Hubbry Logo
logo
LittleBigPlanet 2
Community hub

LittleBigPlanet 2

logo
0 subscribers
Be the first to start a discussion here.
Be the first to start a discussion here.
Contribute something to knowledge base
Hub AI

LittleBigPlanet 2 AI simulator

(@LittleBigPlanet 2_simulator)

LittleBigPlanet 2

LittleBigPlanet 2 is a 2011 puzzle-platform video game developed by Media Molecule and published by Sony Computer Entertainment for the PlayStation 3. The second main instalment in the LittleBigPlanet series and the third overall, it is a direct sequel to LittleBigPlanet. Most of the more than 3 million levels created by users in the first game are playable and editable in LittleBigPlanet 2. Unlike its predecessor, which was marketed as a platform game, LittleBigPlanet 2 was marketed as a "platform for games", with more focus on its user-generated content. Support for PlayStation Move was added to the game through a software update in September 2011, allowing users to play the game using the PlayStation Move motion controller in conjunction with a Navigation Controller or gamepad. The story mode consists of six themed worlds, in which Sackboy helps out various Creator Curators across LittleBigPlanet before fighting the Negativitron, who has been destroying the worlds in Craftworld.

Similar to its predecessor, LittleBigPlanet 2 was met with critical acclaim, particularly for its refined content-creation features and artistic direction. The game's online functionality was officially discontinued after a lengthy period of outage on 13 September 2021, alongside services for LittleBigPlanet (2008), LittleBigPlanet PS Vita, and the PlayStation 3 version of LittleBigPlanet 3.

While still retaining the three-layer, 2.5D nature of the original title, with the player controlling their Sackboy characters, players are not restricted solely to platforming levels, and can choose to create many types of levels including racing, puzzle and role-playing games. New animation recording options are available and players are able to create cut-scenes to go with their level design, manipulate the camera for both cut-scenes and gameplay, and record their own sound effects for use in the level. As well as including a wide selection of original and licensed music, the game also includes a robust music sequencer. Multiple levels can be linked together, so that finishing one level immediately takes the player to the next.

A new tool to assist in gameplay creation is the "Controlinator". This allows players to assign specific actions, such as button presses or Sixaxis motion control, to specific aspects of their gameplay design. Players are not restricted to using the Controlinator on level elements, however, and they may use it to direct the actions of the player's Sackboy character, allowing greater freedom of movement; Media Molecule made this design choice in response to the large number of homages to early platforming games, in which players had to "hide" and manipulate the Sackboy character in specific ways to replicate the style of gameplay. In addition to this tool, more gameplay items, similar to the Metal Gear Solid paintball gun released as downloadable content, are available including a grappling hook, the "Creatinator" - a hat which is worn by Sackboy and can be configured by the Creator to fire any object - and the "Grabinators" which allow Sackboy to pick up and throw grabable objects. Media Molecule updated the game regularly with new items.

Enemy creation has been improved. Players can create "Sackbots", which are non-player characters whose AI can be controlled by the level creator. Options include determining weak points on the Sackbots, as well as programming routines for the AI to follow. Sackbots can be customised using costumes and decorations in the same way that the player character is and the AI for may be copied and pasted between multiple Sackbots. Sackbots may also be controlled by the aforementioned controlinators.

All downloadable content from the first game is usable in LittleBigPlanet 2, as are most user-made levels. As of June 2013, almost 8 million levels have been uploaded and created for both the LittleBigPlanet games on PlayStation 3.

LittleBigPlanet 2 takes place in Craftworld, with each world created by their focus character, known collectively as the Creator Curators. Sackboy explores six different worlds: Da Vinci's Hideout, Victoria's Laboratory, The Factory Of A Better Tomorrow, Avalonia, Eve's Asylum and The Cosmos; each Creator Curator being Larry Da Vinci, Victoria Von Bathysphere, Clive Handforth, Avalon Centrifuge, Eve Silva Paragorica and Dr. Herbert Higginbotham respectively.

Players continue Sackboy's journey after the events of the first game and the portable version are brought to an end. An inter-dimensional vacuum cleaner called the Negativitron (Jeremy Mayne) appears over the skies of LittleBigPlanet and begins to suck up its inhabitants, including Sackboy. Larry Da Vinci (Robbie Stevens), the leader of a semi-secret, semi-organised group known as "The Alliance", comes to Sackboy's rescue, saving him from the Negativitron. The Alliance is dedicated to stopping the Negativitron and its influence before it destroys Craftworld.

See all
User Avatar
No comments yet.