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Bruce Artwick

Bruce Arthur Artwick (born January 1, 1953) is an American software engineer. He is the creator of the first consumer flight simulator software. He founded Sublogic after graduating from the University of Illinois at Urbana–Champaign in 1977, and released the first version of Flight Simulator for the Apple II in 1979. His Apple II software was purchased by Microsoft in 1982 and became Microsoft Flight Simulator.

After Sublogic, Bruce founded the Bruce Artwick Organization, which continued development of flight simulator products and was eventually bought out by Microsoft.

Artwick was born and raised in Norridge, Illinois, and attended Triton Junior College before transferring to University of Illinois at Urbana–Champaign to study computer engineering in 1973. When he arrived, Artwick first switched his focus to electrical engineering because he believed that the degree would be more acceptable to the public eye.

As a student at the University of Illinois, Artwick expressed his enthusiasm for aviation by doing research at the Aviation Research Lab. Artwick held a technician position in the DCL (Digital Computer Lab). Between 1975 and 1976, Artwick and his graphic group at the University designed graphic terminals for the DCL. During this time, Artwick found the time to become a pilot. The number of hours spent doing graphics led to a rich understanding of the topic. Artwick noted, "I learned more working in the basement of the DCL than in classes."

Artwick graduated with a bachelor's degree in electrical engineering in 1975 from the University of Illinois and obtained a master's degree in electrical engineering in the following year.

In his thesis of May 1976, called “A versatile computer generated dynamic flight display”, he displayed a model of the flight of an aircraft on a computer screen. With this, Artwick proved that it was possible to use the 6800 microprocessor, which powered some of the first available microcomputers, to handle the graphics and calculations of the specifications needed to produce real-time flight simulation.

After establishing Sublogic in 1977, Artwick took his thesis one step further by developing the first flight simulator program for the Apple II, which was based on the 6502 microprocessor. He followed up the simulator with a Radio Shack TRS-80 version. By the year 1981, Flight Simulator became so popular that it was reportedly the best-selling title for Apple.[citation needed]

Shortly after, Microsoft decided to enter the fray to obtain a license for Flight Simulator. Microsoft obtained a joint license and by November 1982, Microsoft's version of Flight Simulator hit the stores as a PC entertainment program. As years passed, computer graphics continued to improve and Flight Simulator software also changed along with it.

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