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Dark Future

Dark Future is a post-apocalyptic miniatures wargame published by Games Workshop in 1988.

Dark Future is a Mad Max-like game of vehicular combat set in an alternate world.

The game is set in a fictional alternate world United States in 1995, ten years after the American government privatised all police forces. The country has been divided into Policed Zones – mainly large cities – and Non-Policed Zones, mainly the highways and areas between cities. Ecological disaster has overtaken the country as well, with the Great Lakes having shrunk to a fraction of their size, and the Midwest turned into a desert. The players take on the role of mercenaries called "Sanctioned Operatives" or "Ops", who are hired for a variety of missions on the unpoliced highways.

The large 36" box comes with:

Vehicles can move at their rated speed each turn, and can accomplish a variety of actions while moving including drifting, U-turning, accelerating, braking, reversing, regaining control, ramming, and firing weapons.

The book includes eight scenarios of increasing tactical complexity.

In the late 1980s, GW game designer Marc Gascoigne was designing a post-apocalyptic role-playing game called Dark Future that was set in the United States. At the same time, Richard Halliwell was designing a miniatures vehicular combat board game using many of the rules he had developed for the Judge Dredd board game Slaughter Margin. When Gascoigne's role-playing game project was shelved, his post-apocalyptic setting in the United States was grafted onto Halliwell's vehicular combat game. The merger, featuring artwork by Tony Ackland, Dave Andrews, John Blanche, Mark Craven, Carl Critchlow, Colin Dixon, David Gallagher, Pete Knifton, Mike McVey, Tim Pollard, Bil Segwick, Andrew Wildman, and Nick Williams, was published by GW in 1988 as Dark Future. At the same time, Citadel Miniatures released a line of metal miniatures that could be used with the game.

Later the same year, GW also published a game expansion, White Line Fever, that featured more vehicles and weapons, and more tactics. Several more rules expansions and scenarios were also published in various issues of White Dwarf.

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