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Catching Features
Catching Features
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Catching Features
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Catching Features
Catching Features

Icon
Startup screen (Demo version)
Developer(s)Greg Walker
Publisher(s)Biggins Game Programming
EngineDirectX
Platform(s)Windows (or WINE/CrossOver on Linux, Mac)
Release
  • WW: March 9, 2017
Genre(s)Sports/Simulation
Mode(s)single-player, multiplayer

Catching Features is a sports simulation video game developed for the sport of orienteering.[1][2][3][4][5][6][7][8][9]

Several different modes of play are available. Individual courses are run with interval starts against computer opponents, or with a mass start against many of them. Relay events allow you to run one leg of a forked relay course.

A random map generator lets you create an endless supply of maps and courses to run on. Each course you run will earn you a number of ranking points based on the other runners that day. By earning more points it is possible to unlock additional events to run.

References

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  1. ^ "List of software for orienteering | International Orienteering Federation". orienteering.sport. Retrieved 2024-01-01.
  2. ^ Stone, Tim (2008-07-16). "Catching Features review". gamesradar. Retrieved 2024-01-01.
  3. ^ Kocbach, Jan. "To JWOC with Catching Features". World of O News. Retrieved 2024-01-01.
  4. ^ Kocbach, Jan. "WoO-TV & Gueorgiou: 3D Terrain Model for Orienteering TV productions". World of O News. Retrieved 2024-01-01.
  5. ^ Kocbach, Jan. "Another step forward for Catching Features!". World of O News. Retrieved 2024-01-01.
  6. ^ "Play Catching Features - O-training.net". o-training.net. Retrieved 2024-01-01.
  7. ^ Kvåle, Hans Jørgen (2013). Competition preparation by terrain simulation in orienteering : Can terrain simulation of an embargoed terrain improve performance in orienteering?.
  8. ^ Machado, Roni da Costa (2016-11-02). O jogo virtual como ferramenta para a aprendizagem: um olhar na corrida de orientação (bachelorThesis thesis) (in Brazilian Portuguese). Universidade Federal do Rio Grande do Norte.
  9. ^ Yaroslav, Galan (2022-08-31). "Monitoring the effectiveness of innovative forms of orienteering during the Covid-19 pandemic". Journal of Physical Education and Sport. 22 (8): 1885–1892. doi:10.7752/jpes.2022.08238. ISSN 2247-8051.
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