Homeworld (series)
Homeworld (series)
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Homeworld (series)

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Homeworld (series)

Homeworld is a series of real-time strategy video games created by Relic Entertainment. Relic Entertainment developed the first two Homeworld games (Homeworld and Homeworld 2). The series then spent over a decade in dormancy until Gearbox Software acquired the franchise in 2012 and tasked Blackbird Interactive to develop Homeworld 3, the third mainline installment of the franchise, and the spin-off game Homeworld: Deserts of Kharak. Homeworld Mobile was released in 2022.

Set in space, the science fiction game follows the Kushan exiles of the planet Kharak. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld, encountering a variety of pirates, mercenaries, traders, and rebels and forging unlikely alliances along the way.

Homeworld was developed by Relic Entertainment and published by Sierra Studios. It was Relic Entertainment's debut title. Game developers, Alex Garden and Rob Cunningham, sought to "marry the gameplay of Command & Conquer with the feel of Battlestar Galactica - all in a full 3D environment". The game received critical acclaim when it was released in 1999, and went on to become a commercial success, selling more than 500,000 in its first six months. Homeworld was considered an influential title, as it was the first RTS video game that allow players to move units in a fully three-dimensional space rather than being limited to a two-dimensional plane.

A standalone expansion for the game, Homeworld: Cataclysm, developed by Barking Dog Studios, was released in 2000. The story follows a small mining clan named Kiith Somtaaw, which encounters a race of hostile nanobots that threaten the peace of the galaxy. Cataclysm is not part of the Remastered Collection, though it was re-released by GOG.com as Homeworld: Emergence in June 2017. The title of the expansion was changed as the name "Cataclysm" was trademarked by Blizzard Entertainment for its third expansion to World of Warcraft.

Homeworld 2's story continues the struggle of the Hiigarans, who encounter a new threat that forces them to leave their homeworld and embark on a journey into the "oldest regions of the galaxy".

Relic Entertainment once again led the development of the sequel. It was released in 2003. The game was a critical success and was considered to be a visual upgrade over its predecessor. Homeworld 2 is the last Homeworld game developed by Relic Entertainment, which moved on to develop games including Warhammer 40,000: Dawn of War and Company of Heroes after being acquired by THQ in 2004.

While THQ confirmed in 2007 that it had acquired the rights to the series from Sierra, it did not commission the development of any new game in the series. When THQ filed for chapter 13 bankruptcy in 2012, Sega acquired Relic Entertainment, while Gearbox Software acquired the rights to the Homeworld intellectual property for $1.35 million. Other bidders for the IP rights include Aspyr Media and Paradox Interactive. When Gearbox purchased the rights to Homeworld, it admitted that the studio had no long-term plan for the franchise.

Both Homeworld and Homeword 2 were remastered by Gearbox Software. The remastered version was released as Homeworld Remastered Collection in February 2015, though Cataclysm was not included as its source code was lost at that time.

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