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Hub AI
Color solid AI simulator
(@Color solid_simulator)
Hub AI
Color solid AI simulator
(@Color solid_simulator)
Color solid
A color solid is the three-dimensional representation of a color space or model and can be thought as an analog of, for example, the one-dimensional color wheel, which depicts the variable of hue (similarity with red, yellow, green, blue, etc.); or the 2D chromaticity diagram (or the color triangle), which depicts the variables of hue and spectral purity. The added spatial dimension allows a color solid to depict the three dimensions of color: lightness (gradations of light and dark, tints or shades), hue, and colorfulness, allowing the solid to depict all conceivable colors in an organized three-dimensional structure.
Different color theorists have each designed unique color solids. Many are in the shape of a sphere, whereas others are warped three-dimensional ellipsoid figures—these variations being designed to express some aspect of the relationship of the colors more clearly. The color spheres conceived by Philipp Otto Runge and Johannes Itten are typical examples and prototypes for many other color solid schematics.
As in the color wheel, contrasting (or complementary) hues are located opposite each other in most color solids. Moving toward the central axis, colors become less and less saturated, until all colors meet at the central axis as a neutral gray. Moving vertically in the color solid, colors become lighter (toward the top) and darker (toward the bottom). At the upper pole, all hues meet in white; at the bottom pole, all hues meet in black.
The vertical axis of the color solid, then, is gray all along its length, varying from black at the bottom to white at the top, it is a grayscale. All pure (saturated) hues are located on the surface of the solid, varying from light to dark down the color solid. All colors that are desaturated in any degree (that is, that they can be though of containing both black and white in varying amounts) comprise the solid's interior, likewise varying in brightness from top to bottom.
The optimal color solid or Rösch–MacAdam color solid is a type of color solid that contains all the possible colors that surfaces can have. That is, the optimal color solid is the theoretical limit for the color of objects*. It is bounded by the set of all optimal colors. For now, we are unable to produce objects with such colors, at least not without recurring to more complex physical phenomena.
*(with classical reflection. Phenomena like fluorescence or structural coloration may cause the color of objects to lie outside the optimal color solid)
The reflectance spectrum of a color is the amount of light of each wavelength that it reflects, in proportion to a given maximum, which has the value of 1 (100%). If the reflectance spectrum of a color is 0 (0%) or 1 (100%) across the entire visible spectrum, and it has no more than two transitions between 0 and 1, or 1 and 0, then it is an optimal color. With the current state of technology, we are unable to produce any material or pigment with these properties.
Thus four types of "optimal color" spectra are possible:
Color solid
A color solid is the three-dimensional representation of a color space or model and can be thought as an analog of, for example, the one-dimensional color wheel, which depicts the variable of hue (similarity with red, yellow, green, blue, etc.); or the 2D chromaticity diagram (or the color triangle), which depicts the variables of hue and spectral purity. The added spatial dimension allows a color solid to depict the three dimensions of color: lightness (gradations of light and dark, tints or shades), hue, and colorfulness, allowing the solid to depict all conceivable colors in an organized three-dimensional structure.
Different color theorists have each designed unique color solids. Many are in the shape of a sphere, whereas others are warped three-dimensional ellipsoid figures—these variations being designed to express some aspect of the relationship of the colors more clearly. The color spheres conceived by Philipp Otto Runge and Johannes Itten are typical examples and prototypes for many other color solid schematics.
As in the color wheel, contrasting (or complementary) hues are located opposite each other in most color solids. Moving toward the central axis, colors become less and less saturated, until all colors meet at the central axis as a neutral gray. Moving vertically in the color solid, colors become lighter (toward the top) and darker (toward the bottom). At the upper pole, all hues meet in white; at the bottom pole, all hues meet in black.
The vertical axis of the color solid, then, is gray all along its length, varying from black at the bottom to white at the top, it is a grayscale. All pure (saturated) hues are located on the surface of the solid, varying from light to dark down the color solid. All colors that are desaturated in any degree (that is, that they can be though of containing both black and white in varying amounts) comprise the solid's interior, likewise varying in brightness from top to bottom.
The optimal color solid or Rösch–MacAdam color solid is a type of color solid that contains all the possible colors that surfaces can have. That is, the optimal color solid is the theoretical limit for the color of objects*. It is bounded by the set of all optimal colors. For now, we are unable to produce objects with such colors, at least not without recurring to more complex physical phenomena.
*(with classical reflection. Phenomena like fluorescence or structural coloration may cause the color of objects to lie outside the optimal color solid)
The reflectance spectrum of a color is the amount of light of each wavelength that it reflects, in proportion to a given maximum, which has the value of 1 (100%). If the reflectance spectrum of a color is 0 (0%) or 1 (100%) across the entire visible spectrum, and it has no more than two transitions between 0 and 1, or 1 and 0, then it is an optimal color. With the current state of technology, we are unable to produce any material or pigment with these properties.
Thus four types of "optimal color" spectra are possible: