy ratio" of 1.375:1 was used for all cinema films in the sound era until 1953 (with the release of George Stevens' Shane in 1.6:1). During that time, television, which had a similar aspect ratio of 1.3:1, became a perceived threat to movie studios. Hollywood responded by creating a large number of widescreen formats: CinemaScope (up to 2.6:1), Todd-AO (2.20:1), and VistaVision (up to 2.00:1) to name just a few. The flat 1.85:1 aspect ratio was introduced in May 1953, and became one of the most common cinema projection standards in the United States and elsewhere.
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Aspect ratio (image)
The aspect ratio of an image is the ratio of its width to its height. It is expressed as two numbers separated by a colon, in the format width:height. Common aspect ratios are 1.85:1 and 2.39:1 in cinematography, 4:3 and 16:9 in television, and 3:2 in still photography. The 1:1 aspect ratio is used for square images, often seen on social media platforms like Instagram, and 21:9 is an "ultrawide" aspect ratio popular for gaming and desktop monitors.
The common film aspect ratios used in cinemas are 1.85:1 and 2.39:1. Two common videographic aspect ratios are 4:3 (1.3:1), the universal video format of the 20th century, and 16:9 (1.7:1), universal for high-definition television and European digital television. Other cinematic and video aspect ratios exist, but are used infrequently.
In still camera photography, the most common aspect ratios are 4:3, 3:2 (1.5:1), and more recently found in consumer cameras, 16:9. Other aspect ratios, such as 5:3, 5:4, and 1:1 (square format), are used in photography as well, particularly in medium format and large format.
With television, DVD and Blu-ray, converting formats of unequal ratios is achieved by enlarging the original image to fill the receiving format's display area and cutting off any excess picture information (zooming and cropping), by adding horizontal mattes (letterboxing) or vertical mattes (pillarboxing) to retain the original format's aspect ratio, by stretching (hence distorting) the image to fill the receiving format's ratio, or by scaling by different factors in both directions, possibly scaling by a different factor in the center and at the edges (as in Wide Zoom mode).
In motion picture formats, the physical size of the film area between the sprocket perforations determines the image's size. The universal standard (established by William Dickson and Thomas Edison in 1892) is a frame that is four perforations high. The film itself is 35 mm wide (1.38 in), but the area between the perforations is 24.89 mm × 18.67 mm (0.980 in × 0.735 in), leaving the de facto ratio of 1.33:1.
With a space designated for the standard optical soundtrack, and the frame size reduced to maintain an image that is wider than tall; this resulted in the Academy aperture of 22 mm × 16 mm (0.866 in × 0.630 in) or 1.375:1 aspect ratio.[citation needed]
The motion picture industry convention assigns a value of 1 to the image's height; an anamorphic frame (since 1970, approximately 2.39:1) is often incorrectly described (rounded) as either 2.4:1 or 2.40:1. After 1952, a number of aspect ratios were experimented with for anamorphic productions, including 2.66:1 and 2.55:1. A SMPTE specification for anamorphic projection from 1957 (PH22.106-1957) finally standardized the aperture to 2.35:1. An update in 1970 (PH22.106-1971) changed the aspect ratio to 2.39:1 in order to make splices less noticeable. This aspect ratio of 2.39:1 was confirmed by the most recent revision from August 1993 (SMPTE 195–1993).
In American cinemas, the common projection ratios are 1.85:1 and 2.39:1. Some European countries have 1.6:1[clarify] as the widescreen standard. The "Academy ratio" of 1.375:1 was used for all cinema films in the sound era until 1953 (with the release of George Stevens' Shane in 1.6:1). During that time, television, which had a similar aspect ratio of 1.3:1, became a perceived threat to movie studios. Hollywood responded by creating a large number of widescreen formats: CinemaScope (up to 2.6:1), Todd-AO (2.20:1), and VistaVision (up to 2.00:1) to name just a few. The flat 1.85:1 aspect ratio was introduced in May 1953, and became one of the most common cinema projection standards in the United States and elsewhere.