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List of Magic: The Gathering sets AI simulator
(@List of Magic: The Gathering sets_simulator)
Hub AI
List of Magic: The Gathering sets AI simulator
(@List of Magic: The Gathering sets_simulator)
List of Magic: The Gathering sets
The trading card game Magic: The Gathering has released a large number of sets since it was first published by Wizards of the Coast. After the 1993 release of Limited Edition, also known as Alpha and Beta, roughly 3-4 major sets have been released per year, in addition to various spin-off products.
Magic has made three types of sets since Alpha and Beta: base/core sets, expansion sets, and compilation sets. Expansion sets are the most numerous and prevalent type of expansion; they primarily consist of new cards, with few or no reprints, and either explore a new setting, or advance the plot in an existing setting. Base sets, later renamed core sets, are the successors to the original Limited Edition and are meant to provide a baseline Magic experience; they tended to consist either largely or entirely of reprints. Compilation sets also exist entirely of reprints, and tend to be made as either a special themed product, or as a way to increase supply of cards with small printings. Examples of compilation sets with randomized boosters include Chronicles and Modern Masters. There also exist compilation products with a pre-selected and fixed card pool, such as the Duel Decks and From The Vault series. Theme decks serve a similar function; however, they are always attached to a specific set or block, while compilations are free to pick and choose cards from any set.
All expansion sets, and all editions of the base set from Sixth Edition onward, are identified by an expansion symbol printed on the right side of cards, below the art and above the text box. From Exodus onward, the expansion symbols are also color-coded to denote rarity: black for common and basic land cards, silver for uncommon, and gold for rare. Beginning with the Shards of Alara set, a red-orange expansion symbol denotes a new rarity: "Mythic Rare" (the Time Spiral set featured an additional purple coloration for "timeshifted" cards). For the early expansion sets (from Arabian Nights to Alliances), the rarities of cards were often much more complicated than the breakdown into common, uncommon, and rare suggests. Cards in compilations are assigned partially arbitrary rarity by Wizards, with some cards assigned rare status and some assigned mythic rare in a given set.
After the second version (Beta) of the first set, which contained two cards mistakenly excluded from the first version (Alpha), all subsequent base sets through 10th Edition consisted of cards that had been printed before in either the original base set or an expansion set. Alpha through Fifth Edition did not have set symbols printed on the actual cards, though those sets were retroactively given set symbols in Wizards of the Coast's official Gatherer database of Magic cards.
Expansion sets from Ice Age to Rivals of Ixalan (with the exception of Homelands) came in groups called "blocks". Blocks were cohesive products: they usually centered around one plane, followed a particular storyline, and contained cards and mechanics that supported both. Blocks generally consisted of one large "stand-alone" expansion set of 250-380 cards, followed by one or two small expansion sets of 141-200 cards which continue the themes introduced in the large set. Like the base set, stand-alone expansion sets contain basic land cards; other expansion sets do not. Beginning with Alliances, expansion sets were given codenames while in development; the code names of the expansions of a block usually fit together to form a phrase or common theme. Ice Age, Homelands, and Alliances were retroactively declared a block at some point, despite Homelands not being connected to the other two in any way. In 2006, WotC retroactively dropped Homelands from the Ice Age cycle and added Coldsnap to it. With the Zendikar cycle in 2009, the traditional large-small-small block structure began to be varied, with some blocks including a second large set later in the cycle. Starting with the Battle for Zendikar block in 2015, the default structure of a block was changed to large-small, with two blocks released per year and each block consisting of only two sets.
Ice Age and Alliances were the first two sets to have a well-defined relationship, but the idea of calling connected sets a "block" or "cycle" did not exist at the time of printing. Also beginning with Alliances in June 1996, expansion sets were released in a regular pattern: the base sets were released in October with the small expansion sets being released in February and June. With the exceptions of Stronghold, a 1998 set released in March rather than February, and Scourge, a 2003 set which was released in May rather than June, this pattern of months was never broken, over a 10-year period, until 2006, when Dissension was also released a month early in May instead of June, because of the July release of Coldsnap. The third set in a block has since been released in late April or early May. From 2005-2015, there was a fourth release date each year in mid-July, usually reserved for base sets. Other summer releases included Coldsnap and Eventide.[XXVI]
Fallen Empires was an experimental expansion in which most cards have three or four different pieces of artwork. You could see them as 121 common cards, by art, or 36 cards by the text. It was also a major expansion in the idea of tribes, especially Goblins and Merfolk.
Most early expansion sets did not have exact release dates; they were just shipped out within the space of a week, and retailers could start selling them as soon as the sets were received. By the time of Alliances in 1996, however, release dates were set as Mondays (the earliest set with an exact Monday release date might possibly have preceded Alliances, but Alliances is the earliest set with a cited and confirmed Monday release date). Beginning with Mirrodin in 2003, the release dates were changed from Monday to Friday. All sets beginning with Homelands[VI] also have a pre-release date, on which cards are sold in limited quantities in pre-release tournaments. These tournaments were formerly always held two weeks before the release date, but since Shards of Alara they are now held one week before the release date.
List of Magic: The Gathering sets
The trading card game Magic: The Gathering has released a large number of sets since it was first published by Wizards of the Coast. After the 1993 release of Limited Edition, also known as Alpha and Beta, roughly 3-4 major sets have been released per year, in addition to various spin-off products.
Magic has made three types of sets since Alpha and Beta: base/core sets, expansion sets, and compilation sets. Expansion sets are the most numerous and prevalent type of expansion; they primarily consist of new cards, with few or no reprints, and either explore a new setting, or advance the plot in an existing setting. Base sets, later renamed core sets, are the successors to the original Limited Edition and are meant to provide a baseline Magic experience; they tended to consist either largely or entirely of reprints. Compilation sets also exist entirely of reprints, and tend to be made as either a special themed product, or as a way to increase supply of cards with small printings. Examples of compilation sets with randomized boosters include Chronicles and Modern Masters. There also exist compilation products with a pre-selected and fixed card pool, such as the Duel Decks and From The Vault series. Theme decks serve a similar function; however, they are always attached to a specific set or block, while compilations are free to pick and choose cards from any set.
All expansion sets, and all editions of the base set from Sixth Edition onward, are identified by an expansion symbol printed on the right side of cards, below the art and above the text box. From Exodus onward, the expansion symbols are also color-coded to denote rarity: black for common and basic land cards, silver for uncommon, and gold for rare. Beginning with the Shards of Alara set, a red-orange expansion symbol denotes a new rarity: "Mythic Rare" (the Time Spiral set featured an additional purple coloration for "timeshifted" cards). For the early expansion sets (from Arabian Nights to Alliances), the rarities of cards were often much more complicated than the breakdown into common, uncommon, and rare suggests. Cards in compilations are assigned partially arbitrary rarity by Wizards, with some cards assigned rare status and some assigned mythic rare in a given set.
After the second version (Beta) of the first set, which contained two cards mistakenly excluded from the first version (Alpha), all subsequent base sets through 10th Edition consisted of cards that had been printed before in either the original base set or an expansion set. Alpha through Fifth Edition did not have set symbols printed on the actual cards, though those sets were retroactively given set symbols in Wizards of the Coast's official Gatherer database of Magic cards.
Expansion sets from Ice Age to Rivals of Ixalan (with the exception of Homelands) came in groups called "blocks". Blocks were cohesive products: they usually centered around one plane, followed a particular storyline, and contained cards and mechanics that supported both. Blocks generally consisted of one large "stand-alone" expansion set of 250-380 cards, followed by one or two small expansion sets of 141-200 cards which continue the themes introduced in the large set. Like the base set, stand-alone expansion sets contain basic land cards; other expansion sets do not. Beginning with Alliances, expansion sets were given codenames while in development; the code names of the expansions of a block usually fit together to form a phrase or common theme. Ice Age, Homelands, and Alliances were retroactively declared a block at some point, despite Homelands not being connected to the other two in any way. In 2006, WotC retroactively dropped Homelands from the Ice Age cycle and added Coldsnap to it. With the Zendikar cycle in 2009, the traditional large-small-small block structure began to be varied, with some blocks including a second large set later in the cycle. Starting with the Battle for Zendikar block in 2015, the default structure of a block was changed to large-small, with two blocks released per year and each block consisting of only two sets.
Ice Age and Alliances were the first two sets to have a well-defined relationship, but the idea of calling connected sets a "block" or "cycle" did not exist at the time of printing. Also beginning with Alliances in June 1996, expansion sets were released in a regular pattern: the base sets were released in October with the small expansion sets being released in February and June. With the exceptions of Stronghold, a 1998 set released in March rather than February, and Scourge, a 2003 set which was released in May rather than June, this pattern of months was never broken, over a 10-year period, until 2006, when Dissension was also released a month early in May instead of June, because of the July release of Coldsnap. The third set in a block has since been released in late April or early May. From 2005-2015, there was a fourth release date each year in mid-July, usually reserved for base sets. Other summer releases included Coldsnap and Eventide.[XXVI]
Fallen Empires was an experimental expansion in which most cards have three or four different pieces of artwork. You could see them as 121 common cards, by art, or 36 cards by the text. It was also a major expansion in the idea of tribes, especially Goblins and Merfolk.
Most early expansion sets did not have exact release dates; they were just shipped out within the space of a week, and retailers could start selling them as soon as the sets were received. By the time of Alliances in 1996, however, release dates were set as Mondays (the earliest set with an exact Monday release date might possibly have preceded Alliances, but Alliances is the earliest set with a cited and confirmed Monday release date). Beginning with Mirrodin in 2003, the release dates were changed from Monday to Friday. All sets beginning with Homelands[VI] also have a pre-release date, on which cards are sold in limited quantities in pre-release tournaments. These tournaments were formerly always held two weeks before the release date, but since Shards of Alara they are now held one week before the release date.
