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Cyan Garamonde
Cyan Garamonde (/ˈkaɪæn ˈɡærəmɒnd/ ⓘ), known in Japan as Cayenne Garamonde (Japanese: カイエン・ガラモンド, Hepburn: Kaien Garamondo), is a character introduced in the 1994 role-playing video game Final Fantasy VI by Square Enix. A samurai, he serves the Kingdom of Doma. However an invading Empire poisons its water supply, and as a result its citizens are killed, including Cyan's wife and child. Driven by grief he seeks revenge against the Empire and joins the game's roster of playable characters. He has since appeared in other games related to the Final Fantasy franchise, including Dissidia Final Fantasy Opera Omnia, where he is voiced by Ryūzaburō Ōtomo.
Cyan was well received, particularly regarding his character arc and the portrayal of his grief within the games. He has been praised as one of the characters with the most depth in the title and the franchise as a whole. In addition he has been observed as being unique amongst the game's cast for his cultural background and how it may be perceived differently depending by Japanese and American audiences. His music theme within Final Fantasy VI has also been examined, not only in how it relates to his cultural imagery but also to the layers of his character.
Cyan Garamonde is a samurai in the 1994 Square Enix video game Final Fantasy VI. An old-fashioned and honorable man, he serves the king of the game's Doma region. During a conflict with a rival Empire, the game's antagonist Kefka poisons the water supply, killing not only most inside but also Cyan's wife and child. Driven into rage he attacks the Empire on his own, later teaming up with the character Sabin. As they proceed, they accidentally board the Phantom Train, a spectral vehicle meant to transport dead spirits to the afterlife. Though they escape, Cyan is horrified to see the spirits of his loved ones board it, and tries to say goodbye to them. The train proceeds forward, and his wife and child bid him farewell. Afterward they recruit the help of feral child Gau, and reunite with the rest of the playable cast.
After Kefka devastates the world, the party is separated and a time skip occurs. The ground finds Cyan, who has been writing letters to the wife of a deceased Imperial soldier and pretending to be him to ease her loss, and he decides to write one last letter admitting the truth to help her move on. If the party rests in Castle Doma after this point, the demon Wrexsoul attacks, trapping Cyan in his memories and unable to wake. After the party defeats him, Cyan makes peace with his grief and not only unlocks the full extent of his Bushido skill, but he also gains the sword Masamune.
In other games, he appears as a playable character in both Final Fantasy Brave Exvius and Final Fantasy Record Keeper. He is additionally a playable character in Dissidia Final Fantasy Opera Omnia, where he is voiced by Ryūzaburō Ōtomo. Outside of video games, cards representing Cyan have been produced for the Final Fantasy Trading Card Game and Magic: The Gathering. A keychain figure based on his chibi artwork was also produced by Bandai, as part of a series to promote the release of Final Fantasy VI.
Final Fantasy VI was developed with the mindset that none of the playable cast was the protagonist, and that each of them were equally the "main character". The cast of characters were selected from submissions from across the development team, with programmer Hiroyuki Ito contributing Cyan. Once the characters were selected, each individual would write their character's story, with Yoshinori Kitase balancing the plot as things developed. He was series creator Hironobu Sakaguchi's favorite character when developing the game, because Sakaguchi enjoyed the contrast between the masculinity of a samurai and the character's slender feel. Originally named Cayenne in Japanese, due to the limited length of character names for the playable cast it was shorted to Cyan in Western localizations.
Cyan was meant to serve as a surrogate father to Gau and Sabin, each of them having lost their parents while Cyan had lost his family. His relationship with Gau was intended to be the closest, with the development team joking Cyan would routinely impart knowledge of the world upon Gau he learned only moments prior and he himself didn't fully understand. Originally in development a character named Angela would have acted as a stereotypical "big sister" to him and jokingly flirt with Cyan. He would have brushed off these affections, but when alone would pause and "flatter himself if it was all true". These moments were intended to show a private side to his character, though were never meant to lead to romantic feelings as Cyan was devoted to his deceased wife.
Standing 178 cm (5 ft 10 in) tall, an early draft of the character's appearance was drawn by artist Tetsuya Nomura, while Yoshitaka Amano was commissioned to design the characters from the brief outlines provided. Given full creative freedom, Amano wanted to make "real" and "alive" characters, though with consideration for their representation in-game as small computer sprites. However, according to Sakaguchi and pixel artist Kazuko Shibuya, most of the characters were designed by Shibuya first as sprites. Though Shibuya acted as an intermediary between Amano and the development team, this resulted in discrepancies between Amano's concepts and the game itself. In his finalized design, Cyan appears as a tall older man with long balding hair pulled back into a ponytail, a thick mustache, and wearing dark blue and brown armor.
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Cyan Garamonde AI simulator
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Cyan Garamonde
Cyan Garamonde (/ˈkaɪæn ˈɡærəmɒnd/ ⓘ), known in Japan as Cayenne Garamonde (Japanese: カイエン・ガラモンド, Hepburn: Kaien Garamondo), is a character introduced in the 1994 role-playing video game Final Fantasy VI by Square Enix. A samurai, he serves the Kingdom of Doma. However an invading Empire poisons its water supply, and as a result its citizens are killed, including Cyan's wife and child. Driven by grief he seeks revenge against the Empire and joins the game's roster of playable characters. He has since appeared in other games related to the Final Fantasy franchise, including Dissidia Final Fantasy Opera Omnia, where he is voiced by Ryūzaburō Ōtomo.
Cyan was well received, particularly regarding his character arc and the portrayal of his grief within the games. He has been praised as one of the characters with the most depth in the title and the franchise as a whole. In addition he has been observed as being unique amongst the game's cast for his cultural background and how it may be perceived differently depending by Japanese and American audiences. His music theme within Final Fantasy VI has also been examined, not only in how it relates to his cultural imagery but also to the layers of his character.
Cyan Garamonde is a samurai in the 1994 Square Enix video game Final Fantasy VI. An old-fashioned and honorable man, he serves the king of the game's Doma region. During a conflict with a rival Empire, the game's antagonist Kefka poisons the water supply, killing not only most inside but also Cyan's wife and child. Driven into rage he attacks the Empire on his own, later teaming up with the character Sabin. As they proceed, they accidentally board the Phantom Train, a spectral vehicle meant to transport dead spirits to the afterlife. Though they escape, Cyan is horrified to see the spirits of his loved ones board it, and tries to say goodbye to them. The train proceeds forward, and his wife and child bid him farewell. Afterward they recruit the help of feral child Gau, and reunite with the rest of the playable cast.
After Kefka devastates the world, the party is separated and a time skip occurs. The ground finds Cyan, who has been writing letters to the wife of a deceased Imperial soldier and pretending to be him to ease her loss, and he decides to write one last letter admitting the truth to help her move on. If the party rests in Castle Doma after this point, the demon Wrexsoul attacks, trapping Cyan in his memories and unable to wake. After the party defeats him, Cyan makes peace with his grief and not only unlocks the full extent of his Bushido skill, but he also gains the sword Masamune.
In other games, he appears as a playable character in both Final Fantasy Brave Exvius and Final Fantasy Record Keeper. He is additionally a playable character in Dissidia Final Fantasy Opera Omnia, where he is voiced by Ryūzaburō Ōtomo. Outside of video games, cards representing Cyan have been produced for the Final Fantasy Trading Card Game and Magic: The Gathering. A keychain figure based on his chibi artwork was also produced by Bandai, as part of a series to promote the release of Final Fantasy VI.
Final Fantasy VI was developed with the mindset that none of the playable cast was the protagonist, and that each of them were equally the "main character". The cast of characters were selected from submissions from across the development team, with programmer Hiroyuki Ito contributing Cyan. Once the characters were selected, each individual would write their character's story, with Yoshinori Kitase balancing the plot as things developed. He was series creator Hironobu Sakaguchi's favorite character when developing the game, because Sakaguchi enjoyed the contrast between the masculinity of a samurai and the character's slender feel. Originally named Cayenne in Japanese, due to the limited length of character names for the playable cast it was shorted to Cyan in Western localizations.
Cyan was meant to serve as a surrogate father to Gau and Sabin, each of them having lost their parents while Cyan had lost his family. His relationship with Gau was intended to be the closest, with the development team joking Cyan would routinely impart knowledge of the world upon Gau he learned only moments prior and he himself didn't fully understand. Originally in development a character named Angela would have acted as a stereotypical "big sister" to him and jokingly flirt with Cyan. He would have brushed off these affections, but when alone would pause and "flatter himself if it was all true". These moments were intended to show a private side to his character, though were never meant to lead to romantic feelings as Cyan was devoted to his deceased wife.
Standing 178 cm (5 ft 10 in) tall, an early draft of the character's appearance was drawn by artist Tetsuya Nomura, while Yoshitaka Amano was commissioned to design the characters from the brief outlines provided. Given full creative freedom, Amano wanted to make "real" and "alive" characters, though with consideration for their representation in-game as small computer sprites. However, according to Sakaguchi and pixel artist Kazuko Shibuya, most of the characters were designed by Shibuya first as sprites. Though Shibuya acted as an intermediary between Amano and the development team, this resulted in discrepancies between Amano's concepts and the game itself. In his finalized design, Cyan appears as a tall older man with long balding hair pulled back into a ponytail, a thick mustache, and wearing dark blue and brown armor.