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Hololive Production
Hololive Production
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Key Information

Cover Corporation
Native name
カバー株式会社
Company typeKabushiki-gaisha
TYO: 5253
ISINJP3218500001
Industry
  • Virtual Reality (former)
  • Streaming
  • Concert
  • Merchandising
  • Licensing
Founded13 June 2016; 9 years ago (2016-06-13)
Founder
  • Motoaki Tanigo
  • Ikko Fukuda
HeadquartersMita, ,
Japan
Key people
Revenue¥43.401 billion[2] (FY2025/3)
¥8.001 billion[2] (FY2025/3)
¥5.559 billion[2] (FY2025/3)
Total assets¥33.060 billion[2] (FY2025/3)
OwnerMotoaki Tanigo (36.78 %)
12 West Capital Management LP (7.006 %)
Ikko Fukuda (3.971 %)
STRIVE, Inc. (2.632 %)
Masao Ito (1.418 %)
Arcus Investment Ltd. (1.402 %)
Kimiyuki Suda (1.271 %)
BlackRock (0.57%)[3]
Number of employees
679 [2] (May 2025)
Subsidiaries
  • CCMC Corp.
  • Cover USA, inc.
Websitecover-corp.com

Hololive Production (Japanese: ホロライブプロダクション, Hepburn: Hororaibu Purodakushon; Japanese pronunciation: [hoɾoɾaibɯ pɯɾodakɯ̥ɕoɴ]), also known as just Hololive (ホロライブ, Hororaibu; Japanese pronunciation: [hoɾoɾaibɯ]) (both names stylized in lowercase) is a virtual YouTuber agency owned by Japanese tech entertainment company Cover Corporation (カバー株式会社, Kabā Kabushiki-gaisha; Japanese pronunciation: [kabaː kabuɕiki gaiɕa]). In addition to acting as a multi-channel network, Hololive Production also handles licensing, merchandising, music production and concert organization. As of May 2025, the agency manages 88 active VTubers in three target languages (Japanese, Indonesian and English), totaling over 80 million subscribers, including several of the most subscribed VTubers on YouTube and some of the most watched female streamers in the world.

The name "Hololive" was initially used for Cover's 3D stream distribution app, launched in December 2017, and later its female VTuber agency, whose first generation debuted from May to June 2018. In December 2019, Hololive was merged with Cover's male Holostars agency and INoNaKa music label under the unified "Hololive Production" brand.

History

[edit]

2016–2019: Beginnings and growth

[edit]
See caption
Cover's logo from 2016 to 2019

Cover Corporation was founded on 13 June 2016 by Motoaki "Yagoo" Tanigo,[a] an entrepreneur who had developed video game characters in collaboration with Sanrio at the content company Imagineer and founded various startup companies.[4][5] Cover at first focused on augmented (AR) and virtual reality (VR) software,[4] and received funding from incubator firms Tokyo VR Startups[6] and Recruit.[7]

At the end of March 2017, the company showcased a tech demo for a program enabling real-time avatar motion capture and interactive, two-way live streaming.[6] According to Tanigo, the idea for a "virtual idol" agency was inspired by other virtual characters, such as Hatsune Miku.[4] Kizuna AI, who began the virtual YouTuber trend in 2016, was another likely inspiration.[8]

Cover debuted Tokino Sora (ときのそら), the first VTuber using the company's avatar capture software, on 7 September 2017.[9] On 21 December, the company released hololive, a smartphone app for iOS and Android enabling users to view virtual character live streams using AR camera technology.[10] On 5 April 2018, Cover removed the application's AR features and changed it into a tool for mapping a user's facial movements onto animated avatars in real-time.[11] This update enabled at-home auditions using the iPhone X.[12] The first generation of Hololive VTubers debuted from May to June 2018, and a second generation followed in August and September. Hololive Gamers, a group specializing in let's plays, debuted in December 2018 and April 2019.

On 8 January 2019, Hololive announced that it had signed a contract with the Chinese video platform Bilibili, under which it would open 15 channels on the platform and simultaneously stream there and on YouTube. It would also begin collaborating with Chinese-speaking volunteers to translate Hololive videos, and start releasing original content for the Chinese market.[13] On 17 May, Cover opened permanent talent auditions in China and Japan.[14]

On 19 May, Cover formed an in-house music label, INoNaKa (INNK) Music, from AZKi and former independent VTuber Hoshimachi Suisei.[15] The 1st generation of Holostars, a new all-male VTuber agency,[16] began debuting in June 2019, followed by more in September and October of the same year. A 2nd generation of Holostars talents debuted in December 2019,[17] and a 3rd generation would later debut in May 2020.[18] A 3rd generation of Hololive, "Hololive Fantasy", debuted from July to August 2019. A first generation of Hololive China, a Chinese-speaking branch active on Bilibili, debuted from September 2019 to January 2020. A second generation of Hololive China later debuted in April 2020.[19]

On 2 December 2019, Cover consolidated its Hololive, INNK Music, and Holostars agencies under a unified brand named Hololive Production; the three entities continued to operate under their respective management teams.[20] On the same day, Hoshimachi Suisei transferred to Hololive from INNK, leaving AZKi as the label's only member.[21] A fourth generation of the original Hololive branch debuted late December 2019 and early January 2020.[22] The generation included VTuber Kiryu Coco who would later become the most superchatted channel on YouTube until her graduation from Hololive.[23]

2020–2022: International expansion

[edit]
Group of 23 female cartoon characters
Promotional artwork for the "Nonstop Story" concert featuring all VTubers of Hololive Japan up to Generation 3

On 24 January 2020, Cover held "hololive 1st fes. Nonstop Story", a concert at the Toyosu Pit in Kōtō, Tokyo, with AZKi and all 22 pre–4th generation Hololive members.[24] "Nonstop Story" was attended by 3000 people on site with "tens of thousands" more tuning in via livestream. On 21 and 22 December 2020, Cover held "hololive 2nd fes. Beyond the Stage", a two-day pay-per-view livestream follow-up to "Nonstop Story", featuring the same cast as well as the 4th generation members as an opening act, as a collaboration with the Japanese entertainment company Bushiroad (as their official partner).[25] At the concert's end, Cover announced Hololive's first original-only concert, titled "Hololive Idol Project 1st Live 'Bloom,'", which was held on 17 February 2021 at Tokyo Garden Theatre (in-person viewing was later cancelled).[26][27]

At the end of the concert, Cover announced a multimedia project entitled Hololive Alternative, releasing a promotional video.[28] On 8 August 2021, Hololive announced its horror project titled "Hololive ERROR" with a live-action teaser featuring Tokino Sora.[29] The project was revealed to be a horror game featuring Hololive members playing as in-game NPCs.[30] A demo was released for free on 7 January 2022 in Japanese[31] while the full version of the game was released on 16 September on Steam with both Japanese and English subtitles.[32]

A new branch of Hololive composed of Indonesian-speaking VTubers, named Hololive Indonesia, debuted its first generation in April 2020;[33] a second generation of the branch later debuted in December 2020;[34] A third generation of the branch debuted in March 2022.[35] A fifth generation of the main Hololive branch debuted in August 2020.[36] A new English-language Hololive branch, Hololive English, debuted in September 2020.[37] IRyS, an English-language "VSinger", debuted as part of "Project: Hope" on 11 July 2021.[38][39] Hololive Council, a second generation of English-language Vtubers, debuted on 22 August 2021.[40][41] The sixth generation of the main Hololive branch debuted in late November 2021.[42]

On 29 December 2021, Cover announced the transfer of AZKi from INNK into the main Hololive branch. As part of the transfer process, INNK would be dissolved and its founder Tsuranimizu would step down from the position of AZKi's manager. The process was completed in April 2022.[43]

On 24 February 2022, Cover Corporation announced the termination of their contract with Hololive Generation 3's Uruha Rushia, citing violations of her contract that "caused the company to take reputational damage".[44] At the moment of her termination, Uruha Rushia was the highest superchat earner on YouTube and within Hololive Production, the second to hold these titles after Kiryu Coco, who retired in 2021.[45]

In June 2022, Hololive GAMERS member Inugami Korone became the official brand ambassador for the Sonic the Hedgehog franchise in Japan. She would later appear in the Sonic the Hedgehog 2 film as the voice actress for one of the characters in the Japanese dub, and Korone-themed downloadable content would be released for the game Sonic Frontiers.[46][47]

On 18 July 2022, Cover revealed their first English-speaking male group, Holostars English Tempus, who were set to debut at the end of the same week.[48]

Taiwan controversy and suspensions

[edit]

In September 2020, Kiryu Coco and Akai Haato each mentioned Taiwan on-stream while discussing YouTube channel analytics, which then listed Taiwan as a country in the Japanese interface.[8][49][50][51] Their comments sparked outrage among viewers in mainland China, and were followed by a statement from Cover in Japanese, English, and Chinese on 27 September.[52] In it, the company faulted the talents for "making statements insensitive to certain nationalities" and for "divulging confidential YouTube channel analytics information". Each received a three-week suspension from all activities.

In a separate Chinese-only statement posted earlier on Bilibili, Cover had stated that Coco and Haato's comments did not reflect its policy on China,[49] and reaffirmed its support for the One-China policy and its commitment to doing business in the country.[53][54] Three days later, the company released another statement addressing the discrepancies between the messages, stating that the Bilibili statement was released "due to the desire to adapt it to the needs of the audience".[55] Cover apologized for confusion it had caused, and announced changes in its procedure for releasing regional statements and the formation of a committee to prevent similar incidents.[8][56] On 19 October, both resumed their streaming activities as scheduled.[57][58]

After a "rush of harassment, reports, and apparent boycotting on Bilibili",[8] all six members of Hololive China retired on different dates in late 2020.[59]

2023–present: Public company

[edit]

On 27 March 2023, Cover underwent an IPO and began trading on the Tokyo Stock Exchange.[60]

In July 2023, Hololive Production announced a joint imprint label, Holo-n, with Universal Music Japan sublabel EMI Records.[61]

On 15 November 2023, Cover announced an amendment of their community works guideline which allow the monetization of fanworks on video sharing platform such as YouTube. They also introduced a new set of guidelines specifically for fans games as well as unveiling their own publishing label for fangames named "holo indie".[62] The announcement came in the wake of several popular Hololive fangames releasing on Steam throughout 2023 such as HoloCure and Idol Showdown.[63][64] The brand is part of Cover's then newly established CCMC Corp. (Creator Community Company) subsidiary which focuses on licensing their Hololive IP for game developers.[65]

On 12 March 2024, Cover revealed that they would be establishing a U.S.-based subsidiary to facilitate localized event planning and sales. Cover USA opened its office in Los Angeles in July 2024.[66][67]

In July 2024, Hololive conducted its first collaboration with a U.S. professional sports team, sponsoring a theme night at a Los Angeles Dodgers Major League Baseball game on July 5, including special merchandise and appearances by talent such as Gawr Gura; the Los Angeles Times noted that this promotion (which also coincided with Anime Expo at the Los Angeles Convention Center) served a dual purpose of helping Hololive expand its audience, while also helping to promote the team to its Japanese fanbase amid their signing of Shohei Ohtani.[68]

Business

[edit]

Along with its major competitor Nijisanji, a VTuber agency owned by Anycolor, Inc., Hololive Production dominates the corporate VTuber market as of 2022. By "harness[ing] the entertainment value of both streaming and J-pop idol groups", Cover operates at a scale not possible for independent VTubers, and has used its funding to create merchandise, produce music, and host live 3D events.[8] As of 2021, Cover has held three major funding rounds:[69]

Most Hololive streamers work full-time, while others stream as a side job.[8] According to data collection site Playboard, the all-time top Super Chat earners in history are channels run by Hololive talents: Uruha Rushia, Kiryu Coco, Usada Pekora and Houshou Marine. Other talents featured in the all-time top 10 include Minato Aqua, Amane Kanata and Yukihana Lamy.[23]

By September 2020, Hololive channels had more than 10 million combined subscribers on YouTube, and 10 million additional combined subscribers on Chinese platform Bilibili.[4] As of November 2021, the agency has accumulated over 50 million subscribers across its 80+ channels on YouTube.[70] On 22 October 2021, English VTuber Gawr Gura became the first Hololive member to reach 1 million YouTube subscribers;[71] on 17 January 2021, she became the first Hololive member to reach 2 million subscribers on the platform and the second VTuber to do so, after Kizuna AI.[72] Gawr Gura became the first VTuber to reach 3 million subscribers on YouTube on 4 July 2021, having surpassed Kizuna AI at 2.97 million on 30 June.[73]

According to data analysis firm Stream Charts, Usada Pekora is one of the most popular female streamers globally by watch hours including in 2023 where she was number one. Alongside her, Hakui Koyori, Sakura Miko and Oozora Subaru was also among the top 10 for that year ranking.[74]

According to Tanigo, Hololive's primary audience are mostly males in their mid-teens to mid-thirties, with Japanese fans being mostly those who are interested in video games while overseas viewers are more likely to be anime fans specifically. Hololive's overseas audiences are primarily from North America and Asia, especially southeast Asia.[75] According to Cover's FY2025/3 Financial Report, Overseas viewers represented 30% of their viewership and contributed 10 billion yen worth of the revenue for that year (slightly less than a quarter of their total revenue).[76]

CEO Motoaki Tanigo was selected as one of the Japan's Top 20 Entrepreneurs by Forbes Japan in its January 2022 issue.[70]

Studio

[edit]

Cover Corp invested 2.7 billion yen for a new motion capture studio. The studio is equipped with state of the art motion capture and recording equipment. The recording equipment is capable of producing music industry standard audio capture.[77] With a space equivalent to ten tennis courts,[78] the studio is one of the largest of its kind in Japan.[79]

Talents

[edit]

Below are all active and former talents of Hololive.[80]

Hololive Production Structure[81]
(Dash line indicates defunct branches)
Hololive Production
InNoNaka
Music
HololiveHolostar
Hololive
China
Hololive
DEV_IS
Hololive
(Japan)
Hololive
English
Hololive
Indonesia
Holostars
(Japan)
Holostars
English
Branch Primary language
Hololive, Hololive DEV_IS, and Holostars Japanese
Hololive English and Holostars English English
Hololive Indonesia Indonesian

Hololive

[edit]

Hololive (Japan)

[edit]

Generation 0

Generation 1

  • Aki Rosenthal [ja] (アキ・ローゼンタール)
  • Akai Haato (赤井はあと)
  • Shirakami Fubuki [ja] (白上フブキ)
  • Natsuiro Matsuri (夏色まつり)

Generation 2

  • Nakiri Ayame [ja] (百鬼あやめ)
  • Yuzuki Choco [ja] (癒月ちょこ)
  • Oozora Subaru [ja] (大空スバル)

Hololive GAMERS

  • Shirakami Fubuki [ja] (白上フブキ)
  • Ookami Mio [ja] (大神ミオ)
  • Nekomata Okayu [ja] (猫又おかゆ)
  • Inugami Korone [ja] (戌神ころね)

Generation 3 (Hololive Fantasy)

Generation 4 (holoForce)

  • Amane Kanata (天音かなた)
  • Tsunomaki Watame [ja] (角巻わため)
  • Tokoyami Towa [ja] (常闇トワ)
  • Himemori Luna [ja] (姫森ルーナ)

Generation 5 (NePoLaBo)[c]

  • Yukihana Lamy [ja] (雪花ラミィ)
  • Momosuzu Nene [ja] (桃鈴ねね)
  • Shishiro Botan [ja] (獅白ぼたん)
  • Omaru Polka [ja] (尾丸ポルカ)

Generation 6 (Secret Society holoX)

  • La+ Darknesss [ja] (ラプラス・ダークネス)
  • Takane Lui [ja] (鷹嶺ルイ)
  • Hakui Koyori [ja] (博衣こより)
  • Kazama Iroha [ja] (風真いろは)

Hololive DEV_IS

[edit]

ReGLOSS

  • Otonose Kanade [ja] (音乃瀬奏)
  • Ichijou Ririka [ja] (一条莉々華)
  • Juufuutei Raden [ja] (儒烏風亭らでん)
  • Todoroki Hajime [ja] (轟はじめ)

FLOW GLOW

  • Isaki Riona (響咲 リオナ)
  • Koganei Niko (虎金妃笑虎)
  • Mizumiya Su (水宮枢)
  • Rindo Chihaya (輪堂千速)
  • Kikirara Vivi (綺々羅々ヴィヴィ)

Hololive Indonesia

[edit]

Generation 1 (AREA 15)

  • Ayunda Risu (アユンダ・リス)
  • Moona Hoshinova (ムーナ・ホシノヴァ)
  • Airani Iofifteen (アイラニ・イオフィフティーン)

Generation 2 (holoro)

  • Kureiji Ollie (クレイジー・オリー)
  • Anya Melfissa (アーニャ・メルフィッサ)
  • Pavolia Reine (パヴォリア・レイネ)

Generation 3 (holoh3ro)

  • Vestia Zeta (ベスティア・ゼータ)
  • Kaela Kovalskia (カエラ・コヴァルスキア)
  • Kobo Kanaeru [ja] (こぼ・かなえる)

Hololive English

[edit]

Myth

  • Mori Calliope (森カリオペ)[d]
  • Takanashi Kiara [ja] (小鳥遊キアラ)
  • Ninomae Ina'nis [ja] (一伊那尓栖)

Promise[e]

  • IRyS
  • Ouro Kronii (オーロ・クロニー)
  • Hakos Baelz (ハコス・ベールズ)

Advent

  • Shiori Novella (シオリ・ノヴェラ)
  • Koseki Bijou (古石ビジュー)
  • Nerissa Ravencroft (ネリッサ・レイヴンクロフト)
  • Fuwawa Abyssgard [ja] (フワワ・アビスガード)[f]
  • Mococo Abyssgard [ja] (モココ・アビスガード)[f]

Justice

  • Elizabeth Rose Bloodflame (エリザベス・ローズ・ブラッドフレイム)
  • Gigi Murin (ジジ・ムリン)
  • Cecilia Immergreen (セシリア・イマーグリーン)
  • Raora Panthera (ラオーラ・パンテーラ)

Holostars

[edit]

Holostars (Japan)

[edit]

Generation 1

  • Hanasaki Miyabi (花咲みやび)
  • Kanade Izuru (奏手イヅル)
  • Arurandeisu (アルランディス)
  • Rikka (律可)

Generation 2 (SunTempo)

  • Astel Leda (アステル・レダ)
  • Kishido Temma (岸堂天真)
  • Yukoku Roberu [ja] (夕刻ロベル)

Generation 3 (MaFia)[g]

  • Kageyama Shien (影山シエン)
  • Aragami Oga (荒咬オウガ)

UPROAR!!

  • Yatogami Fuma (夜十神封魔)
  • Utsugi Uyu (羽継烏有)
  • Minase Rio (水無世燐央)

Holostars English

[edit]

TEMPUS Headquarters

  • Regis Altare (リージス・アルテア)
  • Axel Syrios (アクセル・シリオス)

TEMPUS Vanguard

  • Gavis Bettel (ガビス・ベッテル)
  • Machina X Flayon (マキナ・X・フレオン)
  • Banzoin Hakka (万象院ハッカ)
  • Josuiji Shinri (定水寺シンリ)

ARMIS

  • Jurard T Rexford (ジュラルド・ティー・レクスフォード)
  • Goldbullet (ゴールドブレット)
  • Octavio (オクタビオ)
  • Crimzon Ruze (クリムゾン・ルーズ)

holoAN

[edit]

Different from the main talents, these are supporting staff members with virtual avatars who host streams for official channels among other promotional duties.

  • Izuki Michiru (井月みちる)

Former talents

[edit]

Hololive

  • Hitomi Chris (人見クリス)
  • Mano Aloe (魔乃アロエ)
  • Kiryu Coco [ja] (桐生ココ)
  • Uruha Rushia [ja] (潤羽るしあ)
  • Yozora Mel [ja] (夜空メル)
  • Minato Aqua (湊あくあ)
  • Sakamata Chloe [ja] (沙花叉クロヱ)[i]
  • Murasaki Shion [ja] (紫咲シオン)

Hololive DEV_IS

  • Hiodoshi Ao [ja] (火威青)

Hololive English

  • Tsukumo Sana (九十九佐命)
  • Watson Amelia (ワトソン・アメリア)[i]
  • Ceres Fauna (セレス・ファウナ)
  • Nanashi Mumei (七詩ムメイ)
  • Gawr Gura (がうる・ぐら)

Hololive China

  • Yogiri (夜霧)
  • Civia (希薇娅)
  • Spade Echo (黑桃影)
  • Doris (朵莉丝)
  • Rosalyn (罗莎琳)
  • Artia (阿媂娅)

Holostars

  • Kagami Kira (鏡見キラ)
  • Yakushiji Suzaku (薬師寺朱雀)
  • Tsukishita Kaoru (月下カオル)
  • Hizaki Gamma (緋崎ガンマ)

Holostars English

  • Magni Dezmond (マグニ・デズモンド)
  • Noir Vesper (ノワール・ヴェスパー)

Staff[ii]

  • Friend A (友人A, Yuujin A)
  • Harusaki Nodoka (春先のどか)
Notes
  1. ^ a b Indicates talents who have ceased streaming activities but remain affiliated with Hololive Production.[83][84]
  2. ^ Supporting staff members who were given virtual avatars and hosted on official streams.

Media and events

[edit]

Selected discography

[edit]

Hololive

[edit]

All group releases to date have been performed by "hololive IDOL PROJECT", a group that consists of different talents for each release.

As lead up to Nonstop Story
[edit]
  • "Shiny Smily Story" – 16 September 2019[85]
  • "Yumemiru Sora e" (夢見る空へ) – 17 February 2020[86]
  • "Kirameki Rider☆" (キラメキライダー☆) – 24 February 2020[86]
As lead up to "Bloom,"
[edit]
  • "Blue Clapper" – 24 December 2020
  • "Hyakka Ryoran Hanafubuki" (百花繚乱花吹雪) – 31 December 2020
  • "Shijoshugi Adtruck" (至上主義アドトラック) – 7 January 2021
  • "Candy-Go-Round" – 14 January 2021
  • "Daily Diary" (でいり〜だいあり〜!) – 21 January 2021
  • "Stardust Song" – 4 February 2021
  • "Dreaming Days" – 11 February 2021
  • "AsuiroClearSky" (あすいろClearSky) – 19 February 2021[87]
Album Artist Release date Catalog number Peak chart position
Bouquet hololive IDOL PROJECT 21 April 2021[88] HOLO-001 4 (Oricon)[88]
Others
[edit]
  • "Halloween Night, Tonight!" (今宵はHalloween Night!) – 23 October 2020[89]
  • "Tsumari wa Itsumo Kujikenai!" (つまりはいつもくじけない!)/"Make-Up True!" (めいくあっぷとぅるぅ!) – 1 September 2021, performed by sub-unit NEGI☆U (Minato Aqua, Oozora Subaru, and Momosuzu Nene),[90] used as ending theme for the anime The Great Jahy Will Not Be Defeated!.[90] Debuted at #17 on the Oricon Singles Chart.[91]
  • "Prism Melody" - 13 March 2022[92] - Released as lead up to "Link Your Wish".
  • "Our Bright Parade" - 9 March 2023[93] - Released as lead up to "Our Bright Parade"
  • "Seishun Archive" - 2 July 2023[94] - Released as lead up to "Splash Party"
  • "Capture The Moment" - 7 March 2024 [95] - Released as lead up to "Capture The Moment"
  • "Color Rise Harmony" - 27 February 2025 [96] - Released as lead up to "Color Rise Harmony"

Holostars

[edit]
  • "Just Follow Stars" – 28 June 2021[97]
  • "Pentas" – 1 December 2021
  • "Magic Word Orchestra" – 21 December 2021
  • "Journey to Find Stars" – 27 December 2021[98]

Awards and nominations

[edit]
Year Ceremony Category Nominee Result Ref.
2023 The Vtuber Awards Best Music VTuber Mori Calliope Won [99]
Hoshimachi Suisei Nominated [99]
Best Art VTuber Ninomae Ina'nis Won [99]
Best FPS VTuber Shishiro Botan Nominated [99]
Best Minecraft VTuber Ceres Fauna Nominated [99]
Kaela Kovalskia Won [99]
Best Roleplay/ASMR VTuber Ceres Fauna Won [99]
Best Just Chatting/Zatsu VTuber Takanashi Kiara Nominated [99]
Most Chaotic VTuber Kobo Kanaeru Won [99]
League of Their Own FUWAMOCO Won [99]
Houshou Marine Nominated [99]
Best VTuber Org hololive Production Won [99]
Most Dedicated Fanbase Chumbuds Won [99]
Best Concert Event Connect the World Won [99]
Best Streamed Event Hololive Sports Festival Nominated [99]
Stream Game of the Year HoloCure – Save the Fans! Nominated [99]
Gamer of the Year Koseki Bijou Nominated [99]
VTuber of the Year Usada Pekora Nominated [99]
2024 The Game Awards Content Creator of the Year Usada Pekora Nominated [100]
The Vtuber Awards Best Music VTuber Mori Calliope Nominated [101]
Hoshimachi Suisei Won [101]
Best Art VTuber Ninomae Ina'nis Nominated [101]
Raora Panthera Won [101]
Best FPS VTuber Shishiro Botan Nominated [101]
Best Roleplay/ASMR VTuber Ceres Fauna Won [101]
Best Just Chatting/Zatsu VTuber Ceres Fauna Won [101]
Funniest VTuber Koseki Bijou Nominated [101]
Gigi Murin Nominated [101]
Most Chaotic VTuber Kobo Kanaeru Nominated [101]
Gigi Murin Won [101]
Miss VTuber Takanashi Kiara Won [101]
Mister VTuber Gavis Bettel Nominated [101]
League of Their Own Takanashi Kiara Nominated [101]
Houshou Marine Nominated [101]
Best VTuber Org hololive Production Won [101]
Most Dedicated Fanbase Jailbirds (Nerissa Ravencroft) Nominated [101]
Best VTuber Event HoloGTA - Hololive Won [101]
Breaking Dimensions Nominated [101]
Gamer of the Year Koseki Bijou Nominated [101]
Kaela Kovalskia Nominated [101]
VTuber of the Year FUWAMOCO Won [101]
Vtuber Awards Indonesia Most Educational Airani Iofiteen Won [102][103]
Pavolia Reine Nominated [102]
Most Chaotic Ayunda Risu Nominated [102]
Kureji Ollie Nominated [102]
Best Gamer Kaela Kovalskia Nominated [102]
Best Vtuber Organization Hololive Indonesia Won [102][103]
Vtuber of The Year Kobo Kanaeru Nominated [102]
Vestia Zeta Nominated [102]

Explanatory notes

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Hololive Production is a Japanese virtual YouTuber agency operated as the core brand of Cover Corporation, managing a roster of virtual idols across branches including primarily female talents under Hololive and male talents under Holostars, who deliver live-streamed content including gaming, music performances, and interactive chats via anime-style avatars. Cover Corporation, established on June 13, 2016, initially developed virtual reality and streaming technologies, launching the Hololive 3D app in December 2017 before debuting its first generation of VTubers in 2018, rapidly expanding to include multiple Japanese generations, English and Indonesian branches, and affiliated male groups under Holostars. As of February 2026, Hololive Production manages 87 active affiliated talents across its branches, who collectively exceed 91 million YouTube subscribers, with standout members like Gawr Gura surpassing 4 million individually, underscoring its dominance in the VTuber industry through viral growth, merchandise sales, and large-scale concerts such as the "Nonstop Story" events. The agency has pioneered VTuber merchandising, music production via INoNaKa Music, and global licensing, transforming virtual entertainment into a multi-billion-yen enterprise. Notable controversies include the 2020 incident where talents Kiryu Coco and Akai Haato's references to Taiwan incited coordinated harassment from Chinese nationalists over sovereignty disputes, prompting Cover to suspend them, impose content restrictions, and withdraw from the Chinese market to mitigate financial and reputational damage. Subsequent issues, such as the 2024 termination of Yozora Mel for leaking confidential information, highlight ongoing challenges in talent management and contract enforcement amid rapid scaling.

History

Founding and Early Years (2016–2019)

Cover Corporation, the parent company of Hololive Production, was established on June 13, 2016, in Dogenzaka, Shibuya-ku, Tokyo, by Motoaki Tanigo, with an initial capital of 3 million yen. Tanigo, who had previously worked at Imagineer Co., Ltd. producing games in partnership with Sanrio, founded the company to develop virtual reality (VR) and augmented reality (AR) technologies and applications. In its early operations, Cover focused on VR content creation, releasing the VR table tennis game "Ping Pong" in February 2017 as its first product. The company pivoted toward virtual YouTubers (VTubers) in September 2017 with the debut of Tokino Sora, Cover's inaugural VTuber talent, who streamed on YouTube and Niconico Douga. This marked the beginning of Cover's VTuber initiatives, initially outside the formal Hololive branding. Roboco-san followed as the second VTuber in March 2018. The Hololive name originated from Cover's 3D stream distribution app launched in December 2017, which later became associated with its female VTuber agency. In June 2018, Cover officially established the Hololive female VTuber group. The first generation debuted between May and June 2018, featuring talents such as Yozora Mel, Aki Rosenthal, Shirakami Fubuki, Natsuiro Matsuri, and Akai Haato. The second generation followed in August and September 2018 with Minato Aqua, Murasaki Shion, Nakiri Ayame, Yuzuki Choco, and Oozora Subaru. Hololive Gamers, a gaming-focused subgroup including Shirakami Fubuki, Inugami Korone, Nekomata Okayu, and Mio Ookami, also formed in 2018. Sakura Miko, who had debuted independently under Cover in August 2018, integrated into the Hololive roster. By 2019, Hololive expanded further with the third generation debuting in July (Usada Pekora, Uruha Rushia, Shiranui Flare, Shirogane Noel, and Houshou Marine) and the fourth in December (Amane Kanata, Kiryu Coco, Tsunomaki Watame, Tokoyami Towa, and Himemori Luna). Cover also launched Holostars, its male VTuber branch, with the first generation debuting from June to October 2019. In May 2019, Cover established INoNaKa Music as its music label to support VTuber content production. These developments solidified Hololive's foundation as a growing VTuber agency amid rising popularity of the medium in Japan.

International Growth and Challenges (2020–2022)

In April 2020, Hololive Production launched its Indonesia branch (hololive Indonesia), debuting three talents to target Southeast Asian audiences and diversify beyond Japan. This was followed by the announcement of the English branch (hololive English) on September 11, 2020, with the first generation (-Myth) debuting starting September 12, featuring talents such as Mori Calliope. The English branch rapidly expanded Hololive's Western footprint, capitalizing on English-language content to attract North American and European viewers, with talents achieving rapid subscriber milestones—such as Gawr Gura surpassing 1 million subscribers within weeks of debut. Subsequent generations, including hololive English -Promise in May 2021 and -Council/Promise in August 2021, further solidified this growth, enabling cross-cultural collaborations and boosting overall agency viewership through YouTube streams and merchandise sales. These expansions drove Hololive's international subscriber base upward, with the English branch contributing to a surge in global superchat revenue and event participation, exemplified by the agency's first worldwide online festival, hololive 1st fes. Nonstop Story, held December 21–22, 2020. By 2022, initiatives like the hololive Meet developer conference in April targeted international creators, fostering third-party content and ecosystem expansion. However, this period also exposed vulnerabilities in managing geopolitical sensitivities. A major challenge emerged in September 2020 amid the Taiwan controversy, when talents Kiryu Coco and Akai Haato (Haachama) referenced Taiwan as a distinct entity during streams—such as viewing YouTube analytics listing it separately from mainland China—triggering organized backlash from Chinese netizens who viewed it as endorsing Taiwan independence. Cover Corporation responded by suspending both for three weeks on September 28, 2020, citing violations of guidelines on political discussions, while issuing apologies emphasizing the agency's apolitical stance. The fallout included mass unsubscribes, doxxing attempts, and bans on Hololive channels across Chinese platforms like Bilibili, leading to the graduation of Hololive China talents and the branch's effective dissolution by November 2020. Kiryu Coco graduated in July 2021 amid ongoing fan divisions, marking a strategic pivot away from the Chinese market toward Western and Southeast Asian audiences, though it resulted in forfeited revenue from that region's large VTuber fanbase. Additional strains included heightened scrutiny over talent mental health and management transparency, exacerbated by the rapid scaling of international branches during the COVID-19 pandemic, which limited in-person events until 2022. Despite these hurdles, the controversies underscored Hololive's resilience, as English-language growth offset losses, with total agency subscribers exceeding 50 million by late 2022 through diversified streaming and virtual concerts.

Public Listing and Expansion (2023–present)

On March 27, 2023, Cover Corporation, the parent company of Hololive Production, completed its initial public offering (IPO) on the Tokyo Stock Exchange's Growth Market under securities code 5253. The listing raised approximately ¥9.32 billion, with an initial market capitalization of around ¥70 billion. This move provided capital for further infrastructure development and talent expansion, transitioning Hololive from a privately held entity to a publicly traded company focused on sustainable growth in the virtual talent sector. Post-listing, Hololive Production accelerated its talent roster expansion with the debut of new generations across branches. In July 2023, the English branch introduced its -Advent- generation, comprising five talents: Shiori Novella, Koseki Bijou, Nerissa Ravencroft, and the twin sisters Fuwawa Abyssgard and Mococo Abyssgard (collectively known as FUWAMOCO), aimed at broadening global appeal through diverse character archetypes and content styles. Subsequent additions included Holostars English's ARMIS group in November 2023, featuring male talents like Jurard T. Rexford and Goldbullet, extending the agency's reach into affiliated male VTuber production. These debuts contributed to Hololive's subscriber base surpassing 80 million across platforms by mid-2025, driven by multilingual content targeting Japanese, English, and Indonesian audiences. Expansion efforts emphasized international markets, particularly the United States, with strategic shifts toward enhanced VTuber interactivity and localized events. In 2025, Cover announced plans for increased U.S.-focused operations, including participation in conventions like Anime NYC and collaborations such as the Wei Chuan Dragons game event at Taipei Dome, to foster deeper fan engagement beyond streaming. Major live events, including hololive SUPER EXPO 2025 and the 6th fes. Color Rise Harmony, featured interactive arcade experiences and concerts with dozens of talents, generating additional revenue through merchandise and ticketing. Financially, the public listing supported robust growth, with Cover reporting net income of ¥5.559 billion for the fiscal year ending March 2025, alongside cumulative third-quarter revenue of ¥28.8 billion—a 50% year-over-year increase attributed to diversified streams like merchandise, events, and IP licensing. Operating income reached ¥8.001 billion in the same period, reflecting efficient scaling of VTuber production amid rising concurrent viewership. By October 2025, the company's market capitalization had grown to approximately ¥122.9 billion, underscoring investor confidence in Hololive's model despite competitive pressures in the VTuber industry.

Controversies and Incidents

Taiwan Independence Dispute (2020)

In September 2020, Hololive VTubers Kiryu Coco and Akai Haato participated in a collaborative livestream where they reviewed viewer statistics from YouTube Analytics, which categorized regions including Taiwan as distinct from mainland China. This presentation drew immediate backlash from Chinese fans adhering to the One China policy, who viewed the separation as an endorsement of Taiwan's sovereignty and initiated organized protests, including mass reporting and demands for sanctions against Cover Corporation. On September 27, 2020, Cover Corporation announced a three-week suspension for both talents, effective from September 28 to October 19, 2020, citing a violation of company guidelines on political topics and emphasizing that talents must avoid statements conflicting with the One China principle. The company's statement on Bilibili, its primary Chinese platform, explicitly affirmed Taiwan as part of China, prompting criticism for stronger wording in the Chinese version compared to English and Japanese releases, which Cover later clarified as an intent to align with local sensitivities without altering core policy. The suspensions escalated tensions, with Taiwanese and international fans accusing Cover of yielding to Chinese market pressures at the expense of free expression, leading to boycott calls, memes deriding the company, and temporary dips in global viewership for affected streams. This incident highlighted Cover's reliance on Bilibili for revenue from Chinese audiences, where content moderation enforces geopolitical alignments, and contributed to strained relations that culminated in the disbandment of Hololive's Chinese branch later that month. Both talents resumed activities post-suspension without further public commentary on the matter from Cover.

Talent Departures and Management Tensions (2021–present)

Kiryu Coco, a member of Hololive's 3rd Generation, announced her graduation on June 8, 2021, effective July 1, 2021, without an official reason provided by either the talent or Cover Corporation. Speculation among fans linked the departure to lingering tensions from the 2020 Taiwan controversy, during which Coco faced harassment after distinguishing Taiwan from China in viewer analytics, though Coco herself cited undisclosed constraints in her announcement. Similarly, Tsukumo Sana of Hololive English -Council- graduated on July 17, 2021, attributing the decision primarily to health concerns, but fan discussions noted broader agency pressures on international branches. In February 2022, Uruha Rushia of the 3rd Generation was terminated for contract violations, including leaking confidential company information and making false public statements against management, marking Hololive's first such disciplinary action and highlighting internal enforcement of NDAs and operational secrecy. This incident underscored tensions over talent autonomy versus corporate control, with Cover emphasizing protection of business information amid growing scrutiny. Departures accelerated in 2024–2025, with seven talents exiting between August 2024 and May 2025, including four from Hololive English (Amelia Watson, Ceres Fauna, Nanashi Mumei, and Gawr Gura) and three from Japanese branches (Minato Aqua, Sakamata Chloe of holoX, and Oozora Subaru's associate Shion). Ceres Fauna's January 3, 2025, graduation explicitly cited "disagreement with management," following her August 2021 debut. Gawr Gura, Hololive's most subscribed talent, departed in May 2025 due to "differences with management and company direction," amid complaints of overwhelming expectations and reduced activity levels. Nanashi Mumei graduated on March 28, 2025, with limited details released, though patterns suggest similar strains. These exits coincided with Cover Corporation's March 2023 public listing on the Tokyo Stock Exchange, which intensified pressures for revenue diversification, including a perceived shift toward idol-style activities like concerts over independent streaming. Fan analyses and talent statements attribute departures to mismatched visions, with English-branch members facing cultural and operational disconnects from Tokyo-based oversight. In October 2024, Japan's Fair Trade Commission issued recommendations to Cover for violating the Subcontract Act, citing unfair practices in talent relations that may exacerbate tensions. Official responses remain focused on continuity, but the pattern of management-cited reasons has fueled concerns over sustainability post-IPO.

COVER Corporation v. YAMASHITA (2026)

On February 5, 2026, Cover Corporation filed a copyright infringement lawsuit against Masaki Yamashita in the U.S. District Court for the Northern District of California (case 5:26-cv-01117), alleging willful infringement of registered copyrights through YouTube content. The action followed the defendant's DMCA counter-notification in response to Cover's initial takedown request. As of February 11, 2026, the case is in early stages, with a summons issued and an Initial Case Management Conference scheduled for May 8, 2026. No public information is available on litigation funding, involved attorneys, settlement discussions, or additional progress.

Corporate and Fanbase Criticisms

Cover Corporation, the parent company of Hololive Production, has faced scrutiny over its management of talent contracts and subcontractor relations. On October 28, 2024, the Japan Fair Trade Commission issued recommendations to Cover for violating the Subcontract Act, highlighting improper practices in business dealings that could disadvantage smaller partners reliant on the company. Critics, including industry observers, have linked such issues to broader operational pressures intensified by Cover's transition to a publicly listed entity in March 2023, which prioritized revenue growth through merchandising, live events, and idol-style promotions over flexible streaming schedules. Talent departures have amplified concerns about internal direction and workload sustainability. Hololive English VTuber Ceres Fauna graduated on January 6, 2025, explicitly citing "disagreements with management" as the reason, following a pattern of exits post-IPO where at least four prominent talents referenced similar conflicts within a year. Reports from talents and analysts indicate strains from overwork, with figures like Mori Calliope discussing fatigue from composing and content demands, and unverified claims of contract rigidity limiting creative freedom or post-departure options. Cover CEO Motoaki Tanigo has countered that the agency has evolved from pure streaming to multifaceted VTuber management, denying systemic mistreatment while acknowledging adaptation challenges. The Hololive fanbase has drawn criticism for pervasive toxicity rooted in parasocial attachments and idol culture emulation. Cover documented 146 instances of defamatory or harassing behavior targeting talents in 2022, rising slightly before declining to 116 in 2023, often involving doxxing, threats, or attacks on perceived rivals. In response, Cover joined Nijisanji's parent company in forming an industry committee in May 2024 to combat cyberbullying, emphasizing legal and platform-level interventions. Detractors argue this stems from agency promotion of exclusive "gachikoi"-style fandom, fostering obsessive loyalty that spills into harassment of talents, staff, or external critics, as seen in backlash against VTubers for minor interactions like cross-branch collaborations. Such dynamics have prompted calls for better boundaries, though official data underscores the issue's scale without attributing sole causality to corporate strategy.

Organization and Business

Ownership and Leadership

Hololive Production operates as a brand and division under Cover Corporation, a Japanese company specializing in virtual talent and entertainment content. Cover Corporation was founded on June 13, 2016, by Motoaki Tanigo, who serves as its president and chief executive officer (CEO). Cover Corporation became publicly listed on the Tokyo Stock Exchange Growth Market (code: 5253) on March 27, 2023, with total issued shares standing at 61,124,200 as of March 31, 2024. As the largest shareholder, Tanigo holds 36.78% of the company's shares (24,135,900 shares), providing him with significant control over ownership and strategic direction. Other notable shareholders include 12 West Capital Management LP with 5.101% and Ikko Fukuda, the company's chief technology officer (CTO), with 4.371%. Leadership at Cover Corporation centers on Tanigo, whose prior experience includes game production at Imagineer Co., Ltd. in collaboration with Sanrio Company, Ltd. Key executives supporting operations include Ikko Fukuda as director and CTO, Yosuke Kaneko as executive and chief financial officer (CFO), and Takashi Kato as chief administrative officer. This structure oversees Hololive Production's talent management, content distribution, and business expansion.

Operations and Studio Infrastructure

Cover Corporation, the parent company of Hololive Production, operates as a VTuber management agency focused on content creation, streaming, events, and merchandising for over 80 talents across hololive and HOLOSTARS branches in Japan, Indonesia, and English-speaking regions. Talents engage in daily livestreams, videos, music production, and fan interactions primarily on YouTube, supported by in-house systems including custom streaming applications and VR/AR technologies for 3D performances. The company expanded globally with the establishment of COVER USA in 2024 to handle B2B operations in English and Indonesian markets, contributing to fiscal year sales of 43.4 billion JPY ending March 2025, a 43.9% increase from the prior year. Operations emphasize media mix strategies, including metaverse projects like Holoearth and licensing collaborations, while maintaining headquarters at Tokyo Mita Garden Tower in Minato-ku, Tokyo. Hololive Production's studio infrastructure centers on a dedicated facility in an undisclosed Greater Tokyo Area location, completed in approximately 18 months and announced on May 11, 2023, with a total investment of 2.7 billion JPY (800 million for construction and 1.9 billion for equipment). The studio spans an area equivalent to more than ten tennis courts and includes four motion capture rooms equipped with over 200 VICON VALKYRIE (VK-26) cameras—some rooms featuring more than 100 cameras each—for high-precision tracking in spaces measuring up to 23 m x 14 m x 3.2 m. Additional facilities comprise a chroma key studio for AR and live-action compositing, two professional recording studios designed with music industry input for voice and CD production, control rooms utilizing the KAIROS switcher system for advanced video layering, a dedicated server room, meeting areas, and powder rooms, all supported by enhanced cooling and heat dissipation systems. This infrastructure enables faster production cycles, greater flexibility for group 3D streams and real-time projects, and higher-quality virtual entertainment, aligning with Cover's goal of advancing VTuber content precision and scale. Prior to this facility, operations relied on smaller in-house setups, but the new studio represents a significant upgrade to support expanding demands from Hololive's global audience exceeding 80 million YouTube subscribers.

Financial Performance and Revenue Model

Cover Corporation, operator of Hololive Production, derives revenue from a diversified model centered on virtual talents' content and IP exploitation. Core streams include live streaming monetization via Super Chats, channel memberships, and ad revenue on platforms like YouTube; sales of merchandise such as apparel, figures, and trading cards; ticket and related income from concerts and events; and royalties from licensing, collaborations, and media adaptations. In FY2022/3, streaming and content generated 35.3% (¥5.249 billion), merchandising 38.4% (¥4.832 billion), events 10.0% (¥2.203 billion), and licensing 16.1% (¥1.377 billion) of total net sales of ¥13.663 billion. The company's public listing on the Tokyo Stock Exchange Growth Market (code: 5253) on March 27, 2023, facilitated capital for expansion and underscored its growth trajectory. For FY2025/3 (ended March 31, 2025), net sales reached ¥43.40 billion, reflecting robust scaling from prior periods, with merchandising contributing ¥20.54 billion amid heightened demand for talent-themed goods. Operating income for the year approximated ¥8.00 billion, supported by efficient cost management despite rising talent remuneration and production investments. Subsequent quarters indicate sustained momentum, with Q1 FY2026/3 net sales at ¥9.63 billion, though profitability pressures emerged from event deferrals and variable streaming income. Merchandising's share has grown dominant in recent reporting, driven by trading card game launches and global fan engagement, while streaming remains volatile but bolstered by overseas audiences.

Talents and Affiliates

As of February 2026, Hololive Production has 87 active affiliated talents across its branches (including Hololive Japan, Indonesia, English, DEV_IS, and Holostars), with over 91 million combined YouTube subscribers.

Hololive Branches

Hololive Production organizes its female virtual talents into distinct branches, each adapted to linguistic and cultural audiences while adhering to the agency's emphasis on live streaming, music, and interactive content. These branches include the original Japanese-focused group, international expansions in Indonesia and English-speaking regions, and a recent experimental Japanese offshoot, with a defunct Chinese branch. As of October 2025, active Hololive branches collectively feature over 50 talents across Japanese, Indonesian, and English languages. The core Hololive branch (commonly associated with Japan) comprises Japanese-speaking talents divided into generational waves, starting with Tokino Sora's debut on September 7, 2017, as Cover Corporation's inaugural virtual idol focused on singing and horror gaming streams. This branch expanded through sequential generations—Gen 0 (including AZKi), Gen 1, Gen 2, Hololive Gamers, Gen 3 to Gen 5, and holoX (Gen 6, debuting November 26, 2021, as Secret Society holoX with La+ Darknesss (ラプラス・ダークネス), Takane Lui, Hakui Koyori, Sakamata Chloe, and Kazama Iroha)—resulting in approximately 25-30 active members by 2025, known for milestones like collective subscriber counts exceeding tens of millions and major concerts. Talents stream primarily in Japanese, covering gaming, karaoke, and collaborations, with infrastructure supporting 3D modeling and live events. In 2023, Hololive DEV_IS (pronounced "device") launched as a secondary Japanese branch emphasizing innovative, tech-oriented themes and musical units, distinct from traditional generations. Its debut unit, ReGLOSS, began streaming in September 2023, followed by FLOW GLOW on November 9, 2024, comprising five members each focused on performance arts like singing and dance. This branch operates under Hololive Production's oversight, prioritizing original music production and experimental content delivery. Hololive Indonesia represents the agency's initial overseas expansion for Southeast Asian markets, debuting its first generation on April 10-12, 2020, with Ayunda Risu, Moona Hoshinova, and Airani Iofifteen, who stream in Indonesian and English. Subsequent generations have built a roster of nine active talents, reaching over 7 million combined YouTube subscribers by August 2022 through localized gaming and cultural content. The branch emphasizes community engagement in Indonesia, including merchandise and events tailored to regional preferences. Hololive English targets global English-speaking viewers, launching with the Myth generation's debuts on September 12-13, 2020, featuring Mori Calliope, Takanashi Kiara, Ninomae Ina'nis, Gawr Gura, and Amelia Watson, themed around mythological concepts. Later waves—Council and Promise (2021), Advent (2023, including the notable twin VTubers Fuwawa Abyssgard and Mococo Abyssgard debuting as the duo FUWAMOCO on July 31, 2023, known for joint streams, shared content creation, and duo activities), and Justice (2024)—have added about 15 active talents, achieving rapid growth with billions of views via gaming, music, and international collaborations, including concerts at venues like Radio City Music Hall in August 2025 and FUWAMOCO's win of VTuber of the Year in 2024. Streams incorporate English primarily, with multilingual elements for broader appeal. A short-lived Hololive China branch debuted talents in 2019-2020 for Chinese platforms like Bilibili but ceased operations by December 2020, with all six members graduating amid harassment and policy-related issues following the Taiwan independence controversy. Cover Corporation shifted focus away from this market post-dissolution, citing unsustainable external pressures.

Holostars Branches

Holostars, the male counterpart to Hololive within Cover Corporation's hololive production, uses "stars" to denote its male talents in contrast to "live" for Hololive's female talents; references to "organization star VTuber" or similar likely refer to this branch. It organizes its talents into a primary Japanese branch featuring generational debuts and a specialized English-language branch for international expansion. The Japanese branch debuted in mid-2019, with initial talents such as Hanasaki Miyabi on June 9, marking the start of first-generation activities focused on gaming, music, and comedic content delivery. Subsequent Japanese generations followed, including the second generation's debuts in December 2019 (Astel Leda on December 7, Kishido Temma on December 14, and Yukoku Roberu on December 24), emphasizing collaborative streams and original songs. A third generation emerged later, alongside the UPROAR!! unit, which debuted on March 29, 2022, comprising four members (Yatogami Fuma, Utsugi Uyu, Hizaki Gamma, and Minase Rio) themed around chaotic, high-energy personas during a probationary streaming period. The English branch, Holostars' first and only overseas division to date, targets global English-speaking audiences and launched with the TEMPUS unit on July 22, 2022, following an announcement on July 18. TEMPUS, consisting of four guild-based adventurer archetypes (Regis Altare, Magni Dezmond, Takanashi Gin, and Gavis Bettel), debuted across July 22–23 and January 7, 2023, for staggered introductions, prioritizing lore-driven narratives around a utopian guild in Elysium. This unit marked Cover Corporation's initial foray into English male VTubers, with activities including synchronized original songs released shortly after debut. ARMIS, the second English unit, debuted on November 17–18, 2023, announced November 16, portraying rival bounty hunters from the Badlands opposing TEMPUS in shared lore. Featuring Jurard T. Rexford, Goldbullet, Octavio, and Crimzon Ruze, ARMIS emphasized antagonistic dynamics and independent streaming schedules, expanding the branch to eight active English talents by late 2023. These branches operate under unified management but with localized content strategies, where Japanese talents maintain stronger ties to domestic events and the English groups foster cross-cultural collaborations, though both face challenges in matching Hololive's female-led popularity metrics. No further branches, such as Indonesian or Chinese equivalents, have been established for Holostars as of October 2025.

Former and Independent Talents

Hololive Production classifies former talents as those who have graduated or been terminated, ending their official association with the agency while often retaining the ability to pursue independent content creation outside the Hololive brand. Cover Corporation typically announces these events via press releases, citing reasons such as personal circumstances or contractual issues, with final "graduation" streams marking the conclusion of activities. As of October 2025, the alum section on the official website lists select graduates, though not exhaustively. Notable graduations include Kiryu Coco of the 4th Generation, who departed on July 1, 2021, following her announcement on June 9 amid reported health and scheduling conflicts. Uruha Rushia of the 3rd Generation was terminated on February 24, 2022, for violating confidentiality agreements by leaking private information about fellow talents. Minato Aqua of the 2nd Generation graduated on August 28, 2024, with the agency stating mutual agreement due to differing visions, though Aqua cited irreconcilable differences with management during her announcement stream. In 2025, departures accelerated among English-branch talents. Gawr Gura of hololive English -Myth-, once the most-subscribed VTuber globally with over 4 million YouTube subscribers, graduated on May 1, 2025, attributing the decision to prolonged personal and professional misalignment after five years. Nanashi Mumei of hololive English -Promise- followed on April 28, 2025, with Cover citing her desire for new challenges after four years. Murasaki Shion of the 3rd Generation graduated on April 26, 2025, similarly framed as a personal choice. Sakamata Chloe of the 6th Generation concluded activities on January 26, 2025. The Hololive China branch dissolved earlier, with talents like Artia (November 19, 2020) and others graduating amid geopolitical pressures. Post-graduation, many performers continue as independent VTubers, adopting new personas or models to stream on platforms like YouTube, often achieving comparable viewership without agency support. For instance, graduates from 2024–2025, including those from English branches, have launched indie channels retaining significant audience overlap. Independent-affiliated talents within Hololive, such as Hoshimachi Suisei (0th Generation), originated as solo VTubers before formal integration in 2019, blending agency resources with autonomous music releases. These transitions highlight the VTuber industry's fluid boundaries between corporate and solo operations, with former Hololive talents contributing to the growth of indie creators.

Media and Productions

Music and Discography

Hololive Production talents frequently release original songs alongside cover performances, with music serving as a core component of their streaming and live event activities. Releases encompass solo singles, full-length albums, and group collaborations, often featuring anime-style music videos produced in-house. Cover Corporation, the parent company, established hololive Records on July 16, 2020, to centralize music production and distribution for its virtual idols, formalizing efforts that had previously involved partnerships like the earlier INoNaKa Music label. In July 2023, Hololive Production partnered with Universal Music Japan's EMI Records to launch the joint imprint holo-n, aimed at broadening global distribution and enabling projects such as the Blue Journey initiative for select talents. Early discography highlights include Tokino Sora's debut album Dreaming!, which compiled her initial original tracks and marked her pursuit of live performances at venues like Yokohama Arena. Group efforts, such as the hololive IDOL PROJECT's albums Shiny Smily Story (2019) and Bouquet (2021), feature upbeat idol-pop tracks performed by rotating ensembles of talents across generations. Collaborative albums like Holohoneygaoka High School (2023), produced with HoneyWorks, integrate Hololive voices into narrative-driven songs, including tracks like "Kawaiko Check!" by Inugami Korone. Individual talents have issued numerous solo albums under these labels. Examples include Houshou Marine's Ahoy!! You're All Pirates! (nationwide release featuring 14 tracks, including new originals), Tokoyami Towa's second album SHIN (incorporating singles like "My Abyss" and "BAZUBI BAZAB"), and ReGLOSS's debut ReGLOSS (2024, with eight songs led by "Shunkan Heartbeat"). Recent outputs under hololive RECORDS, formalized in 2025, include singles like "Yokubari Denno Girl" by the third generation unit and "Escalate" by IRyS, emphasizing electronic and J-pop influences. By late 2025, the catalog spans hundreds of tracks, with ongoing releases tied to branch-specific themes, such as hololive English's multilingual originals distributed via holo-n.

Events, Concerts, and Collaborations

Hololive Production organizes annual festivals under the HoloFes banner, featuring live concerts and performances by its virtual talents, with events typically held at venues like Makuhari Messe in Japan. The series began with earlier iterations such as the 2nd fes. Beyond the Stage on December 21–22, 2020, conducted online due to pandemic restrictions. Subsequent events have included in-person attendance, with the 4th fes. in 2023 selling out three shows at approximately 6,000 attendees per day, totaling around 18,000 tickets. The hololive SUPER EXPO 2025, held March 8–9, 2025, at Makuhari Messe, drew 35,000 attendees across exhibition and fes. components themed "hololive ARCADE," including talent interactions and merchandise sales. This was paired with the 6th fes. Color Rise Harmony on the same dates, focusing on synchronized performances. Branch-specific concerts include the hololive English 3rd Concert -All for One- on August 23–24, 2025. International expansion features the hololive STAGE World Tour '25 -Synchronize-, scheduled for spring 2026. Upcoming events include the hololive SUPER EXPO 2026 and Hololive 7th Fes. Ridin’ on Dreams; official accounts from hololive, hololive English, HOLOSTARS, and HOLOSTARS English announced the key visual on January 15, 2026, with advance merchandise sales open until January 26, and upcoming streams featuring hololive Dreams stages, full game reveals, gameplay by talents, and surprise announcements; additional talents such as Sakura Miko, Koganei Niko, and Ouro Kronii were confirmed for the SUPER EXPO monitoring talk, along with official sponsors. Hololive Production pursues collaborations with external brands for merchandise, media, and events to expand reach. A partnership with Kura Sushi from July 1–31, 2025, promoted Hololive English talents through limited-time dishes, bottle sets, and accessories. In May 2025, a tie-up with Manhattan Portage introduced bags featuring Hololive designs. Gaming crossovers include HoloGTA, a Grand Theft Auto Online role-playing server event held from September 17 to 23, 2024, hosted by talents including Sakura Miko and Hoshimachi Suisei, featuring multiple Hololive members in collaborative gameplay; an October 2025 collaboration with Asphalt Legends, featuring an original song by talent IRyS. Additional projects encompass VRChat's Hololive Meet series for virtual stage events and exhibitions. In January 2026, Cover Corporation announced Hololive Dreams, its first official mobile rhythm game featuring over 150 Hololive songs from various talents including group, original, and individual tracks such as those by Amane Kanata and Ninomae Ina'nis, with gameplay similar to Project Sekai: Colorful Stage! and BanG Dream!, planned for global release. These initiatives leverage synergies with partners while maintaining focus on talent-driven content.

Merchandise and Licensing

Hololive Production distributes merchandise via its official online shop and physical outlets, including pop-up stores in locations such as Tokyo Station's Tokyo Character Street (with the hololive production Store hosting the hololive Meet Pop-up Shop collaboration campaign from February 13 to March 9, 2026, featuring promotions such as exclusive postcards earned by visiting both the Tokyo Station shop and the related pop-up at Narita Airport) and West Coast U.S. sites. Offerings encompass apparel like made-to-order clothing, scale figures, plush toys (including life-sized variants exceeding 1 meter in height), acrylic stands, tapestries, and accessories. Partners including Good Smile Company manufacture licensed figures and plush items, while collaborations with entities like Tokyo Otaku Mode produce event-specific goods such as those for hololive Meet. Merchandise sales represent a leading revenue stream for Cover Corporation, surpassing streaming income in recent years; CEO Motoaki Tanigo has highlighted made-to-order apparel and figures as key drivers amid overall fiscal growth to ¥43.4 billion in FY2025/3. Limited-edition drops often sell out rapidly, prompting expansions like international pop-ups to meet overseas demand. In licensing, Hololive Production secures agreements to broaden IP usage, including game streaming rights and brand tie-ins managed by a dedicated department focused on quality oversight and talent empowerment. Notable pacts include a 2021 deal with Capcom and another with Square Enix, eliminating per-talent permissions for titles; a July 2025 comprehensive agreement with Koei Tecmo Games further enables content integrations. Guidelines permit limited derivative works, such as musical uploads to platforms like YouTube, while Holo Indie licenses fan-developed games to official status.

Reception and Impact

Achievements and Awards

Hololive Production has garnered recognition through various industry and community awards, particularly in virtual content creation and music. At The VTuber Awards 2023, the agency secured wins for Best Concert Event with "Connect the World" and Best Streamed Event for Hololive Sports Festival 2023. In 2024, Hololive dominated The VTuber Awards, claiming nine categories including Best Music VTuber for Mori Calliope and Best VTuber Event for HoloGTA. Usada Pekora, a Hololive Japan talent, received a nomination for Content Creator of the Year at The Game Awards 2024, highlighting individual achievements tied to the agency's platform. In music, Hoshimachi Suisei's "BIBBIDIBA" music video earned a Bronze Clio Music Award in 2025 for creative excellence. Suisei also won Amazon Music Japan's Best of 2024 Virtual Artists award, marking her second such honor and reflecting sustained commercial success in digital music streaming. The agency's "hololive English 1st Concert -Connect the World-" placed as runner-up in the Project Category at the Cool Japan Platform Awards 2024, sponsored by Japanese governmental bodies to promote cultural exports. Hololive talents have achieved Guinness World Records, with Shishiro Botan setting the record for the largest packaged food sentence using 33,138 cup noodles on August 31, 2024, during a promotional collaboration with Nissin Foods. Subscriber milestones further demonstrate scale, with the agency surpassing 96 million total YouTube subscribers across talents by November 2024, driven by rapid growth in branches like Hololive English where Gawr Gura reached 1 million subscribers on October 22, 2020, as the first Hololive member to do so. These metrics, while not formal awards, represent verifiable benchmarks of audience engagement in the VTuber sector.

Cultural and Industry Influence

Hololive Production has played a pivotal role in globalizing virtual YouTuber (VTuber) culture, transitioning the medium from a niche Japanese phenomenon to a mainstream entertainment force with international appeal, particularly through its multilingual branches like hololive English. This expansion has fostered cross-cultural fan communities, blending elements of anime aesthetics, gaming streams, and idol performances to attract diverse audiences beyond traditional otaku demographics. By leveraging multilingual talents capable of engaging global viewers, Hololive has normalized VTubers in Western streaming ecosystems, influencing content trends such as interactive virtual personas in gaming and live entertainment. In the VTuber industry, Hololive has set standards for scalable agency models, drawing from Japanese idol traditions like those of AKB48 to emphasize structured talent development, music production, and fan loyalty systems, which have spurred growth in competing agencies and independent creators. The agency's innovations in virtual concerts, exemplified by the 2023 "hololive English 1st Concert -Connect the World-", which won Best Concert Event at The Vtuber Awards and received a runner-up in the CJPF Awards 2024 Project Category, have demonstrated the viability of large-scale hybrid events combining motion-capture technology with live audiences. These milestones have encouraged industry-wide adoption of VTubers in music releases and tie-ins, including collaborations with rhythm games and broader media partnerships that integrate virtual idols into gaming and entertainment pipelines. Culturally, Hololive has reshaped otaku subculture by amplifying virtual idols' role in digital diplomacy and community building, as seen in branches like Hololive Indonesia promoting cross-border engagement through localized content. Its emphasis on creator accessibility has lowered barriers for virtual content production, positioning VTubing as a subculture within anime and gaming that prioritizes technological innovation over physical idol constraints, thereby influencing future entertainment models. This shift has also impacted perceptions of idol sustainability, with Hololive exemplifying how virtual formats can sustain long-term fan investment without the logistical limits of traditional groups.

Criticisms of Business Practices

Cover Corporation, the parent company of Hololive Production, received recommendations from the Japan Fair Trade Commission on October 28, 2024, for violating the Subcontract Act through practices such as failing to make payments to subcontractors by agreed deadlines and accruing late payment interest without proper disclosure. In response, Cover issued a public apology on the same day, acknowledging the issues and pledging to implement internal reforms, including revised payment processes and enhanced compliance training, to prevent recurrence. These violations highlight operational lapses in financial handling of external partners, which the Commission noted could undermine fair business transactions in the entertainment subcontracting sector. Hololive's talent management has also drawn scrutiny for its enforcement of exclusive contracts, resulting in multiple high-profile terminations for alleged breaches. On February 24, 2022, Cover terminated the contract of third-generation talent Uruha Rushia after she disclosed confidential information about fellow talents to third parties and provided false statements to management during investigation. Similarly, on January 16, 2024, first-generation talent Yozora Mel's contract was ended for sharing internal company data externally, with Cover stating the action was necessary to protect operational integrity. Critics, including online communities, have argued these decisions reflect overly rigid policies that prioritize corporate secrecy over talent welfare, though Cover maintains such measures are standard for maintaining trust and exclusivity in the VTuber industry. The 2020 closure of Hololive's Chinese branch exemplifies challenges in international business expansion. Following the "Taiwan incident" in May 2020—where talents from Japan referenced Taiwan separately from China, sparking backlash—the branch's second-generation members, including Artia, faced accusations of encouraging viewer harassment campaigns against affected Japanese talents. Cover terminated the branch's operations by November 2020, graduating all talents and citing irreconcilable contractual and cultural alignment issues amid escalating geopolitical tensions. This rapid dissolution, affecting five talents, has been critiqued as a failure in due diligence for cross-border management, exposing vulnerabilities in adapting Japanese-centric practices to diverse regulatory and social environments, though it allowed Cover to refocus on core markets without prolonged legal entanglements.

References

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