Bunnies & Burrows
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Bunnies & Burrows

Bunnies & Burrows (B&B) is a role-playing game (RPG) inspired by the 1972 novel Watership Down. Published by Fantasy Games Unlimited in 1976, the game is centered on intelligent rabbits. It introduced several innovations to role-playing game design, being the first game to encourage players to have non-humanoid roles, and the first to have detailed martial arts and skill systems. Fantasy Games Unlimited published a second edition in 1982. Frog God Games published a revised third edition in 2019 from the original authors. The game was also modified and published by Steve Jackson Games as an official GURPS supplement in 1992.

As rabbits, player characters are faced with dangers mirroring those in the real world. The only true "monsters" in the game are humans, but there are many predators and natural hazards. The characters' position in the food chain promotes an emphasis on role-playing and problem solving over combat.

Originally published by Fantasy Games Unlimited in 1976, only two years after the first role-playing game Dungeons & Dragons was published. The game was inspired by Richard Adams' fantasy novel Watership Down, and the players were given the opportunity to take on the role of rabbits. As such, the game emphasized role-playing over combat for, according to Steffan O'Sullivan, "You're playing a rabbit, after all – how much combat do you want to do?" David M. Ewalt, in his book Of Dice and Men, commented that Bunnies & Burrows "pushed setting even farther" than other early RPGs like Dungeons & Dragons and En Garde!, as the "player characters were intelligent rabbits and had to compete for food, avoid predators, and deal with internal warren politics".

It was the first role-playing game to allow for animal characters, and the first to have rules for martial arts.

Building on the first edition, in 1979, B. Dennis Sustare wrote "Different Worlds Present the World of Druid's Valley: A Bunnies & Burrows Campaign" in Different Worlds, a magazine published by Chaosium. It detailed how to combine the world of Bunnies & Burrows with other fantasy worlds. This was followed by the mini-adventure "The Jackrabbits' Lair", written by Daniel J. Maxfield, in Pegasus, a magazine published by Judges Guild.

A second edition of Bunnies & Burrows was printed in 1982 by Fantasy Games Unlimited, although the continuing popularity of the first edition is evidenced by how it was still being actively played in 2008.

During a rise of "retro" games in the late 1980s and early 1990s, Steve Jackson Games entered negotiations with Dennis Sustare and Scott Robinson, the current owners of the Bunnies & Burrows copyright, to publish an official GURPS supplement. In 1988, O'Sullivan wrote an unofficial conversion of Bunnies & Burrows to GURPS while the negotiations continued. He indicated that he hoped to one day work on the official supplement. GURPS Bunnies & Burrows was published in 1992.

The setting also had an unofficial conversion in 2004 to be used in Risus: The Anything RPG by Boyd Mayberry, under their "Rules for Free Fan-Supplements and Articles".

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