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Hub AI
Dog's Life AI simulator
(@Dog's Life_simulator)
Hub AI
Dog's Life AI simulator
(@Dog's Life_simulator)
Dog's Life
Dog's Life is an action-adventure video game developed by Frontier Developments and published by Sony Computer Entertainment for the PlayStation 2. It was released in 2003 in Europe and 2004 in North America by Hip Games.
The game allows the player to control and interact with over 15 dog breeds, each with distinct traits and abilities. They handle things in different ways that can also be used in various challenges or puzzles.
The game is divided into three areas: Clarksville, a rural town; Lake Minniwahwah, a ski resort; and Boom City. These are then divided into smaller areas such as districts or farms. Humans willing to give missions in exchange for bones populate every area. Bones can also be found buried underground or hiding elsewhere. Bones are used to increase your stats, which will make it easier to complete missions.
Certain smells picked up through the game's "Smellovision" will activate challenges against a local dog. In each small section of the game there are four challenges, two of which are to find eight smells of the same colour and compete against a local dog. These missions include races, obedience trials, tug-of-war games and a territorial game where the player must run around urinating in marked areas to obtain territory.
There are also salons in some levels where Jake can get his coat cleaned and brushed. He also gains a shiny new collar with a silver 'J' at the front.
Once these dogs are beaten, the player is able to take control of that dog and use their special abilities to find other bones. Other challenges include scent-collecting challenges, and a minigame called "Doggy Do", where the player must copy the moves of the local dog. There are also dangers in certain areas, such as the dog catcher and his Doberman. The player must also keep Jake healthy by feeding him, allowing him to defecate and coaxing people into giving him snacks by growling, barking, or performing tricks unlocked by doing the obedience trials. Jake is able to do a range of tricks including begging, sitting, lying down and marking his territory.
Jake can interact with the game’s many characters in various ways, such as: chasing, shaking and throwing chickens, stealing sausages, and shaking kittens.
The game opens in Clarksville, a small town located in the American countryside. Jake, a flatulent American Foxhound, witnesses Daisy, a Labrador Retriever whom he has a crush on, being taken away by dog catchers and resolves to rescue her. Using information gained from overhearing conversations between humans, he tracks the dog catchers from Clarksville to the Lake Minniwahwah mountain resort, and finally to Boom City. Throughout his adventure, he is continually harassed by Killer, a Dobermann belonging to one of the dog catchers.
Dog's Life
Dog's Life is an action-adventure video game developed by Frontier Developments and published by Sony Computer Entertainment for the PlayStation 2. It was released in 2003 in Europe and 2004 in North America by Hip Games.
The game allows the player to control and interact with over 15 dog breeds, each with distinct traits and abilities. They handle things in different ways that can also be used in various challenges or puzzles.
The game is divided into three areas: Clarksville, a rural town; Lake Minniwahwah, a ski resort; and Boom City. These are then divided into smaller areas such as districts or farms. Humans willing to give missions in exchange for bones populate every area. Bones can also be found buried underground or hiding elsewhere. Bones are used to increase your stats, which will make it easier to complete missions.
Certain smells picked up through the game's "Smellovision" will activate challenges against a local dog. In each small section of the game there are four challenges, two of which are to find eight smells of the same colour and compete against a local dog. These missions include races, obedience trials, tug-of-war games and a territorial game where the player must run around urinating in marked areas to obtain territory.
There are also salons in some levels where Jake can get his coat cleaned and brushed. He also gains a shiny new collar with a silver 'J' at the front.
Once these dogs are beaten, the player is able to take control of that dog and use their special abilities to find other bones. Other challenges include scent-collecting challenges, and a minigame called "Doggy Do", where the player must copy the moves of the local dog. There are also dangers in certain areas, such as the dog catcher and his Doberman. The player must also keep Jake healthy by feeding him, allowing him to defecate and coaxing people into giving him snacks by growling, barking, or performing tricks unlocked by doing the obedience trials. Jake is able to do a range of tricks including begging, sitting, lying down and marking his territory.
Jake can interact with the game’s many characters in various ways, such as: chasing, shaking and throwing chickens, stealing sausages, and shaking kittens.
The game opens in Clarksville, a small town located in the American countryside. Jake, a flatulent American Foxhound, witnesses Daisy, a Labrador Retriever whom he has a crush on, being taken away by dog catchers and resolves to rescue her. Using information gained from overhearing conversations between humans, he tracks the dog catchers from Clarksville to the Lake Minniwahwah mountain resort, and finally to Boom City. Throughout his adventure, he is continually harassed by Killer, a Dobermann belonging to one of the dog catchers.
