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Cubix Robots for Everyone: Showdown
Cubix Robots for Everyone: Showdown
GameCube cover art
Developer(s)Blitz Games[1]
Publisher(s)The 3DO Company[2][3]
Director(s)David Manuel
Designer(s)Matt Armstrong
Scott Davidson
Dave Flynn
Lauren Grindrod
Simon Reed
Writer(s)Chris Bateman
Richard Boon
Composer(s)John Guscott
Matt Black
Gerard Gourley
Andrew Morris
Platform(s)GameCube, PlayStation 2
Release
  • NA: June 2, 2003
Genre(s)Action-adventure, role-playing
Mode(s)Single-player, multiplayer

Cubix Robots for Everyone: Showdown is a 2003 action-adventure role-playing video game developed by Blitz Games and published by The 3DO Company for the GameCube and PlayStation 2.[2][4] The game is based on the Cubix: Robots for Everyone television series. A version of the game for the Xbox was also announced, but was never released.[4]

Gameplay

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Players control Connor or Abby to collect 25 Cubix robots from the television series to use in turn-based combat. The game consists of Story, Battle, Challenges, Tournament, and Mini-Game modes.[4]

Development

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The game was originally intended to be released in September 2002, but was delayed to June 2, 2003, shortly after 3DO went defunct.[5][4]

Reception

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Cubix Robots for Everyone: Showdown received mixed reviews from critics. It holds a 57.33% rating on GameRankings based on 3 reviews[7] GMR gave the game a lukewarm review, comparing it unfavorably to "Pokemon with bad wiring".[6][8]

References

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