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Brodal queue
View on Wikipedia| Brodal queue | ||||||||||||
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| Type | Heap/priority queue | |||||||||||
| Invented | 1996 | |||||||||||
| Invented by | Gerth Stølting Brodal | |||||||||||
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In computer science, the Brodal queue is a heap/priority queue structure with very low worst case time bounds: for insertion, find-minimum, meld (merge two queues) and decrease-key and for delete-minimum and general deletion. They are the first heap variant to achieve these bounds without resorting to amortization of operational costs. Brodal queues are named after their inventor Gerth Stølting Brodal.[1]
While having better asymptotic bounds than other priority queue structures, they are, in the words of Brodal himself, "quite complicated" and "[not] applicable in practice."[1] Brodal and Okasaki describe a persistent (purely functional) version of Brodal queues.[2]
Summary of running times
[edit]Here are time complexities[3] of various heap data structures. The abbreviation am. indicates that the given complexity is amortized, otherwise it is a worst-case complexity. For the meaning of "O(f)" and "Θ(f)" see Big O notation. Names of operations assume a min-heap.
| Operation | find-min | delete-min | decrease-key | insert | meld | make-heap[a] |
|---|---|---|---|---|---|---|
| Binary[3] | Θ(1) | Θ(log n) | Θ(log n) | Θ(log n) | Θ(n) | Θ(n) |
| Skew[4] | Θ(1) | O(log n) am. | O(log n) am. | O(log n) am. | O(log n) am. | Θ(n) am. |
| Leftist[5] | Θ(1) | Θ(log n) | Θ(log n) | Θ(log n) | Θ(log n) | Θ(n) |
| Binomial[3][7] | Θ(1) | Θ(log n) | Θ(log n) | Θ(1) am. | Θ(log n)[b] | Θ(n) |
| Skew binomial[8] | Θ(1) | Θ(log n) | Θ(log n) | Θ(1) | Θ(log n)[b] | Θ(n) |
| 2–3 heap[10] | Θ(1) | O(log n) am. | Θ(1) | Θ(1) am. | O(log n)[b] | Θ(n) |
| Bottom-up skew[4] | Θ(1) | O(log n) am. | O(log n) am. | Θ(1) am. | Θ(1) am. | Θ(n) am. |
| Pairing[11] | Θ(1) | O(log n) am. | o(log n) am.[c] | Θ(1) | Θ(1) | Θ(n) |
| Rank-pairing[14] | Θ(1) | O(log n) am. | Θ(1) am. | Θ(1) | Θ(1) | Θ(n) |
| Fibonacci[3][15] | Θ(1) | O(log n) am. | Θ(1) am. | Θ(1) | Θ(1) | Θ(n) |
| Strict Fibonacci[16][d] | Θ(1) | Θ(log n) | Θ(1) | Θ(1) | Θ(1) | Θ(n) |
| Brodal[17][d] | Θ(1) | Θ(log n) | Θ(1) | Θ(1) | Θ(1) | Θ(n)[18] |
- ^ make-heap is the operation of building a heap from a sequence of n unsorted elements. It can be done in Θ(n) time whenever meld runs in O(log n) time (where both complexities can be amortized).[4][5] Another algorithm achieves Θ(n) for binary heaps.[6]
- ^ a b c For persistent heaps (not supporting decrease-key), a generic transformation reduces the cost of meld to that of insert, while the new cost of delete-min is the sum of the old costs of delete-min and meld.[9] Here, it makes meld run in Θ(1) time (amortized, if the cost of insert is) while delete-min still runs in O(log n). Applied to skew binomial heaps, it yields Brodal-Okasaki queues, persistent heaps with optimal worst-case complexities.[8]
- ^ Lower bound of [12] upper bound of [13]
- ^ a b Brodal queues and strict Fibonacci heaps achieve optimal worst-case complexities for heaps. They were first described as imperative data structures. The Brodal-Okasaki queue is a persistent data structure achieving the same optimum, except that decrease-key is not supported.
Gerth Stølting Brodal
[edit]Gerth Stølting Brodal is a professor at the University of Aarhus, Denmark.[19] He is best known for the Brodal queue.
References
[edit]- ^ a b Gerth Stølting Brodal (1996). Worst-case efficient priority queues. Proc. 7th ACM-SIAM Symposium on Discrete Algorithms, pp. 52–58
- ^ Gerth Stølting Brodal and Chris Okasaki (1996). Optimal purely functional priority queues. Journal of Functional Programming.
- ^ a b c d Cormen, Thomas H.; Leiserson, Charles E.; Rivest, Ronald L. (1990). Introduction to Algorithms (1st ed.). MIT Press and McGraw-Hill. ISBN 0-262-03141-8.
- ^ a b c Sleator, Daniel Dominic; Tarjan, Robert Endre (February 1986). "Self-Adjusting Heaps". SIAM Journal on Computing. 15 (1): 52–69. CiteSeerX 10.1.1.93.6678. doi:10.1137/0215004. ISSN 0097-5397.
- ^ a b Tarjan, Robert (1983). "3.3. Leftist heaps". Data Structures and Network Algorithms. pp. 38–42. doi:10.1137/1.9781611970265. ISBN 978-0-89871-187-5.
- ^ Hayward, Ryan; McDiarmid, Colin (1991). "Average Case Analysis of Heap Building by Repeated Insertion" (PDF). J. Algorithms. 12: 126–153. CiteSeerX 10.1.1.353.7888. doi:10.1016/0196-6774(91)90027-v. Archived from the original (PDF) on 2016-02-05. Retrieved 2016-01-28.
- ^ "Binomial Heap | Brilliant Math & Science Wiki". brilliant.org. Retrieved 2019-09-30.
- ^ a b Brodal, Gerth Stølting; Okasaki, Chris (November 1996), "Optimal purely functional priority queues", Journal of Functional Programming, 6 (6): 839–857, doi:10.1017/s095679680000201x
- ^ Okasaki, Chris (1998). "10.2. Structural Abstraction". Purely Functional Data Structures (1st ed.). pp. 158–162. ISBN 9780521631242.
- ^ Takaoka, Tadao (1999), Theory of 2–3 Heaps (PDF), p. 12
- ^ Iacono, John (2000), "Improved upper bounds for pairing heaps", Proc. 7th Scandinavian Workshop on Algorithm Theory (PDF), Lecture Notes in Computer Science, vol. 1851, Springer-Verlag, pp. 63–77, arXiv:1110.4428, CiteSeerX 10.1.1.748.7812, doi:10.1007/3-540-44985-X_5, ISBN 3-540-67690-2
- ^ Fredman, Michael Lawrence (July 1999). "On the Efficiency of Pairing Heaps and Related Data Structures" (PDF). Journal of the Association for Computing Machinery. 46 (4): 473–501. doi:10.1145/320211.320214.
- ^ Pettie, Seth (2005). Towards a Final Analysis of Pairing Heaps (PDF). FOCS '05 Proceedings of the 46th Annual IEEE Symposium on Foundations of Computer Science. pp. 174–183. CiteSeerX 10.1.1.549.471. doi:10.1109/SFCS.2005.75. ISBN 0-7695-2468-0.
- ^ Haeupler, Bernhard; Sen, Siddhartha; Tarjan, Robert E. (November 2011). "Rank-pairing heaps" (PDF). SIAM J. Computing. 40 (6): 1463–1485. doi:10.1137/100785351.
- ^ Fredman, Michael Lawrence; Tarjan, Robert E. (July 1987). "Fibonacci heaps and their uses in improved network optimization algorithms" (PDF). Journal of the Association for Computing Machinery. 34 (3): 596–615. CiteSeerX 10.1.1.309.8927. doi:10.1145/28869.28874.
- ^ Brodal, Gerth Stølting; Lagogiannis, George; Tarjan, Robert E. (2012). Strict Fibonacci heaps (PDF). Proceedings of the 44th symposium on Theory of Computing - STOC '12. pp. 1177–1184. CiteSeerX 10.1.1.233.1740. doi:10.1145/2213977.2214082. ISBN 978-1-4503-1245-5.
- ^ Brodal, Gerth S. (1996), "Worst-Case Efficient Priority Queues" (PDF), Proc. 7th Annual ACM-SIAM Symposium on Discrete Algorithms, pp. 52–58
- ^ Goodrich, Michael T.; Tamassia, Roberto (2004). "7.3.6. Bottom-Up Heap Construction". Data Structures and Algorithms in Java (3rd ed.). pp. 338–341. ISBN 0-471-46983-1.
- ^ "Website of Gerth Stølting Brodal, at the University of Aarhus". Retrieved 18 February 2016.
Brodal queue
View on GrokipediaIntroduction
Definition and Purpose
The Brodal queue is a meldable priority queue data structure that supports the maintenance of a dynamic set of elements, each associated with a comparable key, under a total ordering.[1] It was invented by Gerth Stølting Brodal to achieve worst-case optimal time bounds for fundamental operations in comparison-based priority queues, where elements are ordered solely through key comparisons.[1] As a priority queue, it adheres to min-heap ordering, ensuring that the minimum-key element is always accessible and that insertions preserve the heap property without violating the ordering.[2] The primary purpose of the Brodal queue lies in theoretical computer science, where it demonstrates the realizability of established lower bounds for comparison-based priority queues: O(1) time for insertions and O(log n) time for delete-min operations in the worst case.[5] Unlike amortized structures such as Fibonacci heaps, it provides these guarantees without averaging over sequences of operations, ensuring predictable performance critical for analyses in algorithm design.[1] This makes it a key contribution for proving tight bounds in models where only comparisons are allowed, matching the information-theoretic limits derived from decision-tree arguments for extracting minima.[4] In practice, the Brodal queue's meld operation—allowing the efficient union of two queues in O(1) worst-case time—enables applications in graph algorithms requiring fast merges of priority queues, such as combining subproblem states in dynamic programming or shortest-path computations on disjoint components.[5] For example, in a scenario involving multiple graph partitions, melding queues avoids the cost of rebuilding from scratch, supporting scalable theoretical implementations.[1]Key Innovations
The Brodal queue introduces a multi-level structure consisting of two heap-ordered trees, denoted T1 and T2, where ranks are assigned based on subtree sizes to maintain structural invariants that balance the costs of operations across invocations. This design enables the meld operation—union of two queues—to execute in worst-case O(1) time without relying on amortization, by performing a simple insertion of one tree into the other followed by reestablishing regularity constraints through limited local adjustments.[3] A key innovation lies in the use of "biased" trees, where T1 always contains the minimum element and serves as the primary structure, while T2 acts as a secondary buffer for elements awaiting integration; lazy merging incrementally incorporates elements from T2 into T1 during subsequent operations, distributing costs to prevent worst-case spikes. Complementing this are buffer mechanisms, such as violation sets V(x) and W(x) for tracking nodes that breach rank invariants, along with guide structures that facilitate efficient transformations. These elements, analyzed via potential functions at a high level, ensure that apparent amortization occurs within strict worst-case bounds, avoiding the relaxed guarantees of predecessors like Fibonacci heaps.[3] The structure further supports decrease-key in worst-case O(1) time, a significant advancement over binary heaps and other traditional structures where this operation requires O(log n) traversals; by leveraging the multi-level design and violation buffers, key reductions trigger only constant-time updates to propagate changes without full restructurings. This addresses longstanding limitations in priority queue implementations for graph algorithms and other applications demanding frequent key adjustments.[3] Overall, the Brodal queue achieves optimality by matching the established Ω(log n) lower bound for delete-min operations, as derived from Fredman and Tarjan's foundational analysis of heap structures, while providing superior guarantees for auxiliary operations like meld and decrease-key.[3]History
Invention by Brodal
The Brodal queue was invented by Gerth Stølting Brodal during his PhD studies at the Basic Research in Computer Science (BRICS) research center, Department of Computer Science, Aarhus University, Denmark.[6] Brodal's work on the structure emerged as part of his thesis, "Worst Case Efficient Data Structures," defended in 1997 but building on research conducted in 1995 and 1996.[6] This invention addressed longstanding challenges in priority queue design by prioritizing worst-case performance guarantees over amortized analyses. The original imperative version of the Brodal queue was first presented in the paper "Fast Meldable Priority Queues" at the 4th International Workshop on Algorithms and Data Structures (WADS) in 1995, with a full version appearing in the Proceedings of the Seventh Annual ACM-SIAM Symposium on Discrete Algorithms (SODA) in 1996. Titled "Worst-Case Efficient Priority Queues," the SODA paper detailed the data structure's implementation using a combination of trees and buffers to support core operations like insert, find-min, meld, and decrease-key in constant worst-case time, alongside delete-min in O(log n) time. Brodal's motivation stemmed from the limitations of earlier priority queues, such as Fibonacci heaps, which offered excellent amortized time bounds—O(1) for insert and decrease-key, O(log n) for delete-min—but lacked worst-case guarantees, potentially leading to performance degradation in adversarial scenarios. By achieving O(1) worst-case time for insert, find-min, meld, and decrease-key, and O(log n) for delete-min, the Brodal queue eliminated this uncertainty while maintaining meldability, a key feature for applications involving dynamic unions of queues. A pivotal aspect of Brodal's contribution was the proof of optimality, demonstrating that the structure's time bounds match the known Ω(1) lower bounds for insert, find-min, meld, and decrease-key, and Ω(log n) for delete-min in comparison-based priority queues. This optimality result, derived using a potential function analysis within a guide framework, established the Brodal queue as a theoretical pinnacle for imperative priority queues. Later, Brodal collaborated with Chris Okasaki to adapt the structure for functional programming languages.[5]Functional Adaptations
Following the initial imperative design of the Brodal queue, Gerth Stølting Brodal collaborated with Chris Okasaki in 1996 to develop a purely functional variant, detailed in their paper "Optimal Purely Functional Priority Queues," published in the Journal of Functional Programming.[7] This adaptation transforms the structure into an immutable data type suitable for functional programming paradigms, where operations create new versions of the queue rather than modifying existing ones in place. The functional Brodal queue relies on lazy evaluation, as implemented in languages like Haskell, to achieve persistence—allowing multiple independent versions of the queue to coexist and be accessed concurrently without side effects.[7] This immutability provides key advantages, such as thread safety and the ability to reason about data structures more predictably, which are inherent to purely functional designs but challenging in imperative contexts. Compared to the original, the functional version incorporates simplifications that streamline the implementation, including the elimination of cascading links, the addition of a global root, and the use of data-structural bootstrapping derived from binomial queues.[7] These changes reduce overall complexity while maintaining the same asymptotic performance bounds, and they highlight stronger conceptual links to pairing heaps, particularly through lazy evaluation techniques that enable efficient merging.[7] A preliminary version of this work appeared as BRICS technical report RS-96-37 in October 1996, underscoring the emphasis on immutability's role in enabling persistent priority queues.[8]Operations
Core Operations
The Brodal queue supports four core operations: insert, find-min, meld, and delete-min, designed to achieve efficient performance on a pointer machine while maintaining linear space usage. These operations leverage the underlying heap-ordered tree structure with rank-based constraints to ensure worst-case bounds without violating heap order.[9] Insert adds a new element with an associated key to the queue in constant time. The operation creates a new rank-zero node containing the element and melds it with the existing queue, effectively attaching it without immediate restructuring.[9] This is achieved by invoking the meld procedure on the current queue and a singleton queue formed by the new node.[9] A simple outline in pseudocode is as follows:function insert(Q, key):
new_node = create_node(key, rank=0)
singleton = make_queue(new_node)
return meld(Q, singleton)
function insert(Q, key):
new_node = create_node(key, rank=0)
singleton = make_queue(new_node)
return meld(Q, singleton)
function find_min(Q):
return Q.root.key
function find_min(Q):
return Q.root.key
function meld(Q1, Q2):
if Q1.root.key > Q2.root.key:
swap(Q1, Q2)
# Assume Q1.root.key ≤ Q2.root.key
add Q2.root as rank-0 son of Q1.root
if Q1.root has 3 sons of some rank i:
link two sons of rank i to form rank i+1 son
return Q1
function meld(Q1, Q2):
if Q1.root.key > Q2.root.key:
swap(Q1, Q2)
# Assume Q1.root.key ≤ Q2.root.key
add Q2.root as rank-0 son of Q1.root
if Q1.root has 3 sons of some rank i:
link two sons of rank i to form rank i+1 son
return Q1
Auxiliary Operations
The Brodal queue supports a decrease-key operation in O(1) worst-case time, which updates the key of an existing element to a smaller value, assuming the element's position in the structure is known via a handle. This is achieved by replacing the element with a new element where the key of is less than or equal to that of . If the new key violates the heap order relative to the root of the primary tree , the elements are swapped, and the violating node is added to the appropriate violation set, either (for rank-related violations) or (for weight-related violations). Subsequent transformations then propagate changes through the tree structure, such as moving subtrees from the secondary tree to or reorganizing violation lists to restore invariants without altering the overall min-heap property.[3] General deletion of an arbitrary element is handled by first performing a decrease-key operation on that element, setting its key to negative infinity to make it the new minimum, followed by a delete-min operation to remove it from the queue, for O(log n) worst-case time. This approach leverages the existing mechanisms for key reduction and minimum extraction, adjusting the trees and along with their associated violation sets to maintain structural balance after removal. The handle to the element ensures direct access, avoiding a full search.[3] To build a Brodal queue from an initial set of elements in O(n) worst-case time, the structure begins with an empty queue created as a pair of empty trees and , after which each element is inserted individually as a singleton tree and melded into the main structure. This bulk construction process integrates the new elements incrementally while preserving the queue's invariants through the standard melding procedure.[3] The Brodal queue maintains metadata to support constant-time checks for emptiness and size queries. Emptiness is determined by verifying whether both primary and secondary trees are null, directly reflecting the absence of any elements or violation sets, in O(1) worst-case time. The size is tracked via a counter updated during insertions and deletions, providing the total number of elements without traversal, in O(1) worst-case time.[3] In graph algorithms such as Dijkstra's shortest-path algorithm, the decrease-key operation in the Brodal queue facilitates efficient updates to tentative distances by adjusting vertex priorities as shorter paths are discovered, enabling the structure to handle the dynamic relaxation steps required for optimal path computation in weighted graphs.[3]Performance Analysis
Time Complexities
The Brodal queue provides worst-case time bounds that match known lower bounds for priority queue operations without relying on amortization. Specifically, the insert, find-min, meld, and decrease-key operations each run in O(1) time, while delete-min and general delete require O(log n) time. Constructing a Brodal queue containing n elements from scratch takes O(n) time, achieved by performing n successive inserts.[1] These bounds are optimal in the comparison model. Insert, find-min, meld, and decrease-key each require Ω(1) time in the worst case, as they must access or modify at least one element. For delete-min, a lower bound of Ω(log n) holds when meld operates in o(n) time, as established by Fredman et al. and preventing efficient sorting otherwise; a similar bound applies to general delete.[1] The following table summarizes these upper and lower bounds for the core operations:| Operation | Upper Bound (Brodal Queue) | Lower Bound |
|---|---|---|
| Insert | O(1) | Ω(1) |
| Find-min | O(1) | Ω(1) |
| Meld | O(1) | Ω(1) |
| Decrease-key | O(1) | Ω(1) |
| Delete-min | O(log n) | Ω(log n) (if meld is o(n)) |
| Delete | O(log n) | Ω(log n) |
Space Complexity
The Brodal queue requires O(n space to store n elements, matching the minimal space bound for any priority queue implementation that must accommodate all elements.[1] Each node in the structure incurs a constant overhead, typically including the key, associated value, parent pointer, child pointers, and rank information to maintain heap order and facilitate efficient operations.[1] The multi-level tree components and violation sets, implemented via doubly linked lists and extendible arrays sized according to node ranks, contribute additional space that remains linear overall, as the number of such structures scales with the number of nodes.[1] During operations like decrease-key or insert, buffers and temporary violation lists may allocate up to O(log n) extra space per affected node to resolve invariants, though this is reclaimed post-operation and does not alter the asymptotic bound.[1] In practice, the pointer-based design of the Brodal queue leads to higher constant factors in memory usage compared to array-based alternatives like binary heaps, due to the per-node storage of multiple pointers and auxiliary lists for maintaining worst-case efficiency guarantees.[10] This overhead is inherent to achieving the structure's tight time bounds but positions it as less space-efficient for applications prioritizing minimal memory footprints over amortized performance.[10]Structure and Design
Overall Architecture
The Brodal queue is structured as a pair of heap-ordered trees, denoted T1 and T2, where T1 serves as the "real" tree maintaining the overall minimum element at its root, and T2 acts as a "biased" auxiliary tree to facilitate efficient merging and balancing operations. Each tree consists of nodes with priorities and ranks, where ranks are nonnegative integers ensuring exponential growth in subtree sizes: a node of rank has at least two children of rank , guaranteeing that the subtree size at level is bounded by . This rank-based organization partitions the trees into levels of exponentially increasing capacity, preventing imbalances during insertions and deletions.[3] To handle violations of the heap order or rank invariants—such as nodes with priorities larger than their parents or excess children— the structure employs buffers attached to the roots. These buffers, implemented as doubly linked lists V and W, store violating nodes temporarily: V holds high-rank violations (rank at least that of the T1 root), while W manages low-rank violations with a bounded size of at most six per rank level to control overhead during restructuring. The buffers act as small, level-specific structures that absorb excess elements, allowing the trees to remain compact and enabling constant-time access to the minimum. A key invariant ensures that the global minimum priority is always stored at the root of T1, with all elements in T2 and the buffers satisfying a relaxed heap order relative to this minimum. During the meld operation, which combines two Brodal queues, the roots are compared; if the minimum is in T2, the trees swap roles to restore the invariant, and excess sons are redistributed via the buffers to maintain rank bounds (typically 2 to 7 sons per rank). Visually, the architecture resembles a pair of rank-based trees augmented with per-level buffer lists dangling from the roots, providing a balanced, worst-case efficient framework for priority queue operations.Tree and Buffer Components
The Brodal queue maintains its internal state through a pair of rank-based heap-ordered trees paired with buffer structures, enabling efficient priority queue operations while ensuring worst-case performance bounds. Each tree represents a subset of elements ordered by priority, with the overall queue consisting of these two trees merged lazily via buffers.[3] Tree nodes form the foundational elements of these trees, where each node stores a key-value pair representing a priority queue element, along with structural fields including a rank indicator, pointers to left/right brothers (for the child list), parent, leftmost child, and heads of associated V and W buffers. The rank denotes the node's position in the tree hierarchy, starting from 0 at leaves and increasing toward the root, with ranks reflecting the logarithmic size of subtrees. Additionally, nodes include references to the next/previous in violation lists to facilitate traversal and merging. These fields support the maintenance of heap order, where parent keys are strictly less than or equal to child keys.[3] Each non-leaf node at rank k has at least two children at rank k-1, leading to exponential growth in subtree sizes and preventing skewed structures. As a result, the tree height remains bounded to O(log n), which is crucial for achieving O(1) worst-case find-min operations across the queue.[3] Buffers are doubly linked lists attached to nodes, storing violating nodes temporarily. W(x) holds up to 6 nodes per rank level, while V(x) is bounded by the node's rank. These lists store nodes from insertions and merges, delaying full integration into the main tree structure. During insertions, a new rank-0 node is created and added to the W buffer of the primary root if appropriate, or linked directly, enabling O(1) time without frequent restructurings. Buffers are flushed incrementally during other operations like delete-min.[3] Level promotion and demotion occur primarily during delete-min to restore balance and invariants after root removal. Promotion involves elevating elements from lower levels by moving buffered nodes or children into higher-level positions, effectively increasing the rank of surviving trees to fill gaps. For instance, sons from a secondary tree (t2) are transferred to the primary tree (t1)'s buffer or children, potentially raising t1's level if it gains sufficient substructure to satisfy the size bounds. Demotion, conversely, reduces levels for trees that violate the minimal size requirements post-merge, such as by detaching excess children or discarding empty buffers, ensuring no tree exceeds its rank's capacity while keeping the total number of trees at each level bounded. These adjustments propagate through O(log n) levels, preserving the overall heap order and rank properties.[3] The handle mechanism provides direct access to specific nodes for operations like decrease-key and delete, using auxiliary pointers stored within node fields. Each node maintains handles as references (e.g., via violation lists V(x) and W(x)), which are doubly-linked structures pointing to nodes that temporarily violate invariants after key decreases. These handles allow O(1) updates to node locations without full traversals, adding the affected node to a root's violation set for later resolution during merging. This design ensures that decrease-key can be performed in O(1) worst-case time by simply updating the key and enqueuing the handle, with resolutions handled lazily.[3] The sizing of levels is governed by the rank invariants that the number of disjoint rank-k trees is bounded by a small constant (due to merging via buffers and child limits of 2-7 per node), derived from the minimal subtree requirements. Formally, for a node x at level r(x) = k, the subtree rooted at x satisfies |subtree(x)| \geq 2^{k+1} - 1, ensuring that higher levels cannot be overpopulated without violating the at-least-two-children rule (S3). This bound is maintained through promotion and demotion, preventing more than a constant number of structures at each rank and guaranteeing O(log n) total levels for n elements. The equation arises inductively: a rank-0 tree has size 1, and each higher rank requires at least two subtrees of the previous rank.[3]Implementations
Imperative Implementation
The imperative implementation of the Brodal queue relies on mutable pointers to represent its core components, including tree nodes and buffer structures, enabling in-place modifications during key operations like meld and delete-min. Each node stores an element, a rank approximating the logarithm of its subtree size, and pointers to its parent, leftmost son, left and right brothers, and first nodes in V(x) and W(x)—doubly linked lists V(x) for large-rank violations (rank ≥ r(t₁)) and W(x) for small-rank violations (rank < r(t₁)) from T1 or T2 trees—that function as buffers to temporarily hold elements violating heap order. These mutable links allow direct attachment and detachment of subtrees, facilitating efficient merging without allocation of new memory for copies.[3] During meld, two queues are combined by linking their root trees based on element priorities, adjusting pointers to integrate sons and buffers in-place while updating ranks and violation lists to maintain structural invariants. Similarly, delete-min destructively removes the minimum element from T1, promotes sons from T2 to T1 via pointer reassignments, and may trigger buffer flushes to resolve accumulated violations. These operations leverage the mutability to perform recursive linking (merging two or three subtrees into a higher-rank tree) and delinking (splitting off sons to reduce rank), ensuring worst-case O(1) time for insert, meld, and decrease-key, and O(log n) for delete-min.[3] A primary challenge in this mutable design is preserving level invariants—such as S1-S5 for rank-size bounds and O1-O5 for violation limits (e.g., at most 6 small-rank violations per rank in W(x), and |V(x)| ≤ r(t₁) for large-rank)—amid destructive updates, which can propagate changes across multiple tree levels. Guides, implemented as extendible arrays tracking son and violation counts per rank, assist in enforcing these bounds (e.g., 2 ≤ sons ≤ 7 per node per rank), but require careful pointer manipulations to avoid invalidating heap order or sizes. Buffer flush for W(t₁), essential for reducing small-rank violations, involves recursively merging when w_k(t₁) > 6 for rank k < r(t₁); for example, two violating nodes y1 and y2 of rank k are selected, and if they are brothers with parent y of rank k+1, y1, y2, and y are cut off and linked appropriately to t₁, potentially promoting new violations to higher ranks via pointer delinking.[3] This recursive process, while asymptotically efficient, contributes to high constant factors through repeated pointer traversals and array accesses.[3] Overall, the imperative Brodal queue incurs high constant factors due to the intricate recursive tree operations, extensive pointer management, and per-node overhead from multiple lists and guides, making it impractical for real-world applications despite its theoretical optimality.[3] As such, it is not recommended for practice, though it contrasts with functional variants that achieve persistence via immutability.[3] Insert is implemented as a special case of meld with a singleton queue containing the new element, which compares the new element with the current minimum in T1 and links or swaps roots accordingly in O(1) time, exploiting mutability for direct pointer assignments without deeper tree traversals.[3]Functional Implementation
The functional implementation of the Brodal queue, developed by Brodal and Okasaki, relies on persistent data structures to enable immutability and the coexistence of multiple queue versions without destructive modifications. Updates are achieved by copying only the paths from the root to the affected nodes, a technique inherent to purely functional designs that minimizes overhead while preserving the original structure alongside the updated one. This approach ensures that every operation yields a new queue instance, facilitating non-interfering computations in concurrent or recursive contexts.[4] In languages supporting lazy evaluation, such as Haskell, the implementation delays the merging of buffer components until their results are demanded, which streamlines the meld operation by postponing potentially costly computations. This laziness converts the structure's worst-case time complexities into amortized bounds, as unevaluated thunks defer buffer integrations without immediate performance penalties. By avoiding eager merges, the design reduces complexity in handling queue unions, making it more amenable to functional composition.[4] Brodal and Okasaki's adaptations simplify the imperative original by reducing the hierarchy of buffer levels and introducing a pairing strategy that more closely mirrors binomial queues, while incurring only O(1) additional cost for maintaining persistence. These changes clarify the linking of substructures during operations like insert and meld, eliminating unnecessary distinctions in rank handling and enhancing conceptual transparency without sacrificing asymptotic efficiency. The result is a more streamlined architecture suited to immutable environments.[4] The meld operation exemplifies this non-destructive paradigm through root linking without alteration of inputs. In Haskell-like pseudocode, merging two queues with roots and (assuming ) constructs a new queue rooted at , with the second queue inserted into the first's buffer:meld ⟨x₁, q₁⟩ ⟨x₂, q₂⟩ = ⟨x₁, insert ⟨x₂, q₂⟩ q₁⟩ (if x₁ ≤ x₂)
meld ⟨x₁, q₁⟩ ⟨x₂, q₂⟩ = ⟨x₁, insert ⟨x₂, q₂⟩ q₁⟩ (if x₁ ≤ x₂)
Comparisons
With Fibonacci Heaps
The Fibonacci heap, introduced by Fredman and Tarjan, is an amortized priority queue that supports find-min, insert, meld, and decrease-key in amortized O(1) time, and delete-min in amortized O(log n) time. It achieves these bounds through a collection of heap-ordered trees linked in a circular doubly-linked list, utilizing degree fields to track subtree sizes and mark bits to detect nodes with lost children during cascading cuts, which helps amortize costs over sequences of operations.[11] In contrast, the Brodal queue provides the same operation bounds but in the worst case, eliminating the variability inherent in amortization. This worst-case optimality avoids potential performance pitfalls in adversarial sequences where amortized structures like Fibonacci heaps can exhibit temporarily poor behavior, such as during frequent delete-mins without intervening inserts. Additionally, the Brodal queue supports meld in worst-case O(1) time, matching the amortized efficiency of Fibonacci heaps while guaranteeing it unconditionally.[3] However, Fibonacci heaps are generally simpler to implement and faster in practice due to lower constant factors and less intricate bookkeeping. The Brodal queue's design, involving layered trees and buffer structures, introduces significantly higher constant factors and greater implementation complexity, making it less suitable for real-world applications despite its theoretical advantages.[3]| Operation | Fibonacci Heap (Amortized) | Brodal Queue (Worst-Case) |
|---|---|---|
| Find-Min | O(1) | O(1) |
| Insert | O(1) | O(1) |
| Meld | O(1) | O(1) |
| Decrease-Key | O(1) | O(1) |
| Delete-Min | O(log n) | O(log n) |
