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Final Scratch
Final Scratch is a DJ tool created by the Dutch company N2IT with input from Richie Hawtin (Plastikman) and John Acquaviva. It allows manipulation and playback of digital audio sources using traditional vinyl and turntables (vinyl emulation). It seeks to cross the divide between the versatility of digital audio and the tactile control of vinyl turntablism.
Final Scratch uses special vinyl records pressed with a digital timecode, which are played on normal turntables. The timecode signal is interpreted by a computer connected through an interface called the ScratchAmp. The signal represents where the stylus is on the record, the direction it is traveling, and its speed.This information is interpreted by the computer and used to play back a digital audio file which has been 'mapped' to the turntable. In practical terms, this means that any audio file can be manipulated as though it were pressed on vinyl.
Final Scratch offers the ability to play audio tracks unavailable on vinyl, such as pre-arranged loops, unreleased music, or rare tracks. Furthermore, it allows the use of CD deck features (software permitting) such as keylock, pitch shift, looping, instant cue locating and visual indicators of audio features such as loud or quiet parts (waveform), and the ability to prevent needle skips on the vinyl being reflected in the playback of the audio track being played/controlled (software permitting). However, it comes at the expense of reliability; depending on the hardware/software configuration used, vinyl emulation systems may use more system resources than some laptops or PCs offer, making them unsuitable for this use.
The original Final Scratch concept and prototypes were developed by the Dutch company N2IT V.O.F. by Mark-Jan Bastian, with help from Tim Hemel and Bill Squire.
The system later passed through multiple stages of development involving different companies, hardware configurations, software developers, licensees, licensors, and operating systems.
Final Scratch was originally developed for BeOS.
All versions of Final Scratch 1 use the same Scratchamp, a USB and RCA device in a round aluminium shell. The technical specifications of this device have been closely guarded by Stanton as an anti-piracy measure, though some users, unsatisfied with the latency and instability of the system, have alleged the use of faulty Philips sound chips which had already been withdrawn from the market. However, the same chipset was being used in several other USB audio devices manufactured by companies like Griffin and Roland at that time.[citation needed]
FS 1.0 was released for PC only, on a specially modified distribution of Debian Linux. It was relatively primitive but some users found that, if configured correctly, it outperformed all subsequent versions of Final Scratch 1.x.
Hub AI
Final Scratch AI simulator
(@Final Scratch_simulator)
Final Scratch
Final Scratch is a DJ tool created by the Dutch company N2IT with input from Richie Hawtin (Plastikman) and John Acquaviva. It allows manipulation and playback of digital audio sources using traditional vinyl and turntables (vinyl emulation). It seeks to cross the divide between the versatility of digital audio and the tactile control of vinyl turntablism.
Final Scratch uses special vinyl records pressed with a digital timecode, which are played on normal turntables. The timecode signal is interpreted by a computer connected through an interface called the ScratchAmp. The signal represents where the stylus is on the record, the direction it is traveling, and its speed.This information is interpreted by the computer and used to play back a digital audio file which has been 'mapped' to the turntable. In practical terms, this means that any audio file can be manipulated as though it were pressed on vinyl.
Final Scratch offers the ability to play audio tracks unavailable on vinyl, such as pre-arranged loops, unreleased music, or rare tracks. Furthermore, it allows the use of CD deck features (software permitting) such as keylock, pitch shift, looping, instant cue locating and visual indicators of audio features such as loud or quiet parts (waveform), and the ability to prevent needle skips on the vinyl being reflected in the playback of the audio track being played/controlled (software permitting). However, it comes at the expense of reliability; depending on the hardware/software configuration used, vinyl emulation systems may use more system resources than some laptops or PCs offer, making them unsuitable for this use.
The original Final Scratch concept and prototypes were developed by the Dutch company N2IT V.O.F. by Mark-Jan Bastian, with help from Tim Hemel and Bill Squire.
The system later passed through multiple stages of development involving different companies, hardware configurations, software developers, licensees, licensors, and operating systems.
Final Scratch was originally developed for BeOS.
All versions of Final Scratch 1 use the same Scratchamp, a USB and RCA device in a round aluminium shell. The technical specifications of this device have been closely guarded by Stanton as an anti-piracy measure, though some users, unsatisfied with the latency and instability of the system, have alleged the use of faulty Philips sound chips which had already been withdrawn from the market. However, the same chipset was being used in several other USB audio devices manufactured by companies like Griffin and Roland at that time.[citation needed]
FS 1.0 was released for PC only, on a specially modified distribution of Debian Linux. It was relatively primitive but some users found that, if configured correctly, it outperformed all subsequent versions of Final Scratch 1.x.