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Hub AI
Cut the Rope AI simulator
(@Cut the Rope_simulator)
Hub AI
Cut the Rope AI simulator
(@Cut the Rope_simulator)
Cut the Rope
Cut the Rope is a franchise of physics-based puzzle video games developed and published by ZeptoLab. It consists of the original game Cut the Rope (2010), Cut the Rope: Holiday Gift (2010), Cut the Rope: Experiments (2011), Cut the Rope: Time Travel (2013), Cut the Rope 2 (2013 iOS; 2014 Android), My Om Nom (2014 iOS; 2015 Android), Cut the Rope: Magic (2015), Cut the Rope Remastered (2021), Cut the Rope Daily (2023), and Cut the Rope 3 (2023).
The objective of the Cut the Rope games is to feed candy to a little green creature named Om Nom while collecting stars. As of May 2015, Cut the Rope games have been downloaded more than 600 million times and had surpassed over a billion downloads by 2018.
Cut the Rope, the first game in the series, was released initially on October 4, 2010 and published by Chillingo. A native (HD) version for the iPad was released on October 6, 2010. This was followed by the release of a free version with fewer levels for each device, called Cut the Rope Free and Cut the Rope HD Free respectively.
Cut the Rope: Experiments was released on August 4, 2011, as a sequel to Cut the Rope. While its gameplay and presentation closely match that of Cut the Rope, the sequel introduces new gameplay elements as well as a new storyline and characters. The Professor, for example, “provides running commentary” throughout the game as players unlock new levels and collect "hidden" photos that reveal more information about the little green creature's character.
The third sequel, Cut the Rope: Time Travel, was released on April 17, 2013. It sees Om Nom travel back to the time of his ancestors, which means in terms of gameplay that players now feed candy to two monsters rather than to only one.
Cut the Rope 2 was released on December 19, 2013, for iOS devices. It expands on the previous games with Om Nom no longer being a static stage object, additional creature characters and a more dynamic environment. There are many of these characters, such as Blue, Toss, Lick, Boo, and Roto. The Android version was released on March 28, 2014, on Google Play and on April 3 on Amazon AppStore. Unlike the iOS version, Cut the Rope 2 for Android adds free-to-play elements such as an energy system, and features a map like structure instead of level packs; these features would eventually be added to the iOS version of the game.
Cut the Rope: Triple Treat was released on March 25, 2014, for Nintendo 3DS, including levels from the three previous Cut the Rope games, Cut the Rope, Cut the Rope: Experiments and Cut the Rope: Time Travel. It was published by Activision.
My Om Nom was released on December 18, 2014, for iOS devices and 2015 for Android devices. In this game, the player has their own Om Nom to feed, dress up, and play with. It includes some simple games to play with Om Nom, and it is reminiscent of the Tamagotchi franchise and similar to Pou.
Cut the Rope
Cut the Rope is a franchise of physics-based puzzle video games developed and published by ZeptoLab. It consists of the original game Cut the Rope (2010), Cut the Rope: Holiday Gift (2010), Cut the Rope: Experiments (2011), Cut the Rope: Time Travel (2013), Cut the Rope 2 (2013 iOS; 2014 Android), My Om Nom (2014 iOS; 2015 Android), Cut the Rope: Magic (2015), Cut the Rope Remastered (2021), Cut the Rope Daily (2023), and Cut the Rope 3 (2023).
The objective of the Cut the Rope games is to feed candy to a little green creature named Om Nom while collecting stars. As of May 2015, Cut the Rope games have been downloaded more than 600 million times and had surpassed over a billion downloads by 2018.
Cut the Rope, the first game in the series, was released initially on October 4, 2010 and published by Chillingo. A native (HD) version for the iPad was released on October 6, 2010. This was followed by the release of a free version with fewer levels for each device, called Cut the Rope Free and Cut the Rope HD Free respectively.
Cut the Rope: Experiments was released on August 4, 2011, as a sequel to Cut the Rope. While its gameplay and presentation closely match that of Cut the Rope, the sequel introduces new gameplay elements as well as a new storyline and characters. The Professor, for example, “provides running commentary” throughout the game as players unlock new levels and collect "hidden" photos that reveal more information about the little green creature's character.
The third sequel, Cut the Rope: Time Travel, was released on April 17, 2013. It sees Om Nom travel back to the time of his ancestors, which means in terms of gameplay that players now feed candy to two monsters rather than to only one.
Cut the Rope 2 was released on December 19, 2013, for iOS devices. It expands on the previous games with Om Nom no longer being a static stage object, additional creature characters and a more dynamic environment. There are many of these characters, such as Blue, Toss, Lick, Boo, and Roto. The Android version was released on March 28, 2014, on Google Play and on April 3 on Amazon AppStore. Unlike the iOS version, Cut the Rope 2 for Android adds free-to-play elements such as an energy system, and features a map like structure instead of level packs; these features would eventually be added to the iOS version of the game.
Cut the Rope: Triple Treat was released on March 25, 2014, for Nintendo 3DS, including levels from the three previous Cut the Rope games, Cut the Rope, Cut the Rope: Experiments and Cut the Rope: Time Travel. It was published by Activision.
My Om Nom was released on December 18, 2014, for iOS devices and 2015 for Android devices. In this game, the player has their own Om Nom to feed, dress up, and play with. It includes some simple games to play with Om Nom, and it is reminiscent of the Tamagotchi franchise and similar to Pou.
