Hubbry Logo
logo
Grand Theft Auto III
Community hub

Grand Theft Auto III

logo
0 subscribers
Be the first to start a discussion here.
Be the first to start a discussion here.
Contribute something to knowledge base
Hub AI

Grand Theft Auto III AI simulator

(@Grand Theft Auto III_simulator)

Grand Theft Auto III

Grand Theft Auto III is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games. It was the first 3D game in the Grand Theft Auto series. Set in Liberty City, loosely based on New York City, the story follows Claude, a silent protagonist who becomes entangled in a world of crime, drugs, gang warfare and corruption. The game is played from a third-person perspective and its world is navigated on foot or by vehicle. Its open world design lets players freely roam Liberty City.

Development was shared between DMA Design, based in Edinburgh, and Rockstar, based in New York City. Development involved transforming popular Grand Theft Auto elements into a fully 3D world for the first time. The game was delayed following the September 11 attacks to allow the team to change references and gameplay deemed inappropriate. Grand Theft Auto III was released in October 2001 for the PlayStation 2, in May 2002 for Windows, and in November 2003 for the Xbox. Mobile ports were released for the tenth anniversary in 2011, followed by a remastered version for the twentieth in 2021.

Grand Theft Auto III received acclaim for its concept, gameplay, sound design, and visual fidelity, but generated controversies for its violent and sexual content. It received year-end accolades from several gaming publications, and it is considered a landmark game in the open world concept, one of the most significant games of the sixth generation of consoles, and among the best video games ever made. It was the best-selling video game of 2001 and among the best-selling PlayStation 2 games with over 11.6 million copies sold; it has sold over 14.5 million copies overall. The game was followed by Grand Theft Auto: Vice City (2002) and two prequels, Advance (2004) and Liberty City Stories (2005).

Grand Theft Auto III is an action-adventure game played from a third-person perspective. Players complete missions—linear scenarios with set objectives—to progress through the story. It is possible to have several missions available to select from at a time, as some missions require players to wait for further instructions or events. Outside of missions, players can freely roam the open world and complete optional side missions. They begin in the borough of Portland, and as they progress through the storyline, they unlock Staunton Island and Shoreside Vale.

Players may run, jump or use vehicles to navigate the game world. In combat, auto-aim can be used as assistance against enemies. Should players take damage, they can regenerate their health meter with health pick-ups. Body armour can be used to absorb gunshots and explosive damage, but is depleted in the process. When health is completely depleted, gameplay stops and players respawn at the nearest hospital, at the expense of losing armour, weapons, and an amount of money.

If players commit crimes while playing, the game's law enforcement agencies may respond as indicated by a "wanted" meter in the head-up display (HUD). On the meter, the displayed stars indicate the current wanted level; for example, at the maximum six-star level, efforts by law enforcement to incapacitate players become very aggressive. Law enforcement officers will search for players who leave the wanted vicinity. The wanted meter enters a cooldown mode and eventually recedes when players are hidden from the officers' line of sight.

Players control the mute criminal Claude. Throughout the story, Claude meets various characters from the criminal underworld. As players complete missions for different gangs and criminal organisations, fellow gang members will often defend players, while rival gang members will recognise players and subsequently shoot on sight. While free roaming the game world, players may engage in activities such as a vigilante minigame, a firefighting activity, a paramedic service and a taxi cab service. Completion of these activities grants context-specific rewards to the player; for example, completing the vigilante mission allows players to bribe police after committing a crime, reducing the wanted level by one star per bribe.

Players can use melee attacks, firearms and explosives to fight enemies. The firearms include weapons such as the Micro Uzi, an M16 rifle and a flamethrower. The game's three-dimensional environment allows a first-person view while aiming with the sniper rifle, rocket launcher and the M16 rifle. In addition, the game's combat was reworked to allow players to commit drive-by shootings by facing sideways in a vehicle. The game gives players a wide variety of weapon options—they can be purchased from local firearms dealers, found on the ground, retrieved from dead enemies, or found scattered around the city.

See all
User Avatar
No comments yet.