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Co-founding DeepMind (acquired by Google), artificial intelligence research, game programming, neuroscience, champion games player.
Key Dates and Places
Born Date: 27 July 1976.
Born Place: London, England.
Career
Current occupation: Artificial Intelligence Researcher, Entrepreneur.
Past occupations: Game Programmer, Neuroscientist.
Current Place of Work: Google DeepMind.
Previous Place of Work: Lionhead Studios, Elixir Studios.
Achievements and Recognition
Awards: Fellow of the Royal Society (FRS), Fellow of the Royal Academy of Engineering (FREng), Commander of the Order of the British Empire (CBE), knighthood (Sir) for services to Artificial Intelligence.
Education
Christ's College, Cambridge (Double First Class Honours in Computer Science), University College London (PhD in Cognitive Neuroscience).
Skills
Artificial intelligence, machine learning, deep learning, neuroscience, game programming, entrepreneurship, strategic thinking, problem solving.
Languages
Languages Spoken: English.
Accent: British.
Residence and Financial Status
Residence: London, England (Likely, based on work location).
Net Worth: Significant, due to Google acquisition of DeepMind, but specific figures are not publicly available.
Assets: Likely substantial assets due to DeepMind acquisition, including stock options or other compensation from Google.
Main Milestones
Birth in London, England
July 27, 1976
Demis Hassabis was born in London to a Greek Cypriot father and Singaporean Chinese mother. Even from a young age, he displayed exceptional intellectual capabilities, setting the stage for his future endeavors in AI and related fields.
Chess Prodigy
Early Childhood - Age 4
Hassabis's early aptitude for chess became evident when he began playing at the age of four. His prodigious talent led him to achieve a master standard rating at the age of 13, demonstrating an exceptional understanding of strategic thinking and pattern recognition - skills that would later prove invaluable in his AI research.
AI Game Programmer at Bullfrog Productions
1990s
Even before attending university, Hassabis gained practical experience in the gaming industry. At Bullfrog Productions, he was a lead AI programmer on the classic strategy game 'Theme Park,' solidifying his understanding of how to create intelligent and engaging game experiences. This experience exposed him to the challenges and potential of programming intelligent agents.
Computer Science Tripos at Cambridge University
1994-1997
Hassabis pursued a double first in Computer Science at Queens' College, Cambridge. This rigorous academic program provided him with a deep understanding of the theoretical foundations of computer science, including algorithms, data structures, and machine learning, forming a strong foundation for his future research.
Chief Designer at Elixir Studios
1998-2000
Following his degree, Hassabis founded Elixir Studios, a game development company, at just 22 years old. As Chief Designer, he led the creation of the critically acclaimed game 'Republic: The Revolution'. This venture highlighted his entrepreneurial skills and ability to manage complex projects involving large teams.
PhD in Cognitive Neuroscience at UCL
2005-2009
Driven by his desire to understand human intelligence, Hassabis transitioned to neuroscience, earning a PhD in Cognitive Neuroscience from University College London (UCL). His research focused on the neural mechanisms of imagination, memory, and planning, providing valuable insights into how the human brain works and inspiring his approach to AI development.
Founding of DeepMind
2010
Hassabis co-founded DeepMind Technologies, a groundbreaking AI company, with Shane Legg and Mustafa Suleyman. DeepMind's mission was to 'solve intelligence' and then use it to solve everything else. This bold ambition set the stage for DeepMind's subsequent advancements in AI research and applications.
Acquisition of DeepMind by Google
2014
Google acquired DeepMind for a reported £400 million. This acquisition provided DeepMind with the resources and infrastructure to scale its AI research and development efforts, leading to significant breakthroughs in areas like reinforcement learning and neural networks.
AlphaGo Defeats Lee Sedol
2016
DeepMind's AlphaGo program achieved a historic milestone by defeating Lee Sedol, one of the world's top Go players, in a landmark match. This victory demonstrated the power of DeepMind's AI algorithms and their ability to master complex games that were previously considered beyond the reach of artificial intelligence. This event significantly boosted public awareness of AI's potential.
AlphaFold and Protein Folding Breakthrough
2018
DeepMind's AlphaFold program achieved a significant breakthrough in the protein folding problem, a grand challenge in biology. AlphaFold's ability to accurately predict protein structures revolutionized the field, accelerating scientific discovery and offering the potential to develop new treatments for diseases. The system continues to be advanced, including predicting structures for nearly every protein known to science.
Knighthood for Services to Artificial Intelligence
2023
Demis Hassabis was knighted in the 2023 New Year Honours for services to artificial intelligence. This prestigious recognition acknowledged his profound impact on the field of AI and his contributions to scientific and technological advancement. It represents the high esteem in which his work is held.
Asked by Cambridge University to take a gap year due to his young age,[25] Hassabis began his computer games career at Bullfrog Productions after entering an Amiga Power "Win-a-job-at-Bullfrog" competition.[33] He began first by level designing on Syndicate, and then at 17 co-designing and lead programming on the 1994 game Theme Park, with the game's designer Peter Molyneux.[34]Theme Park, a simulation video game, sold several million copies[26] and inspired a whole genre of simulation sandbox games. He earned enough from his gap year to pay his own way through university.[25]
After graduating from Cambridge, Hassabis worked at Lionhead Studios.[35] Games designer Peter Molyneux, with whom Hassabis had worked at Bullfrog Productions, had recently founded the company. At Lionhead, Hassabis worked as lead AI programmer on the 2001 god gameBlack & White.[26]
The release of Elixir's first game, Republic: The Revolution, a highly ambitious and unusual political simulation game,[37] was delayed due to its huge scope, which involved an AI simulation of the workings of an entire fictional country. The final game was reduced from its original vision and greeted with lukewarm reviews, receiving a Metacritic score of 62/100.[38]Evil Genius, a tongue-in-cheek Bond villain simulator, fared much better with a score of 75/100.[39] In April 2005 the intellectual property and technology rights were sold to various publishers and the studio was closed.[40][41]
Neuroscience research at University College London
Working in the field of imagination, memory, and amnesia, he co-authored several influential papers published in Nature, Science, Neuron, and PNAS.[1] His very first academic work, published in PNAS,[45] was a landmark paper that showed systematically for the first time that patients with damage to their hippocampus, known to cause amnesia, were also unable to imagine themselves in new experiences. The finding established a link between the constructive process of imagination and the reconstructive process of episodic memory recall. Based on this work and a follow-up functional magnetic resonance imaging (fMRI) study,[46] Hassabis developed a new theoretical account of the episodic memory system identifying scene construction, the generation and online maintenance of a complex and coherent scene, as a key process underlying both memory recall and imagination.[47] This work received widespread coverage in the mainstream media[48] and was listed in the top 10 scientific breakthroughs of the year by the journal Science.[49] He later generalised these ideas to advance the notion of a 'simulation engine of the mind' whose role it was to imagine events and scenarios to aid with better planning.[50][51]
Hassabis is the CEO and co-founder of DeepMind, a machine learning AI startup, founded in London in 2010 with Shane Legg and Mustafa Suleyman. Hassabis met Legg when both were postdocs at the Gatsby Computational Neuroscience Unit, and he and Suleyman had been friends through family.[52] Hassabis also recruited his university friend and Elixir partner David Silver.[53]
DeepMind's mission is to "solve intelligence" and then use intelligence "to solve everything else".[54] More concretely, DeepMind aims to combine insights from systems neuroscience with new developments in machine learning and computing hardware to unlock increasingly powerful general-purpose learning algorithms that will work towards the creation of an artificial general intelligence (AGI). The company has focused on training learning algorithms to master games, and in December 2013 it announced that it had made a pioneering breakthrough by training an algorithm called a Deep Q-Network (DQN) to play Atari games at a superhuman level by using only the raw pixels on the screen as inputs.[55]
DeepMind's early investors included several high-profile tech entrepreneurs.[56][57] In 2014, Google purchased DeepMind for £400 million. Although most of the company has remained an independent entity based in London,[58] DeepMind Health has since been directly incorporated into Google Health.[59]
Since the Google acquisition, the company has notched up a number of significant achievements, perhaps the most notable being the creation of AlphaGo, a program that defeated world champion Lee Sedol at the complex game of Go. Go had been considered a holy grail of AI, for its high number of possible board positions and resistance to existing programming techniques.[60][61] However, AlphaGo beat European champion Fan Hui 5–0 in October 2015 before winning 4–1 against former world champion Lee Sedol in March 2016[62][63] and winning 3–0 against the world's top-ranked player Ke Jie in 2017.[64] Additional DeepMind accomplishments include creating a neural Turing machine,[65] reducing the energy used by the cooling systems in Google's data centers by 40%,[66] advancing research on AI safety,[67][68] and the creation of a partnership with the National Health Service (NHS) of the United Kingdom and Moorfields Eye Hospital to improve medical service and identify the onset of degenerative eye conditions.[69]
DeepMind has also been responsible for technical advances in machine learning, having produced a number of award-winning papers. In particular, the company has made significant advances in deep learning and reinforcement learning, and pioneered the field of deep reinforcement learning which combines these two methods.[70] Hassabis has predicted that artificial intelligence will be "one of the most beneficial technologies of mankind ever" but that significant ethical issues remain.[71]
Hassabis has also warned of the potential dangers and risks of AI if misused, and has been a strong advocate of further AI safety research being needed.[72] In 2023, he signed the statement that "Mitigating the risk of extinction from AI should be a global priority alongside other societal-scale risks such as pandemics and nuclear war".[73] He considers however that a pause on AI progress would be very hard to enforce worldwide, and that the potential benefits (e.g. for health and against climate change) make it worth continuing. He said that there is an urgent need for research on evaluation tests that measure how capable and controllable new AI models are.[74]
In 2016, DeepMind turned its artificial intelligence to protein folding, a 50-year grand challenge in science, to predict the 3D structure of a protein from its 1D amino acid sequence. This is an important problem in biology, as proteins are essential to life, almost every biological function depends on them, and the function of a protein is thought to be related to its structure. Knowing the structure of a protein can be very helpful in drug discovery and disease understanding. In December 2018, DeepMind's tool AlphaFold won the 13th Critical Assessment of Techniques for Protein Structure Prediction (CASP) by successfully predicting the most accurate structure for 25 out of 43 proteins. "This is a lighthouse project, our first major investment in terms of people and resources into a fundamental, very important, real-world scientific problem", Hassabis said to The Guardian.[75]
Hassabis at 2024 Nobel Week
In November 2020, DeepMind again announced world-beating results in the CASP14 edition of the competition with AlphaFold 2, a new version of the system. It achieved a median global distance test (GDT) score of 87.0 across protein targets in the challenging free-modeling category, much higher than the same 2018 results with a median GDT < 60, and an overall error of less than the width of an atom (<1 Angstrom), making it competitive with experimental methods, and leading the organisers of CASP to declare the problem essentially solved.[76][77] Over the next year DeepMind used AlphaFold2 to fold all 200 million proteins known to science, and made the system and these structures openly and freely available for anyone to use via the AlphaFold Protein Structure Database developed in collaboration with EMBL-EBI.[78]
Hassabis is married to Dr. Teresa Niccoli,[3][79] an Italian molecular biologist with whom he has two sons. He resides in North London with his family.[80][81][82] He is also a lifelong fan of Liverpool FC.[25] Hassabis is the main subject of the documentary called The Thinking Game, which premiered in 2024's Tribeca Festival, from the same filmmaker as the award-winning documentary AlphaGo (2016).[83]
This is a community hub built on top of the Demis Hassabis Wikipedia article. Here, you can discuss, collect, and organize anything related to Demis Hassabis. The purpose of the hub is to connect people, foster deeper knowledge, and help improve the root Wikipedia article.
This is a community hub built on top of the Demis Hassabis Wikipedia article. Here, you can discuss, collect, and organize anything related to Demis Hassabis. The purpose of the hub is to connect people, foster deeper knowledge, and help improve the root Wikipedia article.