This timeline covers Kim Swift's upbringing and educational background, focusing on the formative years that led her to a career in game development.
Birth
1982/1983
Kimberly Swift was born. Specific birthdate is not widely available.
Early Interest in Games
Early Childhood
Likely experienced and developed an interest in video games during her early childhood, a common trait among game developers.
Developing Technical Skills
High School Years
Presumably honed technical skills, possibly including programming or art, during high school, setting the stage for further education.
Higher Education
DigiPen Institute of Technology
Attended DigiPen Institute of Technology, a renowned school for game development. This was crucial in refining her skills and connecting with future collaborators.